The Elder Scrolls IV: Oblivion Remastered

The Elder Scrolls IV: Oblivion Remastered

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Edi Apr 28 @ 8:42pm
I've just about had it with the crashes.
I've had enough.

Look, I get it. Oblivion was always buggy. So is the remaster. But the constant exception errors, stuttering and crashes drive me through the wall. I mean, it even happens on high end equipment.

Even a 16 GB Lenovo Legion Go (Please don't give me grief over my equipment, it plays modern games just fine) should be able to play it, but the game is so petty that it stutters and crashes every once in a while.

Are there any fixes for the access exception errors? The stuttering? I heard there's a mod but I don't know much about it. Can anyone make suggestions or give tips? Thanks.
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Showing 1-15 of 94 comments
AmaiAmai Apr 28 @ 8:44pm 
Game is buggy yeah, but you have a handheld sharing 16GB RAM with the integrated graphics on it...

In other words you have less than 16GB memory on that system. It's going to crash when the developer released an unfinished game that manages memory poorly and you are under spec.
Edi Apr 28 @ 8:46pm 
2
Originally posted by AmaiAmai:
Game is buggy yeah, but you have a handheld sharing 16GB RAM with the integrated graphics on it...

In other words you have less than 16GB memory on that system. It's going to crash when the developer released an unfinished game that manages memory poorly and you are under spec.

And there’s the grief.

Look, I know my machine isn’t the best but it’s on spec, I don’t care what others think. It runs Call of Duty and that’s demanding. My current settings play Oblivion just fine. It’s just the memory issues that ruins the experience for me. I’m looking for suggestions or advice :(
saucison78 Apr 28 @ 8:48pm 
2
I don't mean to piss on the bonfire, my system is a Ryzen 9800X3D, 4070TI RTX, 32gb DDR5 6000MHZ ram, and a 1tb m.2 NVMe SSD, i've never had a single crash and i use almost 100 esp/pak mods already.

The original Oblivion would crash if you just as much as looked at it wrong, i feel that is no longer the case.

I don't even have my mods sorted, only in alphabetic order where normally you really want to sort mods to avoid a myriad of crashing in the original game.
Last edited by saucison78; Apr 28 @ 8:50pm
HelgenX Apr 28 @ 8:49pm 
Originally posted by Edi:
Originally posted by AmaiAmai:
Game is buggy yeah, but you have a handheld sharing 16GB RAM with the integrated graphics on it...

In other words you have less than 16GB memory on that system. It's going to crash when the developer released an unfinished game that manages memory poorly and you are under spec.

And there’s the grief.

Look, I know my machine isn’t the best but it’s on spec, I don’t care what others think. It runs Call of Duty and that’s demanding. My current settings play Oblivion just fine. It’s just the memory issues that ruins the experience for me. I’m looking for suggestions or advice :(

This sounds like all my customers who's computers I repair. "I just bought it, it should work!" Well, unfortunately, in this generation, people are stupid. They pay for a name brand or a logo, and expect it to just work without doing research about them. It takes a few seconds to do, people search for cat videos, their friends vacations, but not things that are actually important.

Your hardware is ♥♥♥♥. And if you didn't care about what people say, you wouldn't be posting here. Your hardware is ♥♥♥♥.
UIY Apr 28 @ 8:56pm 
Both crashes I've gotten was from the game trying to access memory it shouldn't be, glad I haven't had more than 2 in 44 hours.
rogue163 Apr 28 @ 9:03pm 
Game is borked. Cant even start it without crashing now. Have to wait for patch.
Originally posted by Edi:
I've had enough.

Look, I get it. Oblivion was always buggy. So is the remaster. But the constant exception errors, stuttering and crashes drive me through the wall. I mean, it even happens on high end equipment.

Even a 16 GB Lenovo Legion Go (Please don't give me grief over my equipment, it plays modern games just fine) should be able to play it, but the game is so petty that it stutters and crashes every once in a while.

Are there any fixes for the access exception errors? The stuttering? I heard there's a mod but I don't know much about it. Can anyone make suggestions or give tips? Thanks.
Yeah, wait for patches or get a better pc. Or get it on a console platform of your choice, that's an option too.
UIY Apr 28 @ 9:05pm 
Originally posted by rogue163:
Game is borked. Cant even start it without crashing now. Have to wait for patch.

Does it give you an error at all or just CTD no window?
AmaiAmai Apr 28 @ 9:05pm 
Originally posted by UIY:
Both crashes I've gotten was from the game trying to access memory it shouldn't be, glad I haven't had more than 2 in 44 hours.

Yeah, it's an UE 5 issue that's more pronounced the less RAM you have. Most games are understating how much RAM they need to function properly.

This game, in its buggy state, fairly certain it needs closer to 32 than 16GB to actually function properly.

When you have less you use PAGE MEMORY (disk space acting as RAM) which can be an issue if the game requests data from RAM and it's not swapped fast enough or there's not "guard function" to first check if the requested data is there, then access it or tell the game to retry accessing that information.

When it fails, then the operating system (Windows) has to thrown that exception code and crash it because the operating system has no idea what it is trying to do, nor does it care -- the game is trying to access information it doesn't have and the sole purpose of an operating system before all else is to prevent access to memory outside of a program's scope
UIY Apr 28 @ 9:08pm 
Originally posted by AmaiAmai:
Originally posted by UIY:
Both crashes I've gotten was from the game trying to access memory it shouldn't be, glad I haven't had more than 2 in 44 hours.

Yeah, it's an UE 5 issue that's more pronounced the less RAM you have. Most games are understating how much RAM they need to function properly.

This game, in its buggy state, fairly certain it needs closer to 32 than 16GB to actually function properly.

When you have less you use PAGE MEMORY (disk space acting as RAM) which can be an issue if the game requests data from RAM and it's not swapped fast enough or there's not "guard function" to first check if the requested data is there, then access it or tell the game to retry accessing that information.

When it fails, then the operating system (Windows) has to thrown that exception code and crash it because the operating system has no idea what it is trying to do, nor does it care -- the game is trying to access information it doesn't have and the sole purpose of an operating system before all else is to prevent access to memory outside of a program's scope

I was running 64 but 2 of my sticks burnt out so I'm sitting at 32 atm, it's pretty rare I get crashes from anything though I'm still happy with the overall state of the game but I can understand why others might be pretty miffed.
MrSoul Apr 28 @ 9:12pm 
Originally posted by Edi:
Originally posted by AmaiAmai:
Game is buggy yeah, but you have a handheld sharing 16GB RAM with the integrated graphics on it...

In other words you have less than 16GB memory on that system. It's going to crash when the developer released an unfinished game that manages memory poorly and you are under spec.
Look, I know my machine isn’t the best but it’s on spec, I don’t care what others think... Call of Duty and that’s demanding...
Well that's just factually incorrect.

Moving onto the benchmarks:
Game / Benchmark Legion Go S (Z2 Go)
Hogwarts Legacy (Low, FSR 2 quality) 35-45 FPS
Disney Dreamlight Valley (High) 40-45 FPS
Cult of the Lamb (High) 30-35 FPS
Kena: Bridge of Spirits (Low) 23-30 FPS
FFXIV Dawntrail benchmark (Fullscreen, default high) 30.8 FPS (average) / 12 FPS (minimum)

You're running integrated graphics on an AMD mobile cpu dude, you do not meet the minimum requirements of this game. The fact it even got a Steam deck stamp of approval is, imo, bs and fraudulent to people using those devices. And I don't even think your tablet is up to par with a steam deck tbh. Certainly wasn't with the Asus device those benches were compared with.

Try to get a refund, and see if can get the original to run instead.
AmaiAmai Apr 28 @ 9:13pm 
Originally posted by Edi:
Originally posted by AmaiAmai:
Game is buggy yeah, but you have a handheld sharing 16GB RAM with the integrated graphics on it...

In other words you have less than 16GB memory on that system. It's going to crash when the developer released an unfinished game that manages memory poorly and you are under spec.

And there’s the grief.

Look, I know my machine isn’t the best but it’s on spec, I don’t care what others think. It runs Call of Duty and that’s demanding. My current settings play Oblivion just fine. It’s just the memory issues that ruins the experience for me. I’m looking for suggestions or advice :(

Not trying to grief. The handheld has a total of 16GB RAM -- the game's minimum specs require that much.

However, the handheld you have doesn't have a dedicated GPU with VRAM of its own so it has to take memory away from your system RAM

Oblivion: Remastered takes at least 6-7GB VRAM even at the lowest settings, or wants to take that much, that means that you actually have 16-7GB RAM, or around 9GB.

But it gets better -- the typical Windows 11 install takes up around 4GB VRAM minimum. You can get it to less, but I doubt you've done so. That means you have now 9GB-4GB RAM, or around 5GB free.

Now you have to run Steam to open the game, and there may be other bloat, but we can ignore that -- you have around 5GB free RAM on your system to run a game asking for 16GB. What happens now?

Windows will just increase your page file to compensate for the RAM you don't have, assuming you have enough disk space. But you still only have 5GB of RAM and not anywhere near the 12-16GB that the game is expecting to be present.

The other issue with paged memory is that if you set it to auto, then it may be changing size as you are running this game and resize smaller at some points. That can be part of the reason why you getting an exception error

Lastly, 0xFFFFFFFF or it's 16 bit value with more Fs simply mean that the CPU checked all of memory for what the program requested, and upon reaching the maximum value (the 0xFs) , it wasn't present at the time it was checked and the program was forced to exit

It exits to prevent damage and instability in case that program is a buggy program or a hardware issue is the cause. Well, you already know the program is buggy, but you can hopefully now see how having so little RAM and being outside of the requirements is contributing to it.
Edi Apr 28 @ 9:24pm 
Originally posted by MrSoul:
Originally posted by Edi:
Look, I know my machine isn’t the best but it’s on spec, I don’t care what others think... Call of Duty and that’s demanding...
Well that's just factually incorrect.

Moving onto the benchmarks:
Game / Benchmark Legion Go S (Z2 Go)
Hogwarts Legacy (Low, FSR 2 quality) 35-45 FPS
Disney Dreamlight Valley (High) 40-45 FPS
Cult of the Lamb (High) 30-35 FPS
Kena: Bridge of Spirits (Low) 23-30 FPS
FFXIV Dawntrail benchmark (Fullscreen, default high) 30.8 FPS (average) / 12 FPS (minimum)

You're running integrated graphics on an AMD mobile cpu dude, you do not meet the minimum requirements of this game. The fact it even got a Steam deck stamp of approval is, imo, bs and fraudulent to people using those devices. And I don't even think your tablet is up to par with a steam deck tbh. Certainly wasn't with the Asus device those benches were compared with.

Try to get a refund, and see if can get the original to run instead.

I don't want the original! I want the remaster! I can't believe this! Did I get screwed? Or am I really not a glorious master race pc gamer after all? I can't afford a gaming machine... Do I have to humiliate myself by returning to PS5?

I'm ♥♥♥♥♥♥. Can't sell this with the extended warranty, can't buy a PS5 again as I'm broke, can't get a refund as I bought in a sale at Fanatical...

...I hate this.
AmaiAmai Apr 28 @ 9:30pm 
Originally posted by Edi:

I don't want the original! I want the remaster! I can't believe this! Did I get screwed? Or am I really not a glorious master race pc gamer after all? I can't afford a gaming machine... Do I have to humiliate myself by returning to PS5?

I'm ♥♥♥♥♥♥. Can't sell this with the extended warranty, can't buy a PS5 again as I'm broke, can't get a refund as I bought in a sale at Fanatical...

...I hate this.

Well if it runs, that means it's possible for you to get it to run again. If you don't mind the performance, it may be possible for you to run the game if you set your page file larger and not on auto.

You can set your page file here:

You can try setting a custom size around 16-24GB to "simulate" having enough memory, but even if it runs it may still crash or have less performance than desired.

Since the system is not supported, only way to find out is to check if it works:

https://www.maketecheasier.com/change-pagefile-size-location-windows/

I cannot answer or guarantee it will work, but it's work trying and seeing if it helps reduce crashing. Keep in mind that paged memory takes space, so if you set that to 16GB it means you will need to use 16GB on your Legion Go's disk space. In Windows you do not want to have less than 25GB free at a time just in case a major update drops and fills your disk up
Edi Apr 28 @ 9:40pm 
Originally posted by AmaiAmai:
Originally posted by Edi:

I don't want the original! I want the remaster! I can't believe this! Did I get screwed? Or am I really not a glorious master race pc gamer after all? I can't afford a gaming machine... Do I have to humiliate myself by returning to PS5?

I'm ♥♥♥♥♥♥. Can't sell this with the extended warranty, can't buy a PS5 again as I'm broke, can't get a refund as I bought in a sale at Fanatical...

...I hate this.

Well if it runs, that means it's possible for you to get it to run again. If you don't mind the performance, it may be possible for you to run the game if you set your page file larger and not on auto.

You can set your page file here:

You can try setting a custom size around 16-24GB to "simulate" having enough memory, but even if it runs it may still crash or have less performance than desired.

Since the system is not supported, only way to find out is to check if it works:

https://www.maketecheasier.com/change-pagefile-size-location-windows/

I cannot answer or guarantee it will work, but it's work trying and seeing if it helps reduce crashing. Keep in mind that paged memory takes space, so if you set that to 16GB it means you will need to use 16GB on your Legion Go's disk space. In Windows you do not want to have less than 25GB free at a time just in case a major update drops and fills your disk up

It's worth a shot, but I'm no longer feeling confident. And after this humiliating tongue lashing I got from every single user here, I no longer feel confident.

I never should have bought this. I'm not cut out for PC gaming. Can't afford it.

♥♥♥♥♥♥♥♥♥♥♥♥♥♥ it. I'll have to go back to PS5 and start the entire game over.
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