The Elder Scrolls IV: Oblivion Remastered

The Elder Scrolls IV: Oblivion Remastered

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"Cleared dungeon" map marker?
Can we get something like this for Remaster?

https://www.nexusmods.com/oblivion/mods/41527?tab=description
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Showing 1-13 of 13 comments
Iron|Cu! Apr 27 @ 2:51am 
PS. I know that dungeons respawn after some times, it actually happens in Skyrim too, but it would be still easier to track all the places you've visited and explored fully.
Dungeons respawn every 72 hours.
https://ibb.co/pjQ0X0bP
https://ibb.co/Mx4SZvLj

Made this maps many moons ago with the help of some website. The southernmost part is clipped off, but there is only Deepscorn Hollow missing.

Print on paper and use a pen like in good old times. ;)
Treusch May 7 @ 7:46am 
At the very, very least show a different icon for open and closed Oblivion gates. Would be a great improvement
This is a better version of that mod with more settings and for me it's the gold standard of what an in game map should let you do
https://www.nexusmods.com/oblivion/mods/26389

I have resorted to just using a text file and updating it with locations as I discover them under TO DO and then under CLEARED after I clear them, using major cities as waypoints.

Imperial City
TO DO
Fort Ash(West)
CLEARED
Vilverin(East)
TyCobb May 7 @ 8:23am 
There's no real definition of "clear". Is it kill all enemies? Loot all the containers? Kill one specific NPC? Grab a specific item? Plus they reset after 3 days.

Everyone has their own definition of what "clear" means and it can change based on the character they are playing. I think Mad Matt Dog above has the best option.
Originally posted by Iron|Cu!:
Can we get something like this for Remaster?

https://www.nexusmods.com/oblivion/mods/41527?tab=description

Dungeons keep respawn, there is no "cleared" dungeons on this game.
3 days = respawn
Originally posted by Mad Matt Dog:
https://www.nexusmods.com/oblivion/mods/26389
I've used something similar like that for Nehrim.

Unfortunately the mod requires OBSE and even Pluggy (an OBSE-plugin) as of the required commands.
OBSE64 currently doesn't provide script function and aside of that I am not even sure how people can load up scripts in the CS for the remaster.

It didn't work for me. :(
Originally posted by ★REM★:
Originally posted by Iron|Cu!:
Can we get something like this for Remaster?

https://www.nexusmods.com/oblivion/mods/41527?tab=description

Dungeons keep respawn, there is no "cleared" dungeons on this game.
3 days = respawn
Tell that to the Oblivion Gates.

Skyrim dungeons also respawn, but the "cleared" functionality was implemented for player convenience.
I've been keeping an Excel spreadsheet of my dungeons. Would love something in-game to indicate that I've at least been in them.
Charon May 18 @ 5:41pm 
The dungeons respawn so fast it would be pointless to mark them.

Skyrim dungeons respawn after 30 ingame days so that makes a marker somewhat useful. Oblivion dungeons respawn after 3 ingame days. If you play the game normally (like doing quests and walking around the world) all dungeons you ever visited will have respawned the next time you walk by them again.
I agree that it would be extremely helpful to have a mechanic in game to show which areas you have "cleared". But cleared can mean different things to different people. Is it that you have killed all of the enemies inside. Is it that you have looted everything. Just retrieved something needed for a quest.

I personally use a 3rd party interactive map that let's you check off the locations that you have been to. This map let's you add personal notes to the location so if you need to add details about something.
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