The Elder Scrolls IV: Oblivion Remastered

The Elder Scrolls IV: Oblivion Remastered

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If you are having stutters there is an Ini file "mod" on NexusMods that can reduce stuttering and increase fps
The ini file is titled, "Ultimate Engine Tweaks (Anti-Stutters - Lower Latency - No Film Grain - No Chromatic Aberration - Lossless)" on Nexus mods

EDIT: There is a version of this file with additional performance improvements in a mod titled "Lumen Begone" so you should probably just try this version.


If you are having stutters you should download this ini file off of the nexus, it isn't a modded game file at all, it is just a text file essentially that turns off some stuff in the game that can improve performance.

So even if you are mod challenged, you shouldn't have any issues with adding this to your game. You just copy the file and replace the one in your Documents folder for the game. The file name is "Engine.ini"

For Steam/GOG versions of the game it is located in:
%USERPROFILE%\Documents\My Games\Oblivion Remastered\Saved\Config\Windows
Last edited by We.Are.Simulated; Apr 25 @ 5:32pm
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Showing 1-15 of 19 comments
Edelgris Apr 25 @ 4:54pm 
I'm using it and my game changed from unplayable to playing on high settings with RT.

3070 ti, 5800X, Linux
uHu Apr 25 @ 4:58pm 
Thx for the hint.
I will try that out.
However it will probably be not enough.

I have extreme stuttering every time I leave an indoor space and go outside.
Also the FPS are generally very low outside on my RTX 2070 S.

Indoor performance was ok.
But outside it tanks, and the graphic settings have almost no influence on it.
"High" has the same impact as "low" for most settings. And even putting everything on low and using very heavy resolution scaling is not enough.

I am dissapointed.
Did not expect the game to be that GPU hungry.
Originally posted by uHu:
Thx for the hint.
I will try that out.
However it will probably be not enough.

I have extreme stuttering every time I leave an indoor space and go outside.
Also the FPS are generally very low outside on my RTX 2070 S.

Indoor performance was ok.
But outside it tanks, and the graphic settings have almost no influence on it.
"High" has the same impact as "low" for most settings. And even putting everything on low and using very heavy resolution scaling is not enough.

I am dissapointed.
Did not expect the game to be that GPU hungry.

I am on a 2080 Super for now and this helped me a ton honestly. It isn't perfect, but it is playable now and before it was stuttering all the time. I would at least try it. Also I switched to FSR and its frame gen option that is available for my older card and while there is most ghosting, it gave me a ton more frames.
Originally posted by uHu:
Thx for the hint.
I will try that out.
However it will probably be not enough.

I have extreme stuttering every time I leave an indoor space and go outside.
Also the FPS are generally very low outside on my RTX 2070 S.

Indoor performance was ok.
But outside it tanks, and the graphic settings have almost no influence on it.
"High" has the same impact as "low" for most settings. And even putting everything on low and using very heavy resolution scaling is not enough.

I am dissapointed.
Did not expect the game to be that GPU hungry.
The mentioned Engine.ini did NOT really help me that much, now what did help tremendously was going on to nexus mods and searching up "Lumen begone". Download the file that comes "packaged" with the Ultimate Engine Tweaks. That is what actually helped my frame rate. Now, if we could only stop the game from crashing when exiting interiors at times
uHu Apr 25 @ 5:14pm 
Just tried the Engine.ini.
Performance got even worse.
But that might have to do with just getting into evening/nighttime.

Originally posted by AyeItsDamon:
The mentioned Engine.ini did NOT really help me that much, now what did help tremendously was going on to nexus mods and searching up "Lumen begone". Download the file that comes "packaged" with the Ultimate Engine Tweaks. That is what actually helped my frame rate. Now, if we could only stop the game from crashing when exiting interiors at times
Will try that as well later.
Originally posted by AyeItsDamon:
Originally posted by uHu:
Thx for the hint.
I will try that out.
However it will probably be not enough.

I have extreme stuttering every time I leave an indoor space and go outside.
Also the FPS are generally very low outside on my RTX 2070 S.

Indoor performance was ok.
But outside it tanks, and the graphic settings have almost no influence on it.
"High" has the same impact as "low" for most settings. And even putting everything on low and using very heavy resolution scaling is not enough.

I am dissapointed.
Did not expect the game to be that GPU hungry.
The mentioned Engine.ini did NOT really help me that much, now what did help tremendously was going on to nexus mods and searching up "Lumen begone". Download the file that comes "packaged" with the Ultimate Engine Tweaks. That is what actually helped my frame rate. Now, if we could only stop the game from crashing when exiting interiors at times

Will try that as well to see if it is any better for me. Thanks for the tip.
Zephyr Apr 25 @ 5:24pm 
Originally posted by AyeItsDamon:
The mentioned Engine.ini did NOT really help me that much, now what did help tremendously was going on to nexus mods and searching up "Lumen begone". Download the file that comes "packaged" with the Ultimate Engine Tweaks. That is what actually helped my frame rate. Now, if we could only stop the game from crashing when exiting interiors at times

Note that the changes made by Lumen Begone and the associated files can be made manually by any user by pasting the following into their engine.ini file (located in C:\Users\*you*\Documents\My Games\Oblivion Remastered\Saved\Config\Windows):

[/script/engine.renderersettings]
r.Lumen.DiffuseIndirect.Allow=0

[ConsoleVariables]
r.Lumen.DiffuseIndirect.Allow=0
Last edited by Zephyr; Apr 25 @ 5:26pm
uHu Apr 25 @ 5:29pm 
Holy MOLY!
The "Lumen Begone" mod improved performance drastically!

Before I had 30fps with 100% GPU.
Now I have 60fps with 80% GPU.
So more than twice as much performance in the same scene at the same time with the same graphic settings.

---

I did not download the ini.
I just added the relevant lines at the end of my original Engine.ini like described on the mod page (and made it read-only):

[/script/engine.renderersettings]
r.Lumen.DiffuseIndirect.Allow=0

[ConsoleVariables]
r.Lumen.DiffuseIndirect.Allow=0

---

Why did they not just include an option to disable the RT ingame?
I might even like the look without it more.

Sometimes I get the impression, there are no competent people anymore at game companies, when it comes to the technical side of things.
The artists did a great job.
The people responsible for the graphic- and engine-settings did not do their job.

Anyways .. thx a ton for the tip!
Now I can finally enjoy the game!
Still not great on the RTX 2070 S. But playable.
uHu Apr 25 @ 5:41pm 
One thing I just noted:
Disabling Lumen completely might lead to flickering shadows in certain small bushes or tufts of grass.

Does someone know a fix for this?
Those all in one engine ini tweaks are placebo for most modern rigs.

9/10 break more things than they fix, and in rebirths case in particular this guys mod had ue commands that weren't even being recognized.

The usual argument that without it the fps is terrible is usually due to the fact updates break these. Then you recompile shaders before the update to said mod releases, which is what causes the stutters usually in the first place.

I did try it just to say I tried before I un-installed to wait for patches. Made the issues worse for me on a 4090 9800x3d. More stutters and introduced flickering.

Can't speak for lumen begone though. Just these ultimate ini tweaks all by the same guy.
Last edited by Ludicrits; Apr 25 @ 6:09pm
fox (Banned) Apr 25 @ 5:52pm 
Useful for lower end builds because it turns down or off a bunch of things. Every Bethesda game has these.
Originally posted by Ludicrits:
Those all in one engine ini tweaks are placebo for most modern rigs.

9/10 break more things than they fix, and in rebirths case in particular this guys mod had ue commands that weren't even being recognized.

I did try it just to say I tried before I un-installed to wait for patches. Made the issues worse for me on a 4090 9800x3d. More stutters and introduced flickering.

Definitely not a placebo for me on an older rig. The Lumen Begone version with the original Engine ini file tweaks that I started this post over has substantially improved performance for me. Getting 100+ frames now and even got to turn up my settings so the game looks better and has essentially no stuttering.

Don't know why they had all that stuff enabled by default, actually nuts these are not all settings we can toggle off.
Bob_Doe Apr 25 @ 5:56pm 
Originally posted by uHu:
One thing I just noted:
Disabling Lumen completely might lead to flickering shadows in certain small bushes or tufts of grass.

Does someone know a fix for this?

Try this in .ini file

.[SystemSettings]
r.MaxAnisotropy=16
r.Shadow.Virtual.Enable=1
uHu Apr 25 @ 6:05pm 
Thx, will try that.

Originally posted by We.Are.Simulated:
Don't know why they had all that stuff enabled by default, actually nuts these are not all settings we can toggle off.
Yes. Disabling the otherwise forced RayTracing improves performance drastically.
It's mind boggling, that the devs did not offer this option in the game.

Seriously ... what is this?
Those people work for years on a multi billion dollar game.
But they are too lazy to do even the most basic research about the engine they use?
Or is there just nobody responsible for that kind of stuff?

How can it be, that there is not a single competent person for the technical stuff in such a development team?
Can't be that hard to find good personal, when you see how quickly those fixes are made available by the community.

I bet the whole game could run drastically better while at the same time even looking better, if someone would just have taken the time to tweak the Engine-settings.
Now the community has to do it ... and customers have to waste hours and hourse to pick the right kind of tweaks, mods, etc.
Originally posted by uHu:
Holy MOLY!
The "Lumen Begone" mod improved performance drastically!

Before I had 30fps with 100% GPU.
Now I have 60fps with 80% GPU.
So more than twice as much performance in the same scene at the same time with the same graphic settings.

---

I did not download the ini.
I just added the relevant lines at the end of my original Engine.ini like described on the mod page (and made it read-only):[/script/engine.renderersettings]
r.Lumen.DiffuseIndirect.Allow=0

[ConsoleVariables]
r.Lumen.DiffuseIndirect.Allow=0

---

Why did they not just include an option to disable the RT ingame?
I might even like the look without it more.

Sometimes I get the impression, there are no competent people anymore at game companies, when it comes to the technical side of things.
The artists did a great job.
The people responsible for the graphic- and engine-settings did not do their job.

Anyways .. thx a ton for the tip!
Now I can finally enjoy the game!
Still not great on the RTX 2070 S. But playable.

This one is legit- boosted my FPS a ton outdoors and was able to shift from low to high graphics settings in multiple areas
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Date Posted: Apr 25 @ 4:50pm
Posts: 19