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Hate to burst your bubble, but its now the norm, and has been now that devs are using FG to mask these things for the past few years.
Also, its UE5. 'Nuff said.
You get a game that isn't optimised for PC and runs poorly on PC's.
CPUs are now a major bottleneck, as well as RAM.
A 3060 doesn't cut it for VRAM on modern games. We're in the middle of major engine jumps and you will not see the longevity out of cards until it's settled down.
3060 Ti w/ 5900x here, win11, RT Medium, High Detail, dlss balanced, 50fps on average and a nice experience even 3ft from a 65 inch screen..
I do have 64gb but that doesn't explain the difference; is ReBar enabled if you open the nvidia driver's system information?
The game's main asset file is also >100GB so not running it from an m.2 ssd might also cause extra stuttering.