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I like the towns and talking to NPCs, doing quests, but Oblivion specifically has this procedural generation feel to it that I do not appreciate.
I feel like you are asking for a dungeon crawler type of game and it would be fun to see one in TES universe.
If you'd like to play Oblivion as it could be, then no worries if Bethesda goes through with this update. You can just play Oblivion with adapt, expert or legendary. It won't affect you.
As for when you brought up if I wanted to grind the same dungeon, not exactly so. I was thinking more like... Have you heard of Nehrim for Oblivion (2006) or Enderal for Skyrim? Those overhaul mods are exactly what I wanted in Oblivion and Skyrim: no level scaling and hand placed enemies and loot.
Yes, as much as it upsets me that Bethesda/Virtuos decided to go woke, I would like to kindly as of you to please stay on topic with this thread. Thank you.