The Elder Scrolls IV: Oblivion Remastered

The Elder Scrolls IV: Oblivion Remastered

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Is the performance seriously that bad?
I knew it would be rough thanks to UE5, but benchmarks online are seriously saying a 3080 cant run this at ultra 1080p? 4K ultra isnt even an option for any card in existence? aint no way

EDIT: thanks to everyone for their answers. Sounds like what I read was true. Disappointing to see that for all the effort they say they put in the remaster, not much went into getting it to actually run well. Now I am scared about what TE6 will be like 💀
Last edited by about 47 t-rexes; Apr 28 @ 4:16pm
Originally posted by Razin_Shah:
This game is the final nail in the coffin for people who want good performance in games.

All the positive reception sends a clear signal to publishers that perfornance doesn't matter. It's over. We lost.
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Showing 1-15 of 117 comments
Xeoah Apr 28 @ 11:15am 
native 4k ultra doesnt happen with any AAA game really. UE5 also has forced lumen which makes it harder to run. Youll have to use dlss or equivalent.

Game devs really dont target games to run past 60 FPS.
Last edited by Xeoah; Apr 28 @ 11:16am
Well, I had really low performance while playing on the first launch. Hitting 20-30 fps at most at 1080p. Then, after closing down and restarting, went up to 60fps. So if you're just now running it, try exiting and going back in.
Originally posted by about 47 t-rexes:
I knew it would be rough thanks to UE5, but benchmarks online are seriously saying a 3080 cant run this at ultra 1080p? 4K ultra isnt even an option for any card in existence? aint no way

I'm running it on ultra settings 1080p on a 3060 12Gb i7 and 32 Gb of system RAM installed to my SSD drive and I'm getting perfectly playable frame rates in doors and out. So no that certainly isn't true from my perspective although performance is better indoors.

Its never going to be one of the best optimised games given it runs straddling two engines.

And path traced lighting if your using it has a big performance cost in any game.

But while performance is not stellar im getting perfectly reasonable frame rates. It actually surprised me because I expected to have to turn some setting of or down to get playable rates but didn't.

One thing I found odd uncaping my frame rate improved my out door frame rate by 5-10 fps even though I wasn't hitting the cap.
Last edited by ebolaconundrum; Apr 28 @ 11:30am
im playing at 1080p with a 3080ti and a 13700kf and I get 70-80 fps in the world map, and 100-130 in indoor areas playing a mix of ultra and medium settings with RT maxed and DLSS on quality. If I turn DLSS to DLAA and set RT to software, I get the same performance.
Last edited by Myztkl©-Kev; Apr 28 @ 11:23am
Yistaan Apr 28 @ 11:24am 
The remake's performance is pretty good. If you think this is bad try Star Wars Outlaws...
foster Apr 28 @ 11:24am 
4060ti runs the game maxed out and im hitting 120fps with framegen and dlss. expecting 4k for any reason is silly though.
Originally posted by Xeoah:
native 4k ultra doesnt happen with any AAA game really. UE5 also has forced lumen which makes it harder to run. Youll have to use dlss or equivalent.

Game devs really dont target games to run past 60 FPS.
there is an engine.ini tweak for disabling lumen, I haven't tried it on my PC because I'm ok with the games performance as-is, but I tried it on my steam deck and can confirm it works but the steam deck can still barely run the game, I hate that games get verified regardless of performance. literally can't get more than 30 FPS and you have to play at pretty much the lowest settings with upscaling factor at 50% which on an 800p screen looks horrific.
It depends on your hardware and how it is effected/effects Lumen with UE5.

UE5 super leans hard on Lumen for its lighting and isn't really made to function without major artifacting and visual graphic issues when its absent.

So, when you have stuff like my RTX 2060 or GX 1660 ti, its severely effected in performance. While my RTX 3070 ti performs super well on medium and high, because it actually has the software/hardware that Lumen demands.

Virtuoso did a good job compared to every other person in the industry for getting UE5 to be functional, its just UE5 still is miserable because EPIC refuses to make it reasonably usable without Lumen without immense graphical issues.

Just keep in mind Lumen is also effected by what kind of lighting software it uses, so ones included most modern GPU's for raytracing like 30 series or 40 series look and perform way better then the ones provided.

There's obviously a billion other things, its not that simple, but this rn is the one that will gatekeep 20 series and lower GPU's.

There are mods to and literally just settings to turn it off in Engine.ini also, just keep in mind its still UE5 and there will be major visual issues that cannot be resolved, otherwise Virtuoso would have added them as options themselves along with every other game.

Funny enough Bathesda did a really good job with Gamebryo's system optimizing aswell to make it more functional for modern hardware, so rn it still performs better then normal oblivion on 30series and higher.
Last edited by Μεσημερινή παχιά; Apr 28 @ 11:38am
Personally i wouldn't sacrifice lumen for a few extra fps, but it certainly is a performance hungry feature especially if you max the lumen options. But that the nature of dynamic realtime lighting done with that level of fidelity.
Last edited by ebolaconundrum; Apr 28 @ 11:40am
MrSoul Apr 28 @ 11:38am 
Originally posted by Xeoah:
native 4k ultra doesnt happen with any AAA game really. UE5 also has forced lumen which makes it harder to run. Youll have to use dlss or equivalent.

Game devs really dont target games to run past 60 FPS.
Any AAA games forcing RT on**. No, it doesn't really happen.
Hopefully 50 series sells like ♥♥♥♥♥♥♥ enough to get Nvidia to give up ghost entirely and just focus on AI chips and we can see end to this nonsense design choice by devs to not have a toggle switch.

Or CPUs can do it better first, whichever outcome I welcome, like, phsyx cards anyone?

♥♥♥♥♥♥ clown show industry at times.
Last edited by MrSoul; Apr 28 @ 11:40am
220g Protein Apr 28 @ 11:40am 
I run Space marine 2, Cyberpunk, and Helldivers at 4k on medium to high settings with my 2070 super.

The reality is this game is optimized like trash and once the hype wears down everyone will have to acknowledge just how bad this remaster is made.
Originally posted by ebolaconundrum:
Personally i wouldn't sacrifice lumen for a few extra fps Personally, but it certainly is a performance hungry feature especially if you max the lumen options. But that the nature of dynamic realtime lighting done with that level of fidelity.

Super agree, you are right, but they are also right for why they want Lumen disabled due to their circumstances.

with mid-end 20 series and lower you literally cannot play the game at all, even when enforcing framegen because there's such a low FPS that framegen doesn't have many to even improve on and make stable. So your only option for a decent FPS is removing Lumen because its not a "Few FPS" its unironically 20-40 bonus frames before even considering framgen.

However the visual fidelity is explosively lower in quality without Lumen, it actually obliterates atmosphere and lighting quality.

With my 3070ti testing lumen on and off makes little difference unlike hardware that physically just doesn't have the capacity for lumens, so unlike 20 series and lower my 3070 ti just has no reason to take that much of an impact to graphics for such a little growth with that card.

Hardware has advanced so heavily since the 20 series, that honestly 20 series feels nearing obsoletion. I'm starting to feel it a little with 3070 ti too but only because its Vram is 8gb, a 3090 with 16gb vram would be completely perfect atm.
Last edited by Μεσημερινή παχιά; Apr 28 @ 11:48am
pambapuma Apr 28 @ 11:43am 
Originally posted by 220g Protein:
The reality is this game is optimized like trash and once the hype wears down everyone will have to acknowledge just how bad this remaster is made.

It's a piss poor job for sure.

Nice for a bit, then the reek of unreal and 'a.i.' assisted development starts to leak through the rotting corpse of this once great company.
On this ancient 9700k CPU, 32 GB RAM, and RTX 2080 Super (8GB), it's alright. It's playable. Mostly medium/high settings at 2560x1440 with Balanced DLSS. Seems to stay around 40-60 FPS outdoors most of the time, sometimes dips into the 30s but that's less common. Indoors it's a solid 60 FPS. That's with Vsync so it can't go higher than 60.
fyi with nvidia card and DLSS I am getting 200 frames on ultra settings. Yes, 200 fps. Looks amazing. Without DLSS I can get at best 80 frames outdoors with medium settings. So you really need DLSS to enjoy the game visually imho, The game is optimized for DLSS for better or for worse....
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Date Posted: Apr 28 @ 11:13am
Posts: 117