The Elder Scrolls IV: Oblivion Remastered

The Elder Scrolls IV: Oblivion Remastered

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This game is a shame, here is why I say that
This game is a real pain in the ass. I'm going to testify to some of the bugs I've encountered, one of which is absolutely shameful:

1. I upgraded my Summoning level to wear Daedra armor (summoned). I then created a spell to equip it all at once - helmet, gauntlets, torso, legs and boots - instead of having to summon them one by one. Except that, visually, the torso doesn't appear at all (so my character ends up in a bra), and what's more, the texture of the pants goes “under the skin” of my character. As a result, her legs look like they've got holes in them.

2. NPCs sometimes get stuck in the middle of the street. They walk normally, then suddenly stop, become motionless and turn towards me. No matter how I move around them, they keep facing me.

3) Enemy movement is catastrophic: they run in all directions, jam against doors (even open ones), and simply can't get through them.

4. And most annoyingly, I couldn't start the Mage Guild recommendation quest in Bravil. The bug has existed since 2006! The quest simply refuses to start. I had to validate each step by hand via the console. And even when I tried to do certain steps properly, it was impossible. You have to realize that today, players who are going to buy this game are younger than this bug!
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Showing 1-15 of 29 comments
Tolak Apr 24 @ 2:01pm 
Nothing more to expect from a copy pasted release.
ayrtep Apr 24 @ 2:03pm 
Sorry you have totally missed the main issue here.

There is the same problem where every time you sell something, you have to confirm the purchase. Its going to drive me away from the game until it is fixed.

Please tell me there is a, don't ask for confirmation option I overlooked.
Last edited by ayrtep; Apr 24 @ 2:04pm
"IT JUST WORKS!"
Originally posted by Tolak:
Nothing more to expect from a copy pasted release.

There was a unofficial patch made by the community that fixed A LOT of problems, they didn't even included it
Pairy Henis (Banned) Apr 24 @ 2:05pm 
It's so bugged that I stopped playing after 8 hours. I don't want to spend 100 hours to get a patch fixing their ♥♥♥♥ and breaking my save.
Originally posted by ayrtep:
Sorry you have totally missed the main issue here.

There is the same problem where every time you sell something, you have to confirm the purchase. Its going to drive me away from the game until it is fixed.

Please tell me there is a, don't ask for confirmation option I overlooked.

I don't get it ô_o
Oh yes also, when I sell or buy an item, the money counter of the merchant don't show any changement, but the merchant still does "lose" or "win" money



Originally posted by wererabbit:
"IT JUST WORKS!"
Well it even just don't now
Last edited by RealityGx; Apr 24 @ 2:06pm
Originally posted by Pairy Henis:
It's so bugged that I stopped playing after 8 hours. I don't want to spend 100 hours to get a patch fixing their ♥♥♥♥ and breaking my save.

Will they even patch anything ?
Jusey1 Apr 24 @ 2:06pm 
For #4, you have to ask her about the NPC in question to start the quest. Simply asking her about the Recommendation doesn't start the quest, but it unlocks the other dialogue options.

As for the issues with bound armor... Seems to be a desync bug between the Unreal Engine & the Oblivion Engine. There's another desync bug with Reanimation if you console command that spell or using the staff of worms.
Originally posted by Jusey1:
For #4, you have to ask her about the NPC in question to start the quest. Simply asking her about the Recommendation doesn't start the quest, but it unlocks the other dialogue options.

As for the issues with bound armor... Seems to be a desync bug between the Unreal Engine & the Oblivion Engine. There's another desync bug with Reanimation if you console command that spell or using the staff of worms.

I had of course used all the dialogue lines, which were grayed out

Wdym if we console command the spell?
Jusey1 Apr 24 @ 2:14pm 
Originally posted by RealityGx:
Wdym if we console command the spell?

The Staff of Worms Reanimation Enchantment has a spell version of it, which is unused. You can use the console to do player.addspell to give yourself said spell and it works exactly like the staff.
Originally posted by Jusey1:
Originally posted by RealityGx:
Wdym if we console command the spell?

The Staff of Worms Reanimation Enchantment has a spell version of it, which is unused. You can use the console to do player.addspell to give yourself said spell and it works exactly like the staff.

I didn't know, so I guess it's the spell itself that's causing this desync bug as you say, do we at least know if they're going to work on it?
Tolak Apr 24 @ 2:32pm 
Originally posted by RealityGx:
Originally posted by Tolak:
Nothing more to expect from a copy pasted release.

There was a unofficial patch made by the community that fixed A LOT of problems, they didn't even included it

Obviously. But people dont care so theres that...
Si Cwan Apr 24 @ 2:33pm 
I mean, if you ever played the original, they kept all the jank from it. That's make makes it so enduring. 20 plays and nothing really bad happens, but that 21st, it all hits the fan and the jank is in full force. so no, this game is not a shame. It's Bethsoft back when they gave a damn..ish
Originally posted by Si Cwan:
I mean, if you ever played the original, they kept all the jank from it. That's make makes it so enduring. 20 plays and nothing really bad happens, but that 21st, it all hits the fan and the jank is in full force. so no, this game is not a shame. It's Bethsoft back when they gave a damn..ish

No, if you played the original, there's a UNO that solves a lot of the problems, but they didn't even include it

The only thing would be for them to speak out so that we know a little more about the mods, because it's clearly up to the community to solve the same problems
Si Cwan Apr 24 @ 2:40pm 
Originally posted by RealityGx:
Originally posted by Si Cwan:
I mean, if you ever played the original, they kept all the jank from it. That's make makes it so enduring. 20 plays and nothing really bad happens, but that 21st, it all hits the fan and the jank is in full force. so no, this game is not a shame. It's Bethsoft back when they gave a damn..ish

No, if you played the original, there's a UNO that solves a lot of the problems, but they didn't even include it

The only thing would be for them to speak out so that we know a little more about the mods, because it's clearly up to the community to solve the same problems

I played and beat the game before that community patch came out. so.. there's that..
and I dont think they could include it even if they wanted to, as they then would be selling that mod and the license would probably prevent that.
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Date Posted: Apr 24 @ 2:00pm
Posts: 30