The Elder Scrolls IV: Oblivion Remastered

The Elder Scrolls IV: Oblivion Remastered

View Stats:
Crash, crash, crash
In Tidewater Cave looking for the Eye of Nocturna. Game crashed on me four times either during or immediately after combat, even following a cold reboot. This is absurd.
< >
Showing 1-3 of 3 comments
Whichever AI was used to help convert this game should be dragged into the public square and repeatedly caned. In its absence we could start with the developers. :steammocking:
Last edited by GrumpyOne; May 1 @ 9:34am
Bushido May 1 @ 9:38am 
LoginId:5544cb7c4b010edf1adab1aeb62b3e72
EpicAccountId:b3141c1585cf4b40a7037772aba95f74

LowLevelFatalError [File:W:\Altar\Engine\Source\Runtime\RenderCore\Private\ShaderCodeArchive.cpp] [Line: 385] DecompressShaderWithOodleAndExtraLogging(): Could not decompress shader group with Oodle. Group Index: 9643 Group IoStoreHash:cc88db3df19f488a536d2109 Group NumShaders: 9 Shader Index: 123289 Shader In-group Index: 9643 Shader Hash: 2276A2895A676EBE9F61536932C2F2D5A288B695

OblivionRemastered_Win64_Shipping
OblivionRemastered_Win64_Shipping
OblivionRemastered_Win64_Shipping
OblivionRemastered_Win64_Shipping
OblivionRemastered_Win64_Shipping
OblivionRemastered_Win64_Shipping
OblivionRemastered_Win64_Shipping
OblivionRemastered_Win64_Shipping
OblivionRemastered_Win64_Shipping
OblivionRemastered_Win64_Shipping
OblivionRemastered_Win64_Shipping
OblivionRemastered_Win64_Shipping
OblivionRemastered_Win64_Shipping
OblivionRemastered_Win64_Shipping
OblivionRemastered_Win64_Shipping
OblivionRemastered_Win64_Shipping
OblivionRemastered_Win64_Shipping
OblivionRemastered_Win64_Shipping
OblivionRemastered_Win64_Shipping
OblivionRemastered_Win64_Shipping
kernel32
ntdll
"if you playing an archer, be aware there is a "paralyze" bug that makes you crash with Marksman 75+ with the passive change to apply paralyze.
If you proc it on an already paralyzed target, it crash the game."

This was the issue. Level 78 Marksman repeatedly shooting an already paralyzed target with my bow. Wow, that's an oddly specific error, but I put away the bow and was able to complete the quest.
< >
Showing 1-3 of 3 comments
Per page: 1530 50

Date Posted: May 1 @ 9:29am
Posts: 3