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I fear that's what we get from an UE5-injection.
It also happens upon fast travel. A few seconds after arrival, you can clearly see resources being loaded in.
I personally don't mind, but I understand why this can be considered a little immersion breaking.
They possibly could blackscreen and lock the game a little longer after a loading screen.
Even though that would be a lazy solution. XD
But it wasn't the case.
Additionally I am using DLAA, which renders the game in native resolution.
However, if that's really the case then I may try out native.
Despite TAA looks awful. :(