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No idea about Luck tbh. It's only 1 point per level max.
https://oblivionremastered.wiki.fextralife.com/Luck
I made a cross between Crusader and Pilgrim. First run went Strength-Endurance, I didn't much like it second run went Willpower-Endurance and I liked it a lot more.
Very similar here. I wouldn't underestimate the utility of willpower and endurance at all.
Leveling up Luck is definitely worth it. For every point over 50, you get 40% bonus to all skills, so level 60 luck means EVERY SKILL gets a +4 bonus. It doesn't give you the Journeyman/Expert/Master perks, it's just a buff not actual skill increases, but it's very strong. If you get your skills to 80 and have 100 luck they are functionally at 100 just without the perks.
I am using short sword, heavy armor, shield. I use Restoration, Alteration and Alchemy to supplement that core. I take cheeky stealthed poison bow shots for fun.
If you want to craft flashy ungabunga spells then a higher Mana pool will help a lot, you'll know what I mean once you get there.
But do i go for Luck from level 1?
I remember playing a build where I would cast a spell that gives 100 strength for 3 seconds, and eventually i brought it to 6 seconds with some extra luck, but it took a long time to do. Spells like these really made a "battlemage" feel good since i was constantly casting and (power) attacking. Being able to smash something with 100 extra strength, and a 2 handed enchanted sword feels good. probably.