The Elder Scrolls IV: Oblivion Remastered

The Elder Scrolls IV: Oblivion Remastered

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Camera Utilities Mod
I know there is already at least one other FoV mod out there, but I made a new one that adjusts the hands to correct the clipping you see when the FoV is too high. Hope it helps.

https://www.nexusmods.com/oblivionremastered/mods/531

Edit:

Tons of new features added, all optional:
1) First and third person FoV adjustments to any specified value
2) Third person camera distance and positional adjustment
3) First person hands position adjustments
4) Multiple methods of fixing first person armor visibility and clipping issues (all armors and robes) - you must configure it correctly to do this
5) Effects visibility culling disable
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Showing 1-6 of 6 comments
New update posted
Updated several more times. Lots of new features. The mod can now fix issues with armor clipping in first person view while at high FoV. Also includes a third person camera distance adjustment option.
Nice. Will try that out.

Currently I do not use an FOV Mod, but still have my shoulders? in frame, when just using 100 FOV.
This mod should fix that?
Appreciate the mod yo!

Edit: Thought about mentioning immediately before, that on 100 fov with everything enabled to fix it, the blades' cuirass still clipped into view on left shoulder.

But, some time has passed, and I see now someone else mentioned such on the mod page itself and you responded there. Awesome, brother!
Originally posted by uHu:
Nice. Will try that out.

Currently I do not use an FOV Mod, but still have my shoulders? in frame, when just using 100 FOV.
This mod should fix that?
Yep! Just play with the available offsets or other adjustments until you find something that works for you.
Updated again with third person camera position settings!

https://www.nexusmods.com/oblivionremastered/mods/531
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Showing 1-6 of 6 comments
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Date Posted: Apr 24, 2025 @ 3:30pm
Posts: 6