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At much higher level I imagine.
They have 90 health. I doubt you're doing 90 damage at Lv10 unless maybe you have a silver dagger and you've got like 50-75 sneak.
My Lv10 character with 50 blade skill is barely doing 10% which it immediately heals back in a split second.
There's always some idiot with a maxed out character going "hurr hurr they're easy I one shot them hurr hurr"...
It gets old after awhile.
And it's getting hotter!
I couldn't hit with a fireball spell either. The hitbox is extremely janky, I've seen fireballs literally fly right through it without hitting it.
I hit it like once in some 20 attempts while running circles around it so I know the fireball WOULD damage it, it just almost never hits.
Between it darting to the side almost every time you go to cast at it and it having such a jank hitbox... I couldn't figure out just what I did to actually hit it. I tried aiming slightly below, above, to the left, to the right, stuff just goes right through them and doesn't hit the stupid thing.
And of course, the 30 life/mana drain is absurdly ridiculous, especially at lower level.
Any one of these features alone would make an enemy more powerful than most, and combining all of them together it's just absurd.
Like, I just did the quest for the house in Anvil and the Lich there drains life.
But he has to cast a spell to do it, and he can be hurt by normal weapons which is why that was fair. Oh, and he doesn't drain mana. He just drains life.
But some little random glowy thing in a cave is nearly invincible because it drains both health and mana and is next to impossible to hit, ends up being far more dangerous than a fricken lich.
And should you actually succeed in whittling its health away, all it needs is ONE attack on you to heal 30% of its health. Just one melee attack. Which it has no animation for, which means it's instant and it doesn't miss. If it's close enough it WILL "hit" you.
I've tried stepping in, swinging and immediately stepping back which works on every other enemy in the game, but this stupid PoS? Nope. It immediately hits you when its in range. No ifs ands or buts.
If I wanted D&D, I'd *play* D&D, and besides, no DM worth their salt would put an invincible enemy in the game and expect the party to actually fight the stupid thing.
Immune to every weapon that's not silver, enchanted or daedric.
Immune to bows apparently because they're so insanely tiny and something is weird with their hitbox. I shot at one so many times with a bow using silver arrows and could never hit it.
I think something is legitimately wrong with the hitbox. I can hit it with arrows and ranged spells when they aren't aggro'd on me, with like 100% accuracy. Their hitbox seems normal here, but it 's like once they aggro on you something very weird happens to the hitbox.
They sometimes just vanish because they have no actual model, they are literally just a floating visual effect. If you open your inventory they vanish for a second when you close it.
Melee doesn't work well because they'll probably hit you and heal themself, and you kinda need to spam melee to do good damage. Power attacks aren't going to work with one because you'll just get hit while charging it.
The best way to attack them is with on-touch spells, except that also doesn't work well because now you're in range for their absorb attack which is not telegraphed AT ALL. I'll hit it with a fire touch spell, back off as it stands still, go back towards it when it starts chasing me and then it hits me anyway. There is literally no way to tell when they are attacking or about to hit you with a spell.
They heal themselves almost to 100% full health every time they hit you, and drain your magicka a ton as well.
I think the only real way to kill one unless you're very strong is aoe ranged spells.
This game ain't Skyrim...
But that's good, isn't it? To have a little challenge in a game? I mean, they *can* be killed, it just takes a little more work. And they're not exactly everywhere like wolves and mountain lions are.