The Elder Scrolls IV: Oblivion Remastered

The Elder Scrolls IV: Oblivion Remastered

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Zanfr 4 月 27 日 上午 5:45
Played again for sanity check about performance
I expect to be flooded with various troll comments but here goes, my take is a bit more nuanced than earlier and still subject to subjective interpretation

the system is 14900k (stock intel settings per specs, new chip, "fixed" BIOS up to date)/64gigs/4090, 1080p vsync at 60hz
for a sanity check I ran RDR2 with everything on max (absolutely everything) to reset my head about what "good looking" outdoors in openworld games is like.
then I ran Oblivion with everything on max including lumen (background system load was essentially the same, since they were run back to back) (no DLSS/framegen etc)

subjective: RDR2 was much smoother and felt stable; Oblivion felt sluggish and not so smooth. RDR2 didn't experience traversal stutter. Oblivion would experience traversal hiccups with brutal CPU use spikes when loading new areas. Oblivion is prettier than RDR2, especially in textures, however, the "% of prettierness" doesn't justify the hiccups and CPU spikes.

Now for some numbers (gathered from intel XTU and the nvidia driver)

RDR2: CPU max TDP 70W, CPU average TDP 55W, CPU temp max 65C, average 55C, GPU average temp 53C, RAM use (average) 6Gb, VRAM use 6Gb, FPS 59-60

Oblivion: CPU max TDP 177W (within turbo limits), CPU average TDP 150W (above normal TDP for this SKU outside turbo), CPU temp max 83C, average 65C, GPU average temp 63C, RAM use (average) 8Gb, VRAM use 12Gb, FPS 45-60

what is apparent is the CPU load is much higher on Oblivion and this can especially be felt during times where the game is loading resources (as many have noticed) this further reinforces the idea that there is some UE5 related bottleneck (possibly in threading management). The game could feel alot more pleasant and behave alot better with optimization, as already mentioned in countless threads and specifics about how the devs could go about it have already been shared.
so a more nuance stance from me: the game could run a lot better it is not a disaster but the perceived graphic quality doesn't justify that system load.
最后由 Zanfr 编辑于; 4 月 27 日 上午 5:47
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space 4 月 27 日 上午 5:47 
rdr2 ran like crap on release and rockstar launcher made it unplayable for several days, it's also been on pc since 2019, oblivion came out 5 days ago, maybe wait 6 years and then see how oblivion runs if you want to make an accurate comparison?
最后由 space 编辑于; 4 月 27 日 上午 5:48
Soulreaver 4 月 27 日 上午 5:49 
引用自 space
rdr2 ran like crap on release and has been on pc since 2019, maybe wait 6 years and then see how oblivion runs if you want to make an accurate comparison?

It's about the comparison to an ideal optimization. Not the comparison to Red Dead 2 in particular.
Zanfr 4 月 27 日 上午 5:49 
引用自 space
rdr2 ran like crap on release and has been on pc since 2019, oblivion came out 5 days ago, maybe wait 6 years and then see how oblivion runs if you want to make an accurate comparison?
I'm merely giving you my take as to why I will abstain putting more time in this game until it is a bit more optimized. The power spikes on CPU above base TDP alone are a red flag
最后由 Zanfr 编辑于; 4 月 27 日 上午 5:50
space 4 月 27 日 上午 5:50 
引用自 Soulreaver
It's about the comparison to an ideal optimization. Not the comparison to Red Dead 2 in particular.
right, and rdr2 had garbage optimization on release, 6 years ago

so again, wait 6 years and then compare?
最后由 space 编辑于; 4 月 27 日 上午 5:50
引用自 space
rdr2 ran like crap on release and has been on pc since 2019, maybe wait 6 years and then see how oblivion runs if you want to make an accurate comparison?

His point still stands. Its badly optimised. We shouldn't have to wait 6 years as you suggest.
space 4 月 27 日 上午 5:51 
His point still stands. Its badly optimised. We shouldn't have to wait 6 years as you suggest.
did you play rdr2 on release? oblivion is miles ahead optimization wise
Soulreaver 4 月 27 日 上午 5:52 
引用自 space
引用自 Soulreaver
It's about the comparison to an ideal optimization. Not the comparison to Red Dead 2 in particular.
right, and rdr2 had garbage optimization on release, 6 years ago

so again, wait 6 years and then compare?

Sorry, you don't get this post and I don't think you even make an effort to do so.

The 6 years are irrelevant.
Whyzky 4 月 27 日 上午 5:52 
My latest title before Oblivion was KCD 2...a butterly smooth experience. Oblivion just totally wrecked the Frame Time to a state where I can no longer tolerate it. But yeah, must be my rig/ incompetence.
nimeoa 4 月 27 日 上午 5:53 
Unfortunately, you're just gonna get people here who for some reason take offense when it's pointed out that the game runs badly. Then they'll assure you it runs perfectly for them with zero stutters or frame drops.
Zanfr 4 月 27 日 上午 5:54 
引用自 Whyzky
My latest title before Oblivion was KCD 2...a butterly smooth experience. Oblivion just totally wrecked the Frame Time to a state where I can no longer tolerate it. But yeah, must be my rig/ incompetence.
I would have tested against KCD2 sadly I do not have it; I tested against what I had installed and ready to go
Whyzky 4 月 27 日 上午 5:55 
It's the same ♥♥♥♥ over and over again. FF VII Rebirth had the same issues with certain CPU/ GPU combinations that are totally fine and people felt the urge to gaslight you that it's not the game's fault but yours.
引用自 space
His point still stands. Its badly optimised. We shouldn't have to wait 6 years as you suggest.
did you play rdr2 on release? oblivion is miles ahead optimization wise

The game is badly optimised. Who cares how long it took Rockstar to fix their stuff. It doesnt make it ok that this game runs like poop for A LOT of people.
CmD|Frost™ 4 月 27 日 上午 5:56 
It is for sure the engine that is the problem. You can observe these same problems in different UE5 games. I got a 4070 Ti Super, 32 GB ram and an i5-13600k. Running on 1440p with mid to high settings, SW lumen and DLSS quality, I am able to get around 90-100 fps even in the outside world. And yet, I experienced constant stutters and hiccups while running around and turning the camera fast. Watching benchmarks on youtube where even people with 4090s and 5090s have the same issue makes me believe that your hardware doesnt matter at a certain point. Its the engine that is the bottleneck and needs fixing by the devs.
Soulreaver 4 月 27 日 上午 5:56 
引用自 Zanfr
引用自 Whyzky
My latest title before Oblivion was KCD 2...a butterly smooth experience. Oblivion just totally wrecked the Frame Time to a state where I can no longer tolerate it. But yeah, must be my rig/ incompetence.
I would have tested against KCD2 sadly I do not have it; I tested against what I had installed and ready to go

You can try to compensate for dumb. But most times it's not worth it.
Zanfr 4 月 27 日 上午 5:57 
I am fully aware that RDR2 has been out for longer and my point as others have stated is to compare to a known optimized game to give people a better sense of what to expect.
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发帖日期: 4 月 27 日 上午 5:45
回复数: 25