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The Lord, most underrated birth sign ever. That's what i always go with tbh for that resistance alone.
I can't even imagine how murderous this would be if I was casting chameleon on myself.
You could play an Assassin with Longswords, and that meant using all the Sabers in the game, it meant being able to play with Umbra or with the Katanas. Now you play with like an enchanted base game dagger or shortsword. Or with one of the like 3 unique weapons.
Probably Mehrunes Razor or the one Dagger you get from the DB.
All in all the discrepancy between available unique or reward Longswords and Shortswords is just so big, that it feels bad how much the game emphasizes Agility over Strength for Stealth.
The difference between 30 strength and 100 strength in the original oblivion when using an iron longsword is the same damage as switching to a steel longsword with 30 strength (which are available at level 1, while getting 100 strength would require 14 levels of +5 strength every level to achieve). That's how little strength did in the original oblivion, so you most certainly didn't need it at all as a melee assassin.
Go look up the damage formula in oblivion.
Has nothing to do with percentages. Strength literally did that little of damage in the calculation.
You can look at them here:
https://en.m.uesp.net/wiki/Oblivion:The_Complete_Damage_Formula
Or better yet, test it yourself. Drink some skooma for a 60 strength boost and watch you get no noticeable damage difference when using an iron longsword. (I'm talking in original oblivion, I don't know if they've messed with this formula in the remaster).
Sure you get a tad more damage (still unnoticeable) with a strength boost with a daedric longsword because of its high base damage, but that is still irrelevant for shortswords which already have low base damages.
We dont know if the formula is still the same. We can assume so, but not confirm.
And even then it is still a % increase and therefore how much more damage it gives to the lowest basedamage weapon in the game is irrelevant.
First things first, I said this was original oblivion formula. you're ♥♥♥♥♥♥♥♥ that you "no longer need strength" as melee assassin, when in the original that was never the case because 1. Strength barely increases damage, so little you will never notice the difference between 30 and 100, and 2. Short swords and daggers have small base damages so even if strength wasn't useless, it still would be unnoticeable for daggers and short swords.
Even with a daedric longsword,upping strength from 30 to 100 would be unnoticeable, especially on the damage sponges you'll be fighting at the time you get a daedric longsword.