The Elder Scrolls IV: Oblivion Remastered

The Elder Scrolls IV: Oblivion Remastered

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So is this game just an unreal engine 5 asset flip on top of the original oblivion?

I've read in some places that a lot of the assets and textures are AI generated.
Last edited by jeph_os; Apr 26 @ 4:44am
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Showing 1-15 of 29 comments
Slender Apr 26 @ 4:19am 
uhhh... yeah! it's great!
"just" LOL

Do you have a small clue on the hundreds (more likely over a thousand) hours needed to "just flip" on a new engine?

That said, if you can read and understand, REMASTER word exactly means that. Old game basically untouched with new Graphics. it is not a REMAKE, it's a REMASTER
this man? You think 1 man made this game?
jeph_os Apr 26 @ 4:25am 
Originally posted by ★REM★:
"just" LOL

Do you have a small clue on the hundreds (more likely over a thousand) hours needed to "just flip" on a new engine?

That said, if you can read and understand, REMASTER word exactly means that. Old game basically untouched with new Graphics. it is not a REMAKE, it's a REMASTER

Yeah but is it really a worthwhile purchase what with skyblivion round the corner and well i mean free mods for the original, much cheaper game.

Also just to point out unreal engine 5 is clearly trying to become the standard engine for remasters like this for a reason. Its a lot easier than making a thought out remake that's for sure and at the end of the day aren't you spending full price for a 20 year old game?
Last edited by jeph_os; Apr 26 @ 4:25am
It's a little bit more than that. There's an overhaul to the leveling system to make it not so backwards as the original (I think even the purists can agree that efficient leveling was no fun in the OG). There's also a better movement system and 3rd person mode.

While it's true you could "just mod it" keep in mind it's taken a small army of modders literal years to make Skyblivion so trying to make a graphics mod on this scale would be a decades-long undertaking.

Effectively think of it as the new modding framework for Oblivion.
jeph_os Apr 26 @ 4:27am 
Originally posted by drakeloreroar:
It's a little bit more than that. There's an overhaul to the leveling system to make it not so backwards as the original (I think even the purists can agree that efficient leveling was no fun in the OG). There's also a better movement system and 3rd person mode.

While it's true you could "just mod it" keep in mind it's taken a small army of modders literal years to make Skyblivion so trying to make a graphics mod on this scale would be a decades-long undertaking.

Effectively think of it as the new modding framework for Oblivion.

I feel like the changes to the leveling system and what not can also be achieved by a handful of QOL mods for the original though.
Originally posted by jeph_os:
Yeah but is it really a worthwhile purchase what with skyblivion round the corner and well i mean free mods for the original, much cheaper game.

Also just to point out unreal engine 5 is clearly trying to become the standard engine for remasters like this for a reason. Its a lot easier than making a thought out remake that's for sure and at the end of the day aren't you spending full price for a 20 year old game?
Gotta remember that Skyblivion is Skyrim with Oblivion skins. This is the Original, complete with the gift that keeps on giving: Radiant AI.
jeph_os Apr 26 @ 4:30am 
Originally posted by drakeloreroar:
Originally posted by jeph_os:
Yeah but is it really a worthwhile purchase what with skyblivion round the corner and well i mean free mods for the original, much cheaper game.

Also just to point out unreal engine 5 is clearly trying to become the standard engine for remasters like this for a reason. Its a lot easier than making a thought out remake that's for sure and at the end of the day aren't you spending full price for a 20 year old game?
Gotta remember that Skyblivion is Skyrim with Oblivion skins. This is the Original, complete with the gift that keeps on giving: Radiant AI.
Yeah but for the price of a new release game? It's the same game fundamentally.
Last edited by jeph_os; Apr 26 @ 4:30am
jeph_os Apr 26 @ 4:32am 
Originally posted by drakeloreroar:
Originally posted by jeph_os:
Yeah but is it really a worthwhile purchase what with skyblivion round the corner and well i mean free mods for the original, much cheaper game.

Also just to point out unreal engine 5 is clearly trying to become the standard engine for remasters like this for a reason. Its a lot easier than making a thought out remake that's for sure and at the end of the day aren't you spending full price for a 20 year old game?
Gotta remember that Skyblivion is Skyrim with Oblivion skins. This is the Original, complete with the gift that keeps on giving: Radiant AI.
Im seeing people experiencing same breaking bugs from the original game as well. Surely a remaster worth its price would remaster everything not just slap the games graphics on UE5 lol
Last edited by jeph_os; Apr 26 @ 4:32am
SCIM Apr 26 @ 4:34am 
this guy probably thinks the remaster was just like, drag and drop the code into UE5, hit a "prettyify" button and then be done in 5 minutes
jeph_os Apr 26 @ 4:37am 
Originally posted by SCIM:
this guy probably thinks the remaster was just like, drag and drop the code into UE5, hit a "prettyify" button and then be done in 5 minutes

Yep, have you seen the tools UE5 offers? It streamlines the process immensely but it gives games a distinct UE5 feel making them feel samey
AmaiAmai (Banned) Apr 26 @ 4:38am 
Originally posted by jeph_os:
Originally posted by drakeloreroar:
Gotta remember that Skyblivion is Skyrim with Oblivion skins. This is the Original, complete with the gift that keeps on giving: Radiant AI.
Im seeing people experiencing same breaking bugs from the original game as well. Surely a remaster worth its price would remaster everything not just slap the games graphics on UE5 lol

You can't argue with these people. They are satisfied as long as their 5090s fans ramp up and other people can't play the game without terrible frames.

It gives them a sense of superiority, and that is what is important to the modern gamer -- not gameplay or quality.

That's why MMOs always sell items even with subs to differentiate people -- it's about providing content where one gamer can be superior to another.

Companies are smart to play on the minds of the average gamer. They understand Sony's old advertisement that said " Live in your world, play in ours " very well.

It's an invitation for them to spend their money to become better than they ever can in reality and look down on everyone else. And it's why modern gaming is dying and sucks.
jeph_os Apr 26 @ 4:38am 
Originally posted by SCIM:
this guy probably thinks the remaster was just like, drag and drop the code into UE5, hit a "prettyify" button and then be done in 5 minutes

You'd be surprised how accurate this actually is.
Originally posted by jeph_os:
Im seeing people experiencing same breaking bugs from the original game as well. Surely a remaster worth its price would remaster everything not just slap the games graphics on UE5 lol
Not entirely true. They tried to patch some of the bugs but inadvertently created new, more powerful ones XD. But yeah, will have to see if they fix any of the particularly bad ones. They at least manged to fix a few of the questline bugs from the original, but many of the side quests are still broken in the same ways.

Also keep in mind this is being handled by Virtuous not Bethesda, Todd can always crack the whip and make them fix things "do as i say, not as i do" style.
jeph_os Apr 26 @ 4:40am 
Originally posted by drakeloreroar:
Originally posted by jeph_os:
Im seeing people experiencing same breaking bugs from the original game as well. Surely a remaster worth its price would remaster everything not just slap the games graphics on UE5 lol
Not entirely true. They tried to patch some of the bugs but inadvertently created new, more powerful ones XD. But yeah, will have to see if they fix any of the particularly bad ones. They at least manged to fix a few of the questline bugs from the original, but many of the side quests are still broken in the same ways.

Also keep in mind this is being handled by Virtuous not Bethesda, Todd can always crack the whip and make them fix things "do as i say, not as i do" style.
Do you have a source for this? I've seen multiple people saying they've experienced things and had to look up years old reddit posts where the same thing was happening on the original.
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