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EXAMPLE
save mygameChange.
after you make the changes to your character, Save while in console.
Remember don't press done.
Are Your skills and advancement will all be reset to zero.
I have not tested this in Remastered, but I bet it is still that way. Make a save before trying :)
What I got so far :
- showbirthsignmenu
You will need to re-select your birthsign for the effects to re-activate. Found out as I use "The Atronach" and my magic started regenerating after changing my character.
- showclassmenu
Same thing as above - you will need to re-select your skills to make sure they get set right as "Major" and "Minor"
- player.setav <skill>/<attribute> #
This still works as usual - one word for "handtohand". Don't imagine there being a problem with the order you set them all in.
- getgs fskillusemajormult / getgs fskilluseminormult
These check the speed of your major/minor skill leveling. The closer to "0" the less effort needed to rank the skill. By default - "Major" should reflect "0.75" and "Minor" should reflect "1.25".
- setgs fskillusemajormult # / setgs fskilluseminormult #
This is only if you need to fix the above; it also does not take immediate effect and requires a save/load to work.
- set PCVampire to 0 & set vampire.hasdisease to 0
This is exclusively for if you had vampirism. Your effects will all be wiped, but the vampire flag isn't so you can be barred from re-contracting the disease. This just unchecks the flags so you can get it as usual again.
The only thing that I couldn't "fix" or figure out yet (and just said F it and kept playing lol) - is the overall % of your level up being correct when you rank a skill. Pretty sure it takes me like double the amount of skill ups to level - but it's not really bothering me enough to be a problem (already about to be level 15 - if somehow I can't make it to 25, I will just fix that via forcing the level ups or whatever via console).
When I do this on a save that has not been modified: `getgs fskilluseminormult`
I get this:
GameSetting fSkillUseMinorMult >> 0.88