The Elder Scrolls IV: Oblivion Remastered

The Elder Scrolls IV: Oblivion Remastered

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SUPER CONFUSED PLEASE HELP
Okay so I keep seeing this online about a Fire Augmentation perk that increases the damage of your fire spells. I'm running a mage base this playthrough. Anyway I have no idea what that means. When I google it this is what I get:

In Oblivion Remastered, you can enhance fire spells using the Augmented Flames perk, which is a perk within the Destruction magic tree. You can obtain this perk by leveling up your Destruction skill and allocating skill points to it

But....that's simply not true. What does it mean allocating skill points to it? I have 100 destruction skill. It's maxed out. I just got to level 25 and don't have any perks, no perk menu's, no destruction magic tree. Nothing. So I'm super confused by what this means and what this is. But if there IS a way to gain more power once i've reached max level I'd love to hear about them. Cuz destruction is maxed as are almost all the magic schools and I'd love to know how to ascend to a higher power level. Or if it's even possible. Thanks in advance!
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Showing 1-11 of 11 comments
Chaosium Apr 29 @ 6:57pm 
Google is a dunce
Morgian Apr 29 @ 6:58pm 
Sounds like information from Skyrim, not Oblivion. Maybe it works that way in Skyblivion, too, but that mod is not yet out as far as I know.
Diomed Apr 29 @ 7:00pm 
You can craft a spell that has weakness to fire and then have it do fire damage.
Trvor Apr 29 @ 7:02pm 
that's skyrim nonsense, oblivion has spellcrafting, utilise weakness/drain spells. damage health is a chad spell.

also fire is much like morrowind, a lot of things shrug it off with resistances, shock damage is the strongest element in oblivion
Last edited by Trvor; Apr 29 @ 7:03pm
Morgian Apr 29 @ 7:06pm 
Let me add:
The only important thing is your skill level, there are no perks in Oblivion. What Diomed said is one of the ways to make a spell more effective: you add the debuff for it into the spell.

There was a change to how the spellmaker works. A new spell counts as the skill which has the highest level effect in it, dual- or triple-skill spells are gone. If you put in an overdose of the debuff, the spell reverts to that type instead of destruction, possibly giving an unwanted result, if destruction is your only high skill.
That's Skyrim. Probably "The Flame Within" perk from talking to Paarthurnaax. Or, a perk from Apocrypha, one of the Black Books, that summons Fire Wyrms via Fire Breath shout. May even be thinking about the Destruction tree perks that adds +20/+50% Fire Damage.

Oblivion has Weakness to Fire and Weakness to Magic (and Weakness to Poison for max difficulty too) which are much, much better.
Last edited by Heimdall313; Apr 29 @ 7:17pm
Originally posted by Morgian:
Let me add:
The only important thing is your skill level, there are no perks in Oblivion. What Diomed said is one of the ways to make a spell more effective: you add the debuff for it into the spell.

There was a change to how the spellmaker works. A new spell counts as the skill which has the highest level effect in it, dual- or triple-skill spells are gone. If you put in an overdose of the debuff, the spell reverts to that type instead of destruction, possibly giving an unwanted result, if destruction is your only high skill.
Okay so, kinda new to this but how could I use the spellmaker most effectively. I'm playing a lightning mage to be exact cuz of the lack of resistance among enemies but I wanna create some extremely powerful spells and don't really know how.
Originally posted by Trvor:
that's skyrim nonsense, oblivion has spellcrafting, utilise weakness/drain spells. damage health is a chad spell.

also fire is much like morrowind, a lot of things shrug it off with resistances, shock damage is the strongest element in oblivion
Yeah I know I only used it as an example. I'm actually a lightning mage lo.
I really just don't understand how the damn spell creation works and about to give up on it. Drain health, how does it work? I use it on enemies they take zero damage. I've tried 1 second duration and 10 second duration. I've used drain health with drain endurance. Nothing happened. I tried combining fire and lightning, does only one of those. I've added paralysis to lightning (which would make sense right?) and all it does is paralyze, does no damage at all despite lightning magnitude being at 100. I"m done mixing spells. I just can't figure it out, it's too picky and I"m tired of wasting time and money trying out spell after spell for them to never fricken work the way i wanted.

You know what I wanted? I wanted to use lightning that does damage AND paralyses them. I wanted a spell that's touch based where I burn them AND use soul trap. I wanted to be able to actually use this thing as it SHOULD be used but no. It just won't work for some reason. Stupid mechanic.
Draktok Apr 29 @ 9:23pm 
Originally posted by MiAh The King:
I really just don't understand how the damn spell creation works and about to give up on it. Drain health, how does it work? I use it on enemies they take zero damage. I've tried 1 second duration and 10 second duration. I've used drain health with drain endurance. Nothing happened. I tried combining fire and lightning, does only one of those. I've added paralysis to lightning (which would make sense right?) and all it does is paralyze, does no damage at all despite lightning magnitude being at 100. I"m done mixing spells. I just can't figure it out, it's too picky and I"m tired of wasting time and money trying out spell after spell for them to never fricken work the way i wanted.

You know what I wanted? I wanted to use lightning that does damage AND paralyses them. I wanted a spell that's touch based where I burn them AND use soul trap. I wanted to be able to actually use this thing as it SHOULD be used but no. It just won't work for some reason. Stupid mechanic.
drain health literally drains their max health.

So if you have an enemy with 100/100 and you use drain life 50, it will be 50/50. So if you haven't hit them, it still looks like you've done 'no damage' - but as soon as you hit them with a spell you will notice that you 'deal more damage ' - you aren't, they just have a smaller health pool.

If you use drain life when they are under the amount of your drain, it will instantly kill. e.g. someone at 50/100 when you use a drain life 50 will just kill them.

So depending on the length of the drain life, it's to make enemies easier to kill, or outright kill them , but you can't spam it, the debuff doesn't stack with itself, so you can't use drain life 50 twice on someone with 100 hp.

in regards to spell crafting, i don't know - i haven't finished the mages guild yet. Google i suppose would be your friend?
Last edited by Draktok; Apr 29 @ 9:24pm
Take very little Google Ai says as fact.. Its pretty poor.
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Date Posted: Apr 29 @ 6:54pm
Posts: 11