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Could also use Paralyze but that might defeat the point of knocking them down when it's so easy to do it with spells.
The problem is that once you get high enough level and you stop getting stronger, the enemies keep getting more hp. You'll end up at a point where you spend 5 minutes killing 1 enemy in Shivering Isles.
I guess the question is, really, if you're going to use magic, why not just use touch spells then. It'll save you a skill you have to concern yourself with unarmed. I just always found unarmed to be practically useless. Either go the simple route and beat people with a metal stick, or use touch magic and drain the living everything out of them.
It might at later levels when the fatigue drain is higher
My number 1 spell for knocking people over seems to be an over time fire spell.
Game's weird.
To be fair I'm playing on the regular difficulty and my current character who started with unarmed (and many other skills I kinda regret) is still killing enemies easily at level 8. I feel unarmed is somewhat stronger than in the OG now, or maybe it's because I put 5 points into strength each level. Now I just want to start a character that really focuses on punching and touch spells that fit a monk-ish playstyle.
Should also note that you'll want to have +200 Fortify Fatigue on your character as it adds an extra +4 damage to your max Hand-to-Hand damage, from 11 damage to 15 which is pretty significant.