The Elder Scrolls IV: Oblivion Remastered

The Elder Scrolls IV: Oblivion Remastered

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[Issue] Oblivion Remaster - Menu Performance Problems After Latest Nvidia Driver Update
Hello everyone,

I wanted to report an issue I’ve been experiencing with Oblivion Remaster after updating my Nvidia graphics driver to version 32.0.15.7628 (released on April 26, 2025).

After installing the update, the game would freeze on the launcher when pressing the “Play” button, and the in-game menu became extremely sluggish and unresponsive, with long loading times and noticeable FPS drops only in the menu.

Here’s what I tried to fix it:

Verified the integrity of the game files.

Updated DirectX and Visual C++ Redistributables.

Deleted the game’s config files to reset settings.

Clean installed the Nvidia driver.

Disabled overlays (Steam, Nvidia, Discord).

Disabled Shader Cache via Nvidia Control Panel and re-enabled it.

I was able to make the game start by disabling DLSS in the graphics settings, which stopped the crashes. However, the menu still behaves strangely — with inconsistent performance and slow loading times.

My system specs:

RTX 3060

i7-12700KF

16 GB RAM

Windows 10 Pro 64-bit (Build 19045)

DirectX 12

At this point, I believe the issue lies in how the menu interacts with the latest Nvidia drivers, since everything worked fine before this update.

Has anyone else experienced this after the new driver update?
Would be great to know if this is a known issue or if there’s a fix coming.
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Showing 1-5 of 5 comments
The shader cache window is broken and wont show after the very first run. Its entirely possible you were trying to play while it was re-caching shaders in the background without the display showing.

Please try deleting the shader cache, starting the game and waiting on the main menu for around 3-5 mins. If you have the in game frame counter on, you can see the frame rate fluctuate wildly as the engine caches shaders. Once is stabilised you should then start the game and check it.
Last edited by AoD_lexandro; May 2 @ 1:43pm
I updated my drivers recently and got the same problem on top of saves taking ages to load
Could this shader caching also be an issue for me? The music keeps randomly cutting off during loading and when I finally do get ingame, fps drops to 0, like I see a static image
Originally posted by Matt Fong-Won:
I updated my drivers recently and got the same problem on top of saves taking ages to load
Could this shader caching also be an issue for me? The music keeps randomly cutting off during loading and when I finally do get ingame, fps drops to 0, like I see a static image

I'm having identical issues, like completely identical issues after updating drivers. I'm going to re-cache shaders and see what happens.
Mav99 May 17 @ 10:19am 
If it's obviously the driver, just roll back to a more stable version. I think that's even possible with the annoying nVidia App.
If not, you can manually download many older drivers directly and install them over the existing version.

And I'd suggest to DISABLE AUTOMATIC DRIVER UPDATES if you want or need the nVidia App.

I never get it why people always update drivers right away. The only real reason to update is if there's any problem. Unless a new driver fixes a specific issue that you have or incorporates a really interesting new feature, like DLSS4 for example, there's really no need to upgrade!

I'm currently using 572.49 and the game runs fine. Many others are happy with some 566 version. Or just go back to the version you previously had.


As for the performance in general, a new driver usually REQUIRES new Shaders. Unfortunately Oblivion Remastered doesn't automatically recompile them, you have to force the game to do it. You just (temporarily) remove the "Save_Settings.sav" file. You find it in
"Documents\My Games\Oblivion Remastered\Saved\SaveGames".

Move it somewhere else, start the game. It starts as it did the very first time. Cancel the setup, wait for the Shaders to compile. After that you can quit and move your old "Save_Settings.sav" back. Then you have your old settings with new Shaders and most likely your old performance level...
Originally posted by Mav99:
If it's obviously the driver, just roll back to a more stable version. I think that's even possible with the annoying nVidia App.
If not, you can manually download many older drivers directly and install them over the existing version.

Funnily enough what I have just done. Only updated because the new one fixed an issue with Starfield.
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