The Elder Scrolls IV: Oblivion Remastered

The Elder Scrolls IV: Oblivion Remastered

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Game runs okay on older GPU - Still Needs optimization, but Playable
Runs solid on my 3060 ti 7800 x3d build with 32 gb ddr 5 ram

Not the best optimization, but anyone saying their 4080 build isnt running the game okay is lying or they dont know how to utilize their computers.

Settings:

All high except for shadows set to medium
2560 res but using fsr
frame gen on with low latency (not something id do if I didnt have to but it seems fine)
No RT (I can use it inside without losing fps. if I turn it on outside I dip to 60 fps, which is too low for my standards.

So with all this, I run 80 to 100 fps outside at all times with literally ZERO stuttering. Inside about 120 fps with rays enabled, more without.

Im very happy with that, but no it is not optimized great. Just know there are alot of people full of it, who simply don't understand how to optmize settings, dont udnerstand how 3rd party services interfere with your games etc. These are generally people with little knowledge or experience who happen to have good hardware. because money. Game runs okay on my 5 year old mid gpu. Should be fine for your 4080 chief.
Last edited by xShapelessx; May 2 @ 11:29pm
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Showing 1-15 of 152 comments
If you're using FSR even on quality its actually rendering at 960p. Alot of people use balanced and thats 835p (if using 2560p. 1080p is even less) Basically xbox 360 style. Sure it upscales it but its nowhere near native rez especially in motion. Some people get sick/headaches from upscaling as well.
If you're cool with running the rez like youre playing xbox 360 thats great but thats what people are referring to mostly. Upscaling enables devs to be lazy and not optimize their games these days.
Yes some don't know how to utilize their pcs to their full potential for-sure though lol

https://www.reddit.com/r/nvidia/comments/oymxyp/dlss_20_render_resolutions_one_post_to_rule_them/
I get 80fps on Ultra 4k with a 7900xt 7800x3d. Software RT on high with upscaling and fake frames.

The reason you have zero stuttering is because of you rez and on high instead of ultra..

Nothing that a mod won't fix for ultra. Its a streaming issue.

As far as I have seen, quality mode is 70 to 75% of the actual rez. Ok, thats how I would set it manually. Looks like 4k is 2k, which again, is fine. Unfortunately, UE5 give you no choice but to upscale if you want anything over 60fps without breaking the bank.
Last edited by PvWolf666; Apr 28 @ 2:08pm
Mr.Fish Apr 28 @ 2:15pm 
Originally posted by BaneofMills:
if using 2560p.

he is not using 2560p lmfao
he is using either 21:9 1080p or 16:9 1440p
I'm using a 1070Ti with an OC to achieve a reasonable 50-60 fps with balanced XeSS. I highly recommend trying XeSS in THIS TITLE as I have found it superior to FSR 3.1 for whatever reason.
Originally posted by UnlivedPhalanx:
I'm using a 1070Ti with an OC to achieve a reasonable 50-60 fps with balanced XeSS. I highly recommend trying XeSS in THIS TITLE as I have found it superior to FSR 3.1 for whatever reason.

It's the opposite for me. I found FSR to be the better option.
Trvor Apr 28 @ 2:27pm 
3060 ti high settings at 2560? i smell ♥♥♥♥♥♥♥♥
3060ti would being sitting at 30fps high settings 1440p bro toss on frame gen and you're just pushing 60+ frames in busy environments with lots of dips.

my friend with a 3070ti can barely run 60+ frames 1080p on high settings. lmfao
Mr.Fish Apr 28 @ 2:33pm 
Originally posted by Trvor:
3060 ti high settings at 2560? i smell ♥♥♥♥♥♥♥♥
3060ti would being sitting at 30fps high settings 1440p bro toss on frame gen and you're just pushing 60+ frames in busy environments with lots of dips.

my friend with a 3070ti can barely run 60+ frames 1080p on high settings. lmfao

because "2560" is the horizontal measurement 1440p or 1080p ultrawide.

he just doesn't understand what he is writing and doesn't understand resolutions.

nearly all of these write ups about performance on this forum are complete waste of time because the person writing them doesn't ever provide actual full details of their settings, completely misses details in an attempt to hide the fact they are rendering it on 1990s ps1 level of graphics internally and it still runs like ♥♥♥♥ on their potato 5 year old budget rig.
e.g:

"FSR", right theres multiple different fsr ranging from literal ♥♥♥♥♥♥♥ 1980s tetris to near native so its not exactly "FSR" is it.

op refers to the 3060ti as midrange.... an XX60 tier gpus are budget gpus, so that tells you all you need to know really.

Last edited by Mr.Fish; Apr 28 @ 2:37pm
Originally posted by Mr.Fish:
Originally posted by BaneofMills:
if using 2560p.

he is not using 2560p lmfao
he is using either 21:9 1080p or 16:9 1440p
2560 X 1440 CRY MORE
Originally posted by BaneofMills:
If you're using FSR even on quality its actually rendering at 960p. Alot of people use balanced and thats 835p (if using 2560p. 1080p is even less) Basically xbox 360 style. Sure it upscales it but its nowhere near native rez especially in motion. Some people get sick/headaches from upscaling as well.
If you're cool with running the rez like youre playing xbox 360 thats great but thats what people are referring to mostly. Upscaling enables devs to be lazy and not optimize their games these days.
Yes some don't know how to utilize their pcs to their full potential for-sure though lol

https://www.reddit.com/r/nvidia/comments/oymxyp/dlss_20_render_resolutions_one_post_to_rule_them/

It is nothing like 360 visuals lmfao. You, along with everyone else here, is totally exaggerating. I have standards. I like my games looking good and running good. I wont even tolerate 60 fps. Game looks awesome with current settings. Its no cyberpunk, but cry me a ****ing river chief. Youre all spoiled
Originally posted by Mr.Fish:
Originally posted by Trvor:
3060 ti high settings at 2560? i smell ♥♥♥♥♥♥♥♥
3060ti would being sitting at 30fps high settings 1440p bro toss on frame gen and you're just pushing 60+ frames in busy environments with lots of dips.

my friend with a 3070ti can barely run 60+ frames 1080p on high settings. lmfao

because "2560" is the horizontal measurement 1440p or 1080p ultrawide.

he just doesn't understand what he is writing and doesn't understand resolutions.

nearly all of these write ups about performance on this forum are complete waste of time because the person writing them doesn't ever provide actual full details of their settings, completely misses details in an attempt to hide the fact they are rendering it on 1990s ps1 level of graphics internally and it still runs like ♥♥♥♥ on their potato 5 year old budget rig.
e.g:

"FSR", right theres multiple different fsr ranging from literal ♥♥♥♥♥♥♥ 1980s tetris to near native so its not exactly "FSR" is it.

op refers to the 3060ti as midrange.... an XX60 tier gpus are budget gpus, so that tells you all you need to know really.


You are everything that is wrong with the community. Also I do know what I am writing. I know exactly what I am saying. You apparently dont understand computer hardware and dont realize that the cpu actually p[lays a part. Its not all gpu chief. My cpu is probbaly better than your rig
Originally posted by Trvor:
3060 ti high settings at 2560? i smell ♥♥♥♥♥♥♥♥
3060ti would being sitting at 30fps high settings 1440p bro toss on frame gen and you're just pushing 60+ frames in busy environments with lots of dips.

my friend with a 3070ti can barely run 60+ frames 1080p on high settings. lmfao

I have a 7800x3d cpu and I am using a new ddr 5 system. You dont understand hardware if you think the gpu is all that comes into play here buddy
Originally posted by xShapelessx:
Runs solid on my 3060 ti 7800 x3d build with 32 gb ddr 5 ram

Not the best optimization, but anyone saying their 4080 build isnt running the game okay is lying or they dont know how to utilize their computers.

Settings:

All high except for shadows set to medium
2560 res but using fsr
frame gen on with low latency (not something id do if I didnt have to but it seems fine)
No RT (I can use it inside without losing fps. if I turn it on outside I dip to 60 fps, which is too low for my standards.

So with all this, I run 80 to 100 fps outside at all times with literally ZERO stuttering. Inside about 120 fps with rays enabled, more without.

Im very happy with that, but no it is not optimized great. Just know there are alot of people full of it, who simply don't understand how to optmize settings, dont udnerstand how 3rd party services interfere with your games etc. These are generally people with little knowledge or experience who happen to have good hardware. because money. Game runs okay on my 5 year old mid gpu. Should be fine for your 4080 chief.

The Nvidia 40 and 50 series are not graphics cards; they are software cards, as some say.
Nite69 Apr 28 @ 10:40pm 
Runs good on my system too

Ryzen 7 2700x
16GB DDR4 3000
8Gb RTX 3070
1080p

I set everything to Ultra including Lumen RT, select FSR3 for upscaler, turn on FSR3 Framegen, Set FSR 3 to Balanced, Set FSR3 sharpness to 100

with this I get 100 - 150 in dungeons and 50 - 70 outside, its smooth
Last edited by Nite69; Apr 28 @ 10:41pm
alex010300 Apr 28 @ 11:08pm 
My over clocked i9 is doing Ok.
Ryuko Apr 28 @ 11:18pm 
Not sure I believe the "ZERO" stuttering, I am using a 3060ti, granted the rest of my system is weaker with 5600x and 16gb of ram but I am playing at 1080p and if I don't disable lumen via engine.ini I get some crazy stuttering in the open world even on all low. Now with lumen disabled I can go all high 120fps all the time using framegen and dlss via another mod to let me do that.

That said maybe the better components elsewhere totally kill those stutters not sure. I am having a great time with the game myself regardless but yeah really wish they optimized more.
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