The Elder Scrolls IV: Oblivion Remastered

The Elder Scrolls IV: Oblivion Remastered

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Loading screen simulator.....
.....I am sometimes afraid to open the door, scared that I will be challenged with yet another loading screen. M.2 samsung pro is helping the loading screen pain but should we really have sooooo many loading screens? Can they do smooth indoors, outdoors transition? Bro?
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Mostrando 1-15 de 21 comentarios
minisith 25 ABR a las 2:45 
Mods can do that. The game can get more buggy and laggy because of it though.
minisith 25 ABR a las 2:45 
Look at Open cities mod for Skyrim. It highlights the problems that goes with that mod.
Última edición por minisith; 25 ABR a las 2:46
karmazyn1 25 ABR a las 2:53 
I hope that remaster will support mods. I really need this mod.
DrNewcenstein 25 ABR a las 2:55 
What, 0.2 seconds per screen? First-world problem.
Well I get like 3 seconds of load tops, might wanna look into faster ssd maybe idk :aushrug: regardless it's how the original game ways so they likely didnt change all that cuz ease and well not messing up preformance or causing other issues.
minisith 25 ABR a las 2:56 
Publicado originalmente por karmazyn1:
I hope that remaster will support mods. I really need this mod.
There is over 200 mods on nexus already. Some of them adding new NPCs/monsters to the game already.
Kanarek 25 ABR a las 2:56 
That's basically what the original was...
smaller spaces actually help increase the framerate (FPS) because there are less resources in the scene.
Larger spaces = more loading to do but possibly less frequent.
Just Chill 25 ABR a las 3:00 
Publicado originalmente por karmazyn1:
I hope that remaster will support mods. I really need this mod.
Well... Since this one
https://www.afkmods.com/index.php?/files/file/254-open-cities-reborn/
also contains resource, it would require to be redone for UE5.
As resources need to be PAK-files in "~mods"-folder.
Neo 25 ABR a las 3:11 
Oh those 1 second loading screens are a non issue to me.
★REM★ 25 ABR a las 3:12 
Publicado originalmente por Just Chill:
Publicado originalmente por karmazyn1:
I hope that remaster will support mods. I really need this mod.
Well... Since this one
https://www.afkmods.com/index.php?/files/file/254-open-cities-reborn/
also contains resource, it would require to be redone for UE5.
As resources need to be PAK-files in "~mods"-folder.


UE5 -> Very, VERY moddable
Integrated Gamebryo - > (old OBV engine - > very moddable)

almost 300 mods already out and working.
Última edición por ★REM★; 25 ABR a las 3:12
Kanarek 25 ABR a las 3:14 
Publicado originalmente por Neo:
Oh those 1 second loading screens are a non issue to me.
I don't mind short loading screens either but waiting dozens of seconds to load in a game (not talking about Oblivion now) is a no-go for me now in general.
Publicado originalmente por Kanarek:
Publicado originalmente por Neo:
Oh those 1 second loading screens are a non issue to me.
I don't mind short loading screens either but waiting dozens of seconds to load in a game (not talking about Oblivion now) is a no-go for me now in general.
When I was young we walked up hill both ways in the snow with no shoes while waiting for our load screens and we liked it!
Just Chill 25 ABR a las 3:19 
Publicado originalmente por ★REM★:
UE5 -> Very, VERY moddable
Integrated Gamebryo - > (old OBV engine - > very moddable)

almost 300 mods already out and working.

Yes, but I was speaking about a specific mod called Open Cities Reborn.

That one is under the control of AFK modding.
So it would be their thing to adapt it for UE5/Gamebryo-marriage as it would not work out of the box.
Gamecore 25 ABR a las 3:21 
Waiting 1 - 2 seconds is considered bad and loading screen simulator?

Talk about nip picking
Just Chill 25 ABR a las 3:21 
Publicado originalmente por Gamecore:
Waiting 1 - 2 seconds is considered bad and loading screen simulator?

Talk about nip picking
Yeah, I was shortly wondering if this is the Starfield hub. ^^
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Publicado el: 25 ABR a las 2:44
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