The Elder Scrolls IV: Oblivion Remastered

The Elder Scrolls IV: Oblivion Remastered

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Weapon Ghosting
Noticed some weird behavior when sheathing / unsheathing weapons with a torch equipped. When I have a shield and a torch, the weapon has ghosting when unsheathed. When there is only a torch and weapon, it is fine. When there is no torch, it is fine. It looks like it's an artifact of how the weapons are loaded in. It unloads the weapon and shield when the torch is out. Really weird. Hope it gets fixed.
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Showing 1-5 of 5 comments
MechBFP (Banned) Apr 25 @ 6:46pm 
This is DLSS/upscaling for you. Its the wonderful new norm. Only way to get rid of it is to not use those and play at like half the FPS you get now by running everything in your native resolution using pure rasterization power.
Last edited by MechBFP; Apr 25 @ 6:47pm
Originally posted by MechBFP:
This is DLSS/upscaling for you. Its the wonderful new norm. Only way to get rid of it is to not use those and play at like half the FPS you get now by running everything in your native resolution using pure rasterization power.
Nope, that's not it. I disabled all of those settings to check. It's how they instantiate objects.
Ryn Apr 25 @ 6:49pm 
its probably taa, if not then its screen space reflections.
-RAISTLIN- (Banned) Apr 25 @ 6:49pm 
Try turning off screenspace reflections. I was getting similar behaviour next to bodies of water.
Originally posted by Ryn:
its probably taa, if not then its screen space reflections.
It is not a graphics setting problem. It does not create the ghost image unless you have both a torch and a shield equipped.
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Date Posted: Apr 25 @ 6:40pm
Posts: 5