The Elder Scrolls IV: Oblivion Remastered

The Elder Scrolls IV: Oblivion Remastered

İstatistiklere Bak:
"Cleared dungeon" map marker?
Can we get something like this for Remaster?

https://www.nexusmods.com/oblivion/mods/41527?tab=description
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PS. I know that dungeons respawn after some times, it actually happens in Skyrim too, but it would be still easier to track all the places you've visited and explored fully.
Dungeons respawn every 72 hours.
https://ibb.co/pjQ0X0bP
https://ibb.co/Mx4SZvLj

Made this maps many moons ago with the help of some website. The southernmost part is clipped off, but there is only Deepscorn Hollow missing.

Print on paper and use a pen like in good old times. ;)
At the very, very least show a different icon for open and closed Oblivion gates. Would be a great improvement
This is a better version of that mod with more settings and for me it's the gold standard of what an in game map should let you do
https://www.nexusmods.com/oblivion/mods/26389

I have resorted to just using a text file and updating it with locations as I discover them under TO DO and then under CLEARED after I clear them, using major cities as waypoints.

Imperial City
TO DO
Fort Ash(West)
CLEARED
Vilverin(East)
There's no real definition of "clear". Is it kill all enemies? Loot all the containers? Kill one specific NPC? Grab a specific item? Plus they reset after 3 days.

Everyone has their own definition of what "clear" means and it can change based on the character they are playing. I think Mad Matt Dog above has the best option.
İlk olarak Iron|Cu! tarafından gönderildi:
Can we get something like this for Remaster?

https://www.nexusmods.com/oblivion/mods/41527?tab=description

Dungeons keep respawn, there is no "cleared" dungeons on this game.
3 days = respawn
İlk olarak Mad Matt Dog tarafından gönderildi:
https://www.nexusmods.com/oblivion/mods/26389
I've used something similar like that for Nehrim.

Unfortunately the mod requires OBSE and even Pluggy (an OBSE-plugin) as of the required commands.
OBSE64 currently doesn't provide script function and aside of that I am not even sure how people can load up scripts in the CS for the remaster.

It didn't work for me. :(
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