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edit: but that the first mods appeared less than 24 hours after release speaks for itself.
There were over 900 mods available for it last time I checked Nexus
over 900 now is it haha
If you look on Nexus you'll see plenty of mods already.
SO yes it can be modded somewhat easily but mods aren't supported.
Skyrim has always been more stable for modding than classic Oblivion was. Nu-Blivion here is a frank's monster of two engines working in tandem so stability might be even less than classic. Or it could be better. We'll just have to wait and see.
Good point well made.
There are plenty that aren't just saves though. for example.
Game-play changes, model changes, reskins, shader changes, engine tweaks, an animal companion, new hair styles.
In theory it's just as mod-able as the original Oblivion as far as I can see. But how stable it is when modded, well it's a fair point we will have to wait and see.
In theory it may be more mod-able since you can mod at both the Gamebryo and Unreal layers, that will also make some types of mods harder to do though, particularly for people who don't know unreal.
The games been out a week, the types of mods that take longer to make will obviously take longer to start appearing.