The Elder Scrolls IV: Oblivion Remastered

The Elder Scrolls IV: Oblivion Remastered

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Anvil house bug !!!!!WARNING!!!!!
So i bought the house in anvil put my items in the cupboards to store them.

will try and say things with out spoilers

in time an event will get triggered in the home, once you complete the house quest the house gets fixed up and any items you stored it in are deleted!!!!!!

SO MAD! have to roll back hours now to an older save!
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Showing 1-15 of 21 comments
Frosey Apr 27 @ 3:14pm 
That was true in the original game too. In fact, I believe Anvil has the only player home that has any unsafe containers, but only before you fully complete the quest that accompanies it.
ZDuB Apr 27 @ 3:19pm 
Welcome to Oblivion
maestro Apr 27 @ 3:20pm 
Originally posted by Blue Hasia:
So i bought the house in anvil put my items in the cupboards to store them.

will try and say things with out spoilers

in time an event will get triggered in the home, once you complete the house quest the house gets fixed up and any items you stored it in are deleted!!!!!!

SO MAD! have to roll back hours now to an older save!

This is not a bug.

This is how it worked in the original game.

I suspect what happens, is that the first version of the house is 1 "cell" and then the fixed version of the house is another "cell".

I don't know if console commands are available but you could try looking it up on wiki what "cell" you can teleport yourself to get your stuff, it's probably still there.

EDIT: using the console for any reason disables achievements unless you have the mod to prevent that.
Last edited by maestro; Apr 27 @ 3:26pm
While this is well known to old timers, its nice to point out for the new people. Im sure others will fall victim to this as well.
Originally posted by maestro:
Originally posted by Blue Hasia:
So i bought the house in anvil put my items in the cupboards to store them.

will try and say things with out spoilers

in time an event will get triggered in the home, once you complete the house quest the house gets fixed up and any items you stored it in are deleted!!!!!!

SO MAD! have to roll back hours now to an older save!

This is not a bug.

This is how it worked in the original game.

I suspect what happens, is that the first version of the house is 1 "cell" and then the fixed version of the house is another "cell".

I don't know if console commands are available but you could try looking it up on wiki what "cell" you can teleport yourself to get your stuff, it's probably still there.

EDIT: using the console for any reason disables achievements unless you have the mod to prevent that.

I put items into storage container for safe keeping.
later the storage container deletes all items, sounds like a bug.

even if it was an over site in how they scripted this event it is still a bug.
maestro Apr 27 @ 3:38pm 
Originally posted by Blue Hasia:
Originally posted by maestro:

This is not a bug.

This is how it worked in the original game.

I suspect what happens, is that the first version of the house is 1 "cell" and then the fixed version of the house is another "cell".

I don't know if console commands are available but you could try looking it up on wiki what "cell" you can teleport yourself to get your stuff, it's probably still there.

EDIT: using the console for any reason disables achievements unless you have the mod to prevent that.

I put items into storage container for safe keeping.
later the storage container deletes all items, sounds like a bug.

even if it was an over site in how they scripted this event it is still a bug.

The pre-cleansed house is NOT considered a player house, therefore the containers in there do not have protected status.

Again, not a bug.

Once you cleanse the house, the containers inside THAT version of the house have protected status.

Protected Containers = stuff in them never changes
Unprotected Containers = regenerate their contents (while deleting anything in them previously) over time.

This is how the Original and Skyrim both have always worked in regards to containers.

It's just this house is special because there's 2 versions of the house, one before and one after cleansing it.

Let this be a learning lesson to you to not dump crap in unprotected containers. Thankfully, I'm fairly sure this is the only house like it, but if there are in the future any other houses/bases/etc that you need to finish a quest before they are fully yours, don't store stuff there until the whole thing is done.
wasdwasd Apr 27 @ 4:00pm 
this isnt a bug you are just unaware that only the storage chest you buy will store about 9-10 items. if you store anything anywhere else except in storage units you bought they will get deleted lmao
xPEDx Apr 27 @ 4:02pm 
Arch mage , Chest of drewers at foot of the bed will respawn, do not use, (The one at the side of the bed is ok tho. (so far)
maestro Apr 27 @ 4:03pm 
Originally posted by wasdwasd:
this isnt a bug you are just unaware that only the storage chest you buy will store about 9-10 items. if you store anything anywhere else except in storage units you bought they will get deleted lmao

What are you on about?

All containers in the game will hold (theoretically) an infinite number of items.

All containers in the game, except those with protected status, will have their contents deleted and refreshed with the loot tables that normally spawn in that container.

Containers with protected status are usually found in player homes and in guild leader halls that are accessible once you become the guild's leader and perhaps a few other limited places.

Suffice it to say if you wanna store it safely, put it in a player-bought house.

Or use the Anvil house but only after completing its quest.

Now it WOULD be nice if the game would tell you which chests are protected and which aren't, would be easy to use a UI element for that.
Last edited by maestro; Apr 27 @ 4:04pm
Originally posted by maestro:
Originally posted by wasdwasd:
this isnt a bug you are just unaware that only the storage chest you buy will store about 9-10 items. if you store anything anywhere else except in storage units you bought they will get deleted lmao


Suffice it to say if you wanna store it safely, put it in a player-bought house.

are you sure, because thats the point of this thread, all my items got deleted when i put them in my house i bought.
maestro Apr 27 @ 4:06pm 
Originally posted by Blue Hasia:
By your logic, any house we get in the game isn’t safe for storing our items.

I think the fact you walk into the house and it looks like trash should have been a clue that something wasn't right with the house.

And how the NPC was so eager to get rid of the house, and you walk in and its all dark, no furniture, only a few containers, no food, stuff laying around in disarray.

I think the developers intended for the player to go up to the bed and sleep before doing anything else in the house which would have made it REALLY obvious that the house is tied to a quest that needs to be completed before it becomes a functional house.

Were I the developer, I would have simply made it so that there are no functional containers in the first version of the house. Make all the cupboards and chests broken so that they don't actually function as containers.
Last edited by maestro; Apr 27 @ 4:07pm
Originally posted by maestro:
Originally posted by Blue Hasia:

I put items into storage container for safe keeping.
later the storage container deletes all items, sounds like a bug.

even if it was an over site in how they scripted this event it is still a bug.

The pre-cleansed house is NOT considered a player house, therefore the containers in there do not have protected status.

Again, not a bug.

Once you cleanse the house, the containers inside THAT version of the house have protected status.

Protected Containers = stuff in them never changes
Unprotected Containers = regenerate their contents (while deleting anything in them previously) over time.

This is how the Original and Skyrim both have always worked in regards to containers.

It's just this house is special because there's 2 versions of the house, one before and one after cleansing it.

Let this be a learning lesson to you to not dump crap in unprotected containers. Thankfully, I'm fairly sure this is the only house like it, but if there are in the future any other houses/bases/etc that you need to finish a quest before they are fully yours, don't store stuff there until the whole thing is done.

By your logic, any house we get in the game isn’t safe for storing our items.

I’m new to Oblivion but not to Skyrim, and you’re basically telling new players that buying or earning a house isn’t safe for item storage.

If I go and get another house in the game, how do I know that the same thing won’t happen there too? If no player house is safe by design, then what’s even the point of having a house?
Last edited by Blue Hasia; Apr 27 @ 4:07pm
not a bug dude
you placed your items in a non safe storage.

how are you supposed to know that?

google helps, every safe storage can be found on there.

here's a tip: assume everything is non safe until you find out otherwise.
Last edited by Shaken_Widow; Apr 27 @ 4:08pm
maestro Apr 27 @ 4:08pm 
Originally posted by Blue Hasia:
--snip--

You didn't have to post that all again, lol.

As to the other houses? It's the only one like it. The other player houses are safe.
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