Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Okay.
FUS-RO-DAH!
......
Only works in skyrim.
This remaster is going to look like a steaming pile of Channfear dung next to SkyOblivion because SkyOblivion is not gonna just be a buggy hog in a pretty dress with lipstick.
SkyOblivion wont need a Unofficial patch with 54,000 fixes like Skyrim.
That was Obsidian Entertainment. (Developer)
Published by Bethseda.....
Distributed by.... Namco Bandai.... Wtf?
Anyway, FNV is a constant reminder to beths that they are sh1t at writing npcs or quests. They prefer to forget that it ever existed.
Hopefully this is a learning experience and the next remake will have the ability for modding from release. Preferably all the old mods for the original game will work with no need to manually set them up. My guess is it will be Fallout 3 but maybe someone will make a NV version in the Fallout 4 engine, I remember seeing it mentioned years ago but I didn't follow it so no idea if the project is still going or not.