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A lot of folks out there on out dated hardware expecting the longevity of a massive gap we had from UE3 - UE4 and DX8 - DX11.
Time to update your hardware, and if you can't afford to - time to stop buying UE5/DX12 games and put that money aside for a hardware update.
You must be new here aren't ya? No shame in admitting it, but modders have been doing work to fix Bethesda games for the past 2+ decades bud.
And the game runs fine for me, and im running on 2 generation old hardware. Granted im using FSR Frame Gen now, but the first few hours, I wasn't, and was still 70-80 FPS @ 1440p, which if you know anything about Creation Engine and its 60 FPS limit due to physics, is perfectly fine and acceptable.
DX12 is actually more optimized than DX11. But you are right, UE5 is more demanding. Ive been putting off upgrading for awhile. I now can only keep a steady 50fps in this with RT. So I need to upgrade my GPU, I dont want to have to degrade this beauty. I did it to myself by upgrading my MOBO, CPU and RAM/NVME/Storage first.
As far as I know the issue isn't that DX12 is poorly optimized, but that it does away with a lot of the automation DX11 had - which leaves how well a game performs more on the competence of the developers implementing it.
If that's true, it's just another case of gaming becoming mainstream degrading the quality of the overall product. Kind of a more complex discussion to be had there, though.
I don't find RT to be worth the performance loss, or I haven't found a single game that impresses me enough with it to warrant giving up 30+ frames.
Running the game at 4k, and getting ~ 30-45FPS in most places. to me, that's a bit low. I'd expect at least 60.
Runing DLAA, no DLSS, no Frame Gen, Everything Maxed and Lumen RT enabled on ultra.
Maybe my expectations are just too high