The Elder Scrolls IV: Oblivion Remastered

The Elder Scrolls IV: Oblivion Remastered

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Did an NVidia update just mess Oblivion up?
I had it running perfectly, 60fps with very occasional frame dips outdoors, 60fps solid in interiors, would get VRAM leakage after a while - 10m to a couple of hours - but a quick reset fixed it. (RTX4060, 32gb RAM, Ryzen 5 5500, running game from NVME, using a great engine,ini fix from NexusMods).

Updated drivers last night, first launch tonight game restarted the PC, second attempt didn't do anything (didn't launch, just stayed on the desktop). Third attempt launched, took an ice age to load, then another one to start the game, throughout (load, menus, in game) FPS dipped randomly between 8-50. None of my settings have changed, but now it's practically unplayable.

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As noted in some of the replies, it's more than likely related to Steam and caching shaders. A reboot of Steam and tiny bit of patience appears to be the solution, the driver update seems to fine.
Last edited by FantasticMrFox; May 1 @ 2:22pm
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Showing 1-15 of 17 comments
Ok, scratch that, quit Steam normally, restarted and everything is back to normal...

Bizarre...
Same problem
I just updated my drivers and now the game is unplayable for me.
The game is very odd with performance, if I change vsync setting or fps cap in the driver menu in windows, the game goes all whacky at launch pegging cpu at 100% for about 2 mins before going back to normal. No idea what the deal is
Originally posted by Dale Cooper:
Same problem
I just updated my drivers and now the game is unplayable for me.

It's an odd one - or maybe not considering the issues I keep reading about here - Quitting Steam and restarting did solve it for me though, hopefully it'll sort it your end...
Restarting your p.c. and letting shader cache reload helps...it loads while playing for a few minutes or longer depending on your system...
It's quite likely that the game needs to rebuild shaders after updating a driver. The game doesn't seem to do that on its own.
Originally posted by FantasticMrFox:
Ok, scratch that, quit Steam normally, restarted and everything is back to normal...

Bizarre...

Steam does some stuff with locally cached shaders as well, maybe something got messed up-- I'd recommend verifying your game files just in case.

As well as marking your own reply as a solution for this thread, or update your main post with the resolution; plenty people skip reading replies nowadays.
Originally posted by Interl@ce:
Originally posted by FantasticMrFox:
Ok, scratch that, quit Steam normally, restarted and everything is back to normal...

Bizarre...

Steam does some stuff with locally cached shaders as well, maybe something got messed up-- I'd recommend verifying your game files just in case.

As well as marking your own reply as a solution for this thread, or update your main post with the resolution; plenty people skip reading replies nowadays.

I literally restarted my PC after update and nothing changed. Still unplayable with stutters etc.


how can i "reload shaders"?
Originally posted by Dale Cooper:
Originally posted by Interl@ce:

Steam does some stuff with locally cached shaders as well, maybe something got messed up-- I'd recommend verifying your game files just in case.

As well as marking your own reply as a solution for this thread, or update your main post with the resolution; plenty people skip reading replies nowadays.

I literally restarted my PC after update and nothing changed. Still unplayable with stutters etc.


how can i "reload shaders"?

First off check if there's a "shadercache" folder in SteamApps and delete it if it's there, then you got your nvidia shader cache; gotta make sure that's set to 'unlimited' in the nvidia control panel first, then there's %LocalAppData%\NVIDIA\DXCache to clear out.

Once you've done those things you've at the very least ruled out corrupted shaders having anything to do with your problem; they'll have to be compiled again once, though.
Last edited by Interl@ce; May 1 @ 2:23pm
Inside Documents\My Games\Oblivion Remastered\Saved\SaveGames delete save_settings.sav
Originally posted by Interl@ce:
Originally posted by FantasticMrFox:
Ok, scratch that, quit Steam normally, restarted and everything is back to normal...

Bizarre...

Steam does some stuff with locally cached shaders as well, maybe something got messed up-- I'd recommend verifying your game files just in case.

As well as marking your own reply as a solution for this thread, or update your main post with the resolution; plenty people skip reading replies nowadays.

Everything is as it was before the update, so my guess is you're correct. I'll amend my original post.
Originally posted by ƬᗩԲԲվ:
Inside Documents\My Games\Oblivion Remastered\Saved\SaveGames delete save_settings.sav
should be funny?

Originally posted by Interl@ce:
Originally posted by Dale Cooper:

I literally restarted my PC after update and nothing changed. Still unplayable with stutters etc.


how can i "reload shaders"?

First off check if there's a "shadercache" folder in SteamApps and delete it if it's there, then you got your nvidia shader cache; gotta make sure that's set to 'unlimited' in the nvidia control panel first, then there's %LocalAppData%\NVIDIA\DXCache to clear out.

Once you've done those things you've at the very least ruled out corrupted shaders having anything to do with your problem; they'll have to be compiled again once, though.

tysm i'll try asap
Ommamar May 1 @ 3:31pm 
What I did to solve this was restarted my computer, went in and set everything to low, re-verified the game files on steam then reset everything back to the ultra settings. It seems to be running fine now. I won't say all those steps are necessary but it was the path I took to solve the problem.
Messed up the performance on my 1080ti. Somehow it was running great on old drivers, now after they updated whenever I go through a door or load a save it turns to a slide show
Last edited by A. Silvermane; May 1 @ 3:35pm
ok, what seems to have fixed it for me, was simply waiting for about 10 minutes, this game seems to have a really ♥♥♥♥♥♥♥ wired way of installing it's shaders, that's what that 100% cpu usage is after around 10 minutes the game returned to normal pace
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