The Elder Scrolls IV: Oblivion Remastered

The Elder Scrolls IV: Oblivion Remastered

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Did They Screw Up Melee Damage ???
Im like level 26 now and my one handed melee is at 50 and no joke it takes about 15 minutes to kill 1 mob, each smack of my sword takes about 2% health off them if i am lucky, i do not ever remember oblivion being this way.
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Have you fully repaired your weapon?
I tend to forget about that, as my Armorer-skill ist yet not high enough to repair enchanted gear (soon it is) and I do not want to invest too much into blacksmiths for repairing my gear. :wellok:
Originally posted by Just Chill:
Have you fully repaired your weapon?
I tend to forget about that, as my Armorer-skill ist yet not high enough to repair enchanted gear (soon it is) and I do not want to invest too much into blacksmiths for repairing my gear. :wellok:

Yup my sword says 8 damage but it does diddly squat, fully repaired.
Hmm... Are you on adept difficulty?
I only had issues on that one, as of my gear has not been repaired. :(
Originally posted by CptnSpandex:
Originally posted by Just Chill:
Have you fully repaired your weapon?
I tend to forget about that, as my Armorer-skill ist yet not high enough to repair enchanted gear (soon it is) and I do not want to invest too much into blacksmiths for repairing my gear. :wellok:

Yup my sword says 8 damage but it does diddly squat, fully repaired.

Strength for longswords etc
Agiltiy for shortswords.

By level 26 your sword should be doing 15+ damage
what's your strength at?
Originally posted by CptnSpandex:
Im like level 26 now and my one handed melee is at 50 and no joke it takes about 15 minutes to kill 1 mob, each smack of my sword takes about 2% health off them if i am lucky, i do not ever remember oblivion being this way.

reconsider how youre approaching the game. THere are a lot of mechanics to make you stronger, and brute forcing your way via melee isnt it.

- level 27, Master Difficulty
Last edited by frank teh bunny; Apr 28 @ 1:53am
Originally posted by CptnSpandex:
my one handed melee is at 50
There is no "one-handed melee" btw.
It's either blade or blunt. :wellok:
Originally posted by AoD_lexandro:
Originally posted by CptnSpandex:

Yup my sword says 8 damage but it does diddly squat, fully repaired.

Strength for longswords etc
Agiltiy for shortswords.

By level 26 your sword should be doing 15+ damage

consider a weakness to Normal Weapon spell, reduce endurance poisons, absorb health over time spells
Originally posted by AoD_lexandro:
Strength for longswords etc
Agiltiy for shortswords.

By level 26 your sword should be doing 15+ damage

Agility is 100, strength is 100
Originally posted by Just Chill:
Originally posted by CptnSpandex:
my one handed melee is at 50
There is no "one-handed melee" btw.
It's either blade or blunt. :wellok:

Blade mate lol
Oblivion in a nutshell
Neo Apr 28 @ 2:02am 
Originally posted by CptnSpandex:
Originally posted by Just Chill:
There is no "one-handed melee" btw.
It's either blade or blunt. :wellok:

Blade mate lol

Depends what sort of blade you're using. If it's a shortblade sword, then the damage buff comes from agility. If it's a longblade sword of a great sword it's strength.
This game definitely never favored warriors, and if anything the changes to the leveling system made it even worse for them.
Mage only really needs destruction or conjuration to handle everything can use elemental shield enchantments on your clothes, gear never degrades so you never need to level armorer etc.
(Sneak) archer you mainly need stealth and archery but you will also gain light armor levels.
Warrior you're looking at Blade/Blunt, Heavy Armor, Block, and you will need athletics a lot more than the other 2.
So you end up looking at 4 or 5 skills you have to train evenly which means once you start reaching the mid/late game while the other classes already have their main fighting skill maxed warrior will still be sitting in the 50s across the board.

Pretty much if you play warrior only level up until you get 100 endurance and Strength/agility (depending on what type of weapon you favor) and then never sleep again to avoid leveling up until you're at least 100 blade/blunt.
Originally posted by Neo:
Depends what sort of blade you're using. If it's a shortblade sword, then the damage buff comes from agility. If it's a longblade sword of a great sword it's strength.
OP stated that both these attributes are on 100. :wellok:
your blade skill is too low.

I'd do one of two things: either pick up umbra, or slap an elemental damage sigil stone on a dagger (or a daedric longsword / claymore). Either of those will give you far more acceptable damage.

Also max out armorer and repair your weapons above max durability.

They may have uncapped attributes in this remaster, I can't tell. So you may also be able to fortify your strength and agility to continue increasing melee damage.
Last edited by naii.neocities.org; Apr 28 @ 2:07am
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