The Elder Scrolls IV: Oblivion Remastered

The Elder Scrolls IV: Oblivion Remastered

View Stats:
any gameplay improvements over the original?
stuff like blunt and blade weapons have no real differences, blocking being almost useless, very easy to make friendly NPC's hostile if you accidentally hit them during a big fight etc.

nice graphics is nice but there are plenty of mods for the original, so what is reason to buy this over the original?
Originally posted by Seferoth:
Block has shield bash, blade has new bleeding bonus, blunt has new shield bonus. Leveling overhauled completely, etc.
< >
Showing 1-14 of 14 comments
EnStorEn Apr 26 @ 10:52am 
Leveling has been slightly changed, some new voice lines. But yeah, the main reason is the graphics; it is a remaster, not a remake.
Carador Apr 26 @ 11:00am 
Originally posted by JolyJew СлаваУкраине:
stuff like blunt and blade weapons have no real differences, blocking being almost useless, very easy to make friendly NPC's hostile if you accidentally hit them during a big fight etc.

nice graphics is nice but there are plenty of mods for the original, so what is reason to buy this over the original?
I don't want to use mods. They are constantly outdated or abandoned and can cause problems with the game or with each other. And no mod in the world brings Oblivion to the same graphical level as Oblivion Remastered. But if you want to install 50 or 100 mods to make Oblivion no longer look like a game from 2006, but one from 2016, and that's good enough for you, there are few reasons to buy the remaster.
EnStorEn Apr 26 @ 11:02am 
Originally posted by Carador:
Originally posted by JolyJew СлаваУкраине:
stuff like blunt and blade weapons have no real differences, blocking being almost useless, very easy to make friendly NPC's hostile if you accidentally hit them during a big fight etc.

nice graphics is nice but there are plenty of mods for the original, so what is reason to buy this over the original?
I don't want to use mods. They are constantly outdated or abandoned and can cause problems with the game or with each other. And no mod in the world brings Oblivion to the same graphical level as Oblivion Remastered. But if you want to install 50 or 100 mods to make Oblivion no longer look like a game from 2006, but one from 2016, and that's good enough for you, there are few reasons to buy the remaster.
"I don't want to use mods. They are constantly outdated or abandoned"
Bro... are you for real? Oblivion GOTY edition have not received any updates for years. There are thousands of mods that have been valid for 7+ years.
Also inventory system is improved a lot!
And several,other upgrades
The author of this thread has indicated that this post answers the original topic.
Seferoth Apr 26 @ 11:04am 
Block has shield bash, blade has new bleeding bonus, blunt has new shield bonus. Leveling overhauled completely, etc.
Carador Apr 26 @ 11:06am 
Originally posted by EnStorEn:
Originally posted by Carador:
I don't want to use mods. They are constantly outdated or abandoned and can cause problems with the game or with each other. And no mod in the world brings Oblivion to the same graphical level as Oblivion Remastered. But if you want to install 50 or 100 mods to make Oblivion no longer look like a game from 2006, but one from 2016, and that's good enough for you, there are few reasons to buy the remaster.
"I don't want to use mods. They are constantly outdated or abandoned"
Bro... are you for real? Oblivion GOTY edition have not received any updates for years. There are thousands of mods that have been valid for 7+ years.
I meant that I generally don't want to use mods, in any game, with very, very few exceptions. I usually play games the way I get them from the developer. And before I go to the trouble of changing that for Oblivion and start looking for, comparing, installing and configuring mods, I rather pay once for a product where I don't have to do all that.
Last edited by Carador; Apr 26 @ 11:07am
One thing I noticed that is pretty significant is that a lot of the animations have changed a lot. Its still an old school RPG, so you arent getting anything crazy fluid or dynamic, but they did a good job of making it appear so.
Last edited by Dixon Sider; Apr 26 @ 11:08am
EnStorEn Apr 26 @ 11:10am 
Originally posted by Carador:
Originally posted by EnStorEn:
"I don't want to use mods. They are constantly outdated or abandoned"
Bro... are you for real? Oblivion GOTY edition have not received any updates for years. There are thousands of mods that have been valid for 7+ years.
I meant that I generally don't want to use mods, in any game, with very, very few exceptions. I usually play games the way I get them from the developer. And before I go to the trouble of changing that for Oblivion and start looking for, comparing, installing and configuring mods, I rather pay once for a product where I don't have to do all that.
Then you are in the extreme minority. Many players enjoy Bethesda games specifically because tyhey considered them a base for modding.
Originally posted by EnStorEn:
Originally posted by Carador:
I meant that I generally don't want to use mods, in any game, with very, very few exceptions. I usually play games the way I get them from the developer. And before I go to the trouble of changing that for Oblivion and start looking for, comparing, installing and configuring mods, I rather pay once for a product where I don't have to do all that.
Then you are in the extreme minority. Many players enjoy Bethesda games specifically because tyhey considered them a base for modding.
I am also a part of that group. I think the only time in my life that I was overall happy with the modding experience was Baldurs Gate Tutu mod. Now THAT was a mod. Todays mods feel so lazy and half implemented.
Last edited by Dixon Sider; Apr 26 @ 11:12am
Carador Apr 26 @ 11:15am 
Originally posted by EnStorEn:
Originally posted by Carador:
I meant that I generally don't want to use mods, in any game, with very, very few exceptions. I usually play games the way I get them from the developer. And before I go to the trouble of changing that for Oblivion and start looking for, comparing, installing and configuring mods, I rather pay once for a product where I don't have to do all that.
Then you are in the extreme minority. Many players enjoy Bethesda games specifically because tyhey considered them a base for modding.
I know. But it is what it is. :D
Originally posted by Seferoth:
Block has shield bash, blade has new bleeding bonus, blunt has new shield bonus. Leveling overhauled completely, etc.

sounds pretty good, i might get this after all
Oh and they made dagger builds much more viable. You gain damage with daggers based on agility now. I am not sure if this is new for Oblivion, but the sneak attack damage with dagger is also 15 now.
EnStorEn Apr 26 @ 11:20am 
Originally posted by Dixon Sider:
Originally posted by EnStorEn:
Then you are in the extreme minority. Many players enjoy Bethesda games specifically because tyhey considered them a base for modding.
I am also a part of that group. I think the only time in my life that I was overall happy with the modding experience was Baldurs Gate Tutu mod. Now THAT was a mod. Todays mods feel so lazy and half implemented.
Ah yes, the multiple complete ovewrhauls with voiced campaigns are lazy. I see you know a lot about mods lol
Originally posted by EnStorEn:
Originally posted by Dixon Sider:
I am also a part of that group. I think the only time in my life that I was overall happy with the modding experience was Baldurs Gate Tutu mod. Now THAT was a mod. Todays mods feel so lazy and half implemented.
Ah yes, the multiple complete ovewrhauls with voiced campaigns are lazy. I see you know a lot about mods lol
To be fair, I didnt claim I knew a lot about modding. I just have some experience that led me to think what I do.

To use your example, I tried a Morrowind overhaul mod that changed the game entirely. Everyone online praised it as the only way to play Morrowind. 60 hours into a playthrough, I find out that I cant enchant constant effects onto my gear. This was something the mod changed and mentioned very briefly in a huge change list. This mod also would corrupt the save if I uninstalled the mod. So my save file was essentially bricked 60 hours in.

Modding is not for everyone. That experience above will always leave a sour taste in my mouth. I could go on with a ton more examples, but I think that one illustrates a downside to modding very well.
< >
Showing 1-14 of 14 comments
Per page: 1530 50

Date Posted: Apr 26 @ 10:49am
Posts: 14