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This isn't me defending it but it's also noway near as bad as some are suggesting.
Additionally the original release was hell on PCs of that time as well. I couldn't run it on max settings, because a PC that could during that time would be 2k-3k.
commonly, people have jobs...
When I say pricing out the common customer I mean that to play the game in a functioning state you need to have a top end rig, which is in my opinion, pricing out the common customer.
Before "Can it run Crysis?" was "Can it run Oblivion?"
My game runs at 50-80 fps without upscaling on mostly high and i've not had a single crash..
I put that fifty into my gas tank for another month of driving.
This is part of the problem, we need to stop acting like this is the new normal, we deserve better as consumers, you should be upset that fellow fans are having trouble, so many of them, dont just shrug it off and say "what do you expect"
We need to stand up to bad business methods as consumers if we want to consume better content.
Most of the "unplayable" complaints are a PEBKAC problem.
They are either...
1). Running too much crap in the background,
2). Attempting to play with below minimum or recommended specs,
3). Trying to set all the settings to max,
4). Need to update their drivers,
5). Are running a crappy prebuilt from Dell or Walmart or something.
I wish there was more variety in engines but I think It's futile at this point. With more big studios switching to it (CDPR for example) it'll have even more gravity. I could see it becoming even more of an industry norm as time goes on.
People love this game, people love Clair Obscur, people love Wukong, People love Fortnite. Most people don't care about the difference between 40 and 60 frames.