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With that being said the game actually looks great with these settings. Sometimes when I load into an area the meshes look like garbage or are invisible for 1 - 2 seconds. I crashed once while playing and once while exiting the game after it was tabbed for an hour and I have around 15 hours so far.
Modern games and hardware are at a weird point where you need to understand that the game engines give you options to tweak, but you likely won't be able to max them all. If anything the devs would have to start adding different settings (low / med / high / epic) for each series of card by each vendor and that's honestly too much of a hassle for what it's worth. Just tweak the settings to how you like it and play the game. People are going to complain no matter what so..
[edit: I haven't had the Unreal Engine "stutter" issue surprisingly]
I have a 5070 ti and play at 1440p native...
Overall FPS is rather low tho lol...I'd expect 100+ no FG all the time with a new 70 series card but things are changing I guess
5070 Ti / 9700X / 64GB DDR5
Running at 1440p ultra.
Oh and I'm on Game Pass if anyone is wondering.
High/Ultra settings 60fps @1440p smooth as butter with only a tiny bit of micro stutter on zone traversal.
And that is on a cheap stake crap rig. So....those saying it runs like trash are usually trying to play ultra on hardware that cannot manage it.
On High/Custom (lowered some shadow settings) I can achieve 100+ FPS in a lot of outdoor areas. My hardware is a RTX 3090 with an i5-13600KF CPU and 32GB of DDR4 ram. However to even achieve the 100+ FPS on practically any graphics setting I have to enable FSR3 and FSR Frame Gen. In general on my end FSR3 worked out a lot better than DLSS did plus with FSR3 I can actually enable frame gen which has helped a ton. I don't know if it helps but I also have Nvidia Reflex turned to "Enabled + Boost" and even with Frame Gen on I don't experience input lag like a lot of people seem to have with Frame Gen.
I don't like that I have to use AI upscaling to get good performance though. And even with those settings on, Lumen Hardware RT turned to OFF and Lumen Lighting Quality switch to low I still have areas of the game outdoors where my framerate mysteriously drops from 100+ to between 70-55 FPS. The game could definitely do with some better optimization but that seems to be the case with a lot of games that use UE5.
Also, other parts of the map run WAY better....45 should be about as low as you go.
Also 9700x/9600x really arn't ultra setting CPUS TBCF
https://steamcommunity.com/sharedfiles/filedetails/?id=3474067424
OK here's my test area north side of Aleswell looking at that cave. It won't survive DLSS Qaulity if it rains. So 4k Ultra settings need DLSS Balanced+Framegen imo.
https://steamcommunity.com/sharedfiles/filedetails/?id=3474093487
Lot of people having issues so you may not get as good results. And oddly unlike many i'm getting very good results with 576.28 drivers and using Latest for dlss and framegen. Meaning it's using the K model preset which normally causes smearing like motion blur is on and i have it off btw. But this driver is fine. Do note that i did have to force a Shader recompile though else it ran awful. I have Autoexpose ON for DLSS via engine.ini as below. Not that i've noticed an improvement. But it is different.
Guess I'm just lucky?
How bad is your toaster?
Wait for sale.