The Elder Scrolls IV: Oblivion Remastered

The Elder Scrolls IV: Oblivion Remastered

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Does frame gen add a lot of latency in this game?
Just curious if it's even worth using in this game. In some games it works well and others it's terrible...
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Showing 1-15 of 20 comments
then more fake frames you Generate then more the Latency get.
Foxbyte May 1 @ 12:09pm 
Yes in my experience, it adds a lot of input lag / latency (specifically FSR frame gen b/c that's the only frame gen I can use)(I'm no expert lol)
Last edited by Foxbyte; May 1 @ 12:12pm
Bob_Doe May 1 @ 12:11pm 
Depends on the base framerate, if over 60 latency shouldn't be too noticable
it depend on how you want to play games, if you can achive 60 fps then play with it, if you have needs for 4k gaming and want smooth experience and Max settings and just got a RTX 5070ti then forget it because with even x2 FG you get around 60 ms this is like you play in 50-60 FPS (feels like the same) so the FPS is just a cosmetic counter that do not add anything except for maybe higher Hz but then the game will feel smooth but feels like not like it.

When you use a controller you will have less inpact of high Latency.

Just try it and maybe you like it or maybe you dont like it.
Last edited by Shout Out To Ground Pound; May 1 @ 12:14pm
For me the Latency has been low, and I have had no problem. Using AMD FSR.
Mike May 1 @ 12:14pm 
Originally posted by Ohnooze:
Just curious if it's even worth using in this game. In some games it works well and others it's terrible...

Frame gen adds latency, for each frame generated rather than rendered it means yet another frame since the last real input for the gamer. IMO it feels disconnected and immersion breaking but then again i'm used to fast low latency shooters. Its possible to add predictive what to render but that instead add "rubber-banding" when changing direction fast, and that can be nauseating instead...
Last edited by Mike; May 1 @ 12:15pm
Originally posted by william_shreffler:
For me the Latency has been low, and I have had no problem. Using AMD FSR.

FSR is not adding latency, Fake Frames does.
ye but honestly, barely noticeable.
If you don't need to don't use it. AI is essentially generating fake frames between the ones that the card actually has the power to render.

Without it the game would be no more responsive. The problem is it makes it look like it's running at a higher FPS than it is, but it only responds at the lower FPS it's really running at.

They added it to the later generation cards to trick 4k gamers into believing that card the just spent one or two grand on can really run path traced games at a steady 80+ fps.
Last edited by ebolaconundrum; May 1 @ 12:21pm
Originally posted by ★REM★:
ye but honestly, barely noticeable.

Wrong, it is noticible by alot. If you play with 100+ FPS all the time and then you go and play 100 or even 200 FPS with Fake Frames you will notice it.

People think FPS matters the most but in reality it does not, Latency (FrameTimes) and 0.1% lows matters more, or let me say it like that, just because a car has high horse power does it mean that a Tractor does driver faster, it has more Horse power but does not Drive faster.

Fake Frames can help in some scenarios but in most scenarios they are kinda a downgrade isntead of a upgrade.
Edelgris May 1 @ 12:22pm 
I don't use frame gen. But this is the general rule to use frame gen without causing too high input latency:

Make sure your base frame rate including super resolution is good (i.e. at least 50-60 fps)

Activate either 2x, 3x, or 4x frame generation. See which frame gen setting gets you closest to your monitor refresh rate without going above. Use that setting.
Uraael May 1 @ 12:35pm 
Originally posted by Edelgris:
Activate either 2x, 3x, or 4x frame generation. See which frame gen setting gets you closest to your monitor refresh rate without going above. Use that setting.

...in the game we have ON or OFF?
FSR frame gen seems broken in this game right now, it will work alright for a bit, but then get really floaty mouse movements and input lag. Interestingly enough, I used a mod to replace DLSS framegen with FSR3 framegen so I could use fsr framegen with DLSS and i've had no problems with it.
Edelgris May 1 @ 12:41pm 
Originally posted by Uraael:
Originally posted by Edelgris:
Activate either 2x, 3x, or 4x frame generation. See which frame gen setting gets you closest to your monitor refresh rate without going above. Use that setting.

...in the game we have ON or OFF?

I guess that would be 2x? I don't use frame gen myself, so I don't know. If there's no choice, you're stuck with that option regardless I suppose.
Dracul May 1 @ 12:42pm 
Use lossless scaling frame gen with sync set to "default". A thousand times better.
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