The Elder Scrolls IV: Oblivion Remastered

The Elder Scrolls IV: Oblivion Remastered

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Abysmal performance
All the positive reviews are because of nostalgia, but don't let that blind you here. This is terrible. Everything is just polygons until you get close. Outside in the main world looks retarded. This happens after every loading screen, inside and outside. The game auto detects my settings to high and my fps is showing over 100. Even capping it at 60 doesn't stop the constant stuttering and jittering. Details and small objects don't appear until you're almost right next to them. Imperial city looks like ♥♥♥♥ exploring cause nothing loads. It doesn't help when all these youtubers are talking about how amazing it is. Yeah, it would be amazing if it didn't look like minecraft with the render distance at minimum half the time. Completely unacceptable in the state it's in. Bethesda is shotcutting, being lazy and letting modders fix the game for them. Actually makes me just sad to see people gobbling up this garbage just cause of nostalgia. Horrible company, ♥♥♥♥ Todd and the rest of them. Gotta wait for Skyblivion
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Showing 1-15 of 32 comments
Slender Apr 25 @ 6:17am 
sounds like a you issue honestly
xxsmbr Apr 25 @ 6:18am 
Runs amazingly here - no complaints all maxed
Naamtar Apr 25 @ 6:19am 
Game runs fine for me.

A lot of folks out there on out dated hardware expecting the longevity of a massive gap we had from UE3 - UE4 and DX8 - DX11.

Time to update your hardware, and if you can't afford to - time to stop buying UE5/DX12 games and put that money aside for a hardware update.
Havok Apr 25 @ 6:22am 
Originally posted by Big Skump:
Completely unacceptable in the state it's in. Bethesda is shotcutting, being lazy and letting modders fix the game for them.

You must be new here aren't ya? No shame in admitting it, but modders have been doing work to fix Bethesda games for the past 2+ decades bud.

And the game runs fine for me, and im running on 2 generation old hardware. Granted im using FSR Frame Gen now, but the first few hours, I wasn't, and was still 70-80 FPS @ 1440p, which if you know anything about Creation Engine and its 60 FPS limit due to physics, is perfectly fine and acceptable.
Sedeac Apr 25 @ 6:22am 
Turning off nvidia reflex in game and RTSS fixed the stuttering for me.
my cpu is the oldest part of my rig and it outdoes the minimum, this is an optimisation issue
Hippo Apr 25 @ 6:26am 
Originally posted by Naamtar:
Game runs fine for me.

A lot of folks out there on out dated hardware expecting the longevity of a massive gap we had from UE3 - UE4 and DX8 - DX11.

Time to update your hardware, and if you can't afford to - time to stop buying UE5/DX12 games and put that money aside for a hardware update.

DX12 is actually more optimized than DX11. But you are right, UE5 is more demanding. Ive been putting off upgrading for awhile. I now can only keep a steady 50fps in this with RT. So I need to upgrade my GPU, I dont want to have to degrade this beauty. I did it to myself by upgrading my MOBO, CPU and RAM/NVME/Storage first.
patrick68794 (Banned) Apr 25 @ 6:29am 
nah, it runs just fine for me. It isn't perfect but it's honestly better than the original game runs today.
Originally posted by Sedeac:
Turning off nvidia reflex in game and RTSS fixed the stuttering for me.
Reflex is always a big problem for me. Had the same issue in Hogwarts, caused lots of stuttering.
I’m playing on the steam deck and have only really been getting performance dips during loading screens. I did some tinkering and it gets a mostly stable 30 fps if I can do that on the deck I bet my bottom dollar those with high end pcs with 32 or 64 ram can get 60 fps in most areas
Last edited by MISO4EVER; Apr 25 @ 6:57am
Naamtar Apr 25 @ 6:59am 
Originally posted by Hippo:
Originally posted by Naamtar:
Game runs fine for me.

A lot of folks out there on out dated hardware expecting the longevity of a massive gap we had from UE3 - UE4 and DX8 - DX11.

Time to update your hardware, and if you can't afford to - time to stop buying UE5/DX12 games and put that money aside for a hardware update.

DX12 is actually more optimized than DX11. But you are right, UE5 is more demanding. Ive been putting off upgrading for awhile. I now can only keep a steady 50fps in this with RT. So I need to upgrade my GPU, I dont want to have to degrade this beauty. I did it to myself by upgrading my MOBO, CPU and RAM/NVME/Storage first.

As far as I know the issue isn't that DX12 is poorly optimized, but that it does away with a lot of the automation DX11 had - which leaves how well a game performs more on the competence of the developers implementing it.

If that's true, it's just another case of gaming becoming mainstream degrading the quality of the overall product. Kind of a more complex discussion to be had there, though.

I don't find RT to be worth the performance loss, or I haven't found a single game that impresses me enough with it to warrant giving up 30+ frames.
Last edited by Naamtar; Apr 25 @ 7:00am
Si Cwan Apr 25 @ 6:59am 
AMD R9 5950x, 128gb ram, RTX 4090 Founders.
Running the game at 4k, and getting ~ 30-45FPS in most places. to me, that's a bit low. I'd expect at least 60.
Runing DLAA, no DLSS, no Frame Gen, Everything Maxed and Lumen RT enabled on ultra.
Maybe my expectations are just too high
fox Apr 25 @ 7:00am 
Probably downloaded a copy with russian miners
Me it runs very well and then after about 30 minutes start to stutter a lot. Fixed for a while when I restart it wish is weird.
pc issue really, and if ur having severe issues theres some performance mods on nexus
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Date Posted: Apr 25 @ 6:16am
Posts: 32