The Elder Scrolls IV: Oblivion Remastered

The Elder Scrolls IV: Oblivion Remastered

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Micro Stuttering and Stuttering - perhaps fixes for a lot of people?
The issue is that some people aren't letting the game complete shader caching on first launch. Since it doesn't show a progress bar, they assume it's stuck and close it. When they relaunch the game, the shader cache isn't built, which leads to stuttering and microstuttering. Once the live shader caching finishes, those areas should no longer stutter.

Let me know if anyone else has this experience.

Anyone who has lower specs that doesn't meet requirements or want to set the right graphic preset should be ignored.
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Showing 1-11 of 11 comments
Gay Lord Apr 24 @ 11:07am 
I didn't close it out or anything but when it was doing the shader caching, it stopped about halfway for a while then suddenly went to the main menu. I wonder if a bug or something happened and it didn't cache all the way and why I'm getting stutters.
Revisit those stuttering areas, it should go away or when it's done caching it completely.
Heart <3 Apr 24 @ 5:17pm 
i know a fix we go to the store and we buy a new pc
Yeah my game did this when it first launched, and the framerate is fine but the stuttering is absolutely awful. Should I just leave it on that frozen screen for a while? Does it just take forever even though I can't see the loading bar? I figured out how to re-compile but it still just freezes on the blank map screen.
Originally posted by Mr. Stranger:
Yeah my game did this when it first launched, and the framerate is fine but the stuttering is absolutely awful. Should I just leave it on that frozen screen for a while? Does it just take forever even though I can't see the loading bar? I figured out how to re-compile but it still just freezes on the blank map screen.

It may take a while. Most I would say 30 minutes. If you can not handle the stuttering, make sure your save is in the steam cloud and I believe a reinstall should prompt a shader cache. I am not 100 percent confident; however, it should.
Last edited by `r0'it^-Alio; Apr 25 @ 6:27am
Originally posted by `r0'it^-Alio:
Since it doesn't show a progress bar, they assume it's stuck and close it.

What are you on, dude ?

Do you even have eyes ?

Of course there's a progress bar, not only that but it tells you the exact percentage...
Last edited by Super Loutre; Apr 25 @ 6:37am
Broswick Apr 25 @ 7:21am 
Originally posted by Super Loutre:
Originally posted by `r0'it^-Alio:
Since it doesn't show a progress bar, they assume it's stuck and close it.

What are you on, dude ?

Do you even have eyes ?

Of course there's a progress bar, not only that but it tells you the exact percentage...
There is a progress bar for loading shaders exactly once. If you were to update your graphics card drivers, for instance, it would still need to reload the shaders, but you'll get no progress bar. You'll only get stutters and some vague notion that shaders are in fact the issue. There's just no way to know how long it will take.
Originally posted by Super Loutre:
Originally posted by `r0'it^-Alio:
Since it doesn't show a progress bar, they assume it's stuck and close it.

What are you on, dude ?

Do you even have eyes ?

Of course there's a progress bar, not only that but it tells you the exact percentage...

For my 2 devices, 4090 laptop and 7900xtx Desktop, had it where there were no progress bar. Both are different GPUS did not show a shader cache progress bar. It would sit a background screen as though it was stuck on launch. My friends has stated that they were stuck at launch for awhile and nothing was showing progress bar but a background. Even sharing their screens. I only had 2 friends who didn't have this issue; however, it was later in the evening where I realize it was doing shader cache but it was not presenting it. No idea why.

Well, now you do not need to be condescending towards me. Do you have common sense or is that nowadays not taught at school?
Last edited by `r0'it^-Alio; Apr 25 @ 2:25pm
Originally posted by Broswick:
Originally posted by Super Loutre:

What are you on, dude ?

Do you even have eyes ?

Of course there's a progress bar, not only that but it tells you the exact percentage...
There is a progress bar for loading shaders exactly once. If you were to update your graphics card drivers, for instance, it would still need to reload the shaders, but you'll get no progress bar. You'll only get stutters and some vague notion that shaders are in fact the issue. There's just no way to know how long it will take.

Just as you said. It will need to create new shader cache.
That's why there are some games that do shader cache every time you boot the game up for this very same reason. Annoying but less running around trying to figure out why people stutter with misinformation if it's really stuttering or is it shader cache.
I'm having some serious video stalling and stuttering with a 2080 Super card, i9 9900k cpu, 32 gig ram all ssd. I let the install run to its end including the shading business. I also got attacked by an invisible rat or it was fully invisible in the ground foliage. When I ran into a nearby castle, I spotted it because its invisibility distorted the paving stones of the castle floor. So I killed it by shooting an arrow at the distortion.

The problem wasn't too bad in what I take to be the tutorial dungeon but as soon as I got outside, the game fell apart for me. I'm at default video settings which include lower level settings that I figure would strain the gpu.

Is there a key video setting that may be my issue? Just when I get a box I figure will run anything, Oblivion Remastered comes long... :_)
Originally posted by dryadsdad:
I'm having some serious video stalling and stuttering with a 2080 Super card, i9 9900k cpu, 32 gig ram all ssd. I let the install run to its end including the shading business. I also got attacked by an invisible rat or it was fully invisible in the ground foliage. When I ran into a nearby castle, I spotted it because its invisibility distorted the paving stones of the castle floor. So I killed it by shooting an arrow at the distortion.

The problem wasn't too bad in what I take to be the tutorial dungeon but as soon as I got outside, the game fell apart for me. I'm at default video settings which include lower level settings that I figure would strain the gpu.

Is there a key video setting that may be my issue? Just when I get a box I figure will run anything, Oblivion Remastered comes long... :_)

Well, there could be multiple things.
First thing is if you have your RAM set to it's rated speeds, XMP profile in Bios?

Second thing, what is your resolution? What could possibly be happening is that you're running out of Vram. Set your DLSS to balance or performance or lower your resolution. Especially if you're on a 2k monitor 4k monitor..

Third thing, since I noticed you have an older GPU I recommend trying use frame gen from FSR.
And trust me, it doesn't look that much different from using DLSS. You'll get double the performance. Go turn on FSR3 Balanced and then frame gen.
Last edited by `r0'it^-Alio; Apr 25 @ 3:04pm
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Date Posted: Apr 24 @ 11:00am
Posts: 11