The Elder Scrolls IV: Oblivion Remastered

The Elder Scrolls IV: Oblivion Remastered

View Stats:
Spent some time in master, switched back to expert.
Not entirely sure WHO master was made for, but it's just downright silly to start at that difficulty. The sponges are one thing, but it's the damage they do that is on a whole new level. The first bandit you encounter that has a mace? RIP to you. Mud crabs? Equally as scary lol. I dealt with it for up to halfway through the first ruin you spawn infront of right before the necromancer before it just got old hackin and wackin and slashin with no heals to show for it xD.

Expert feels much better/fairer of an experience overall and enemies go down at a pretty optimal pacing while still keeping things difficult. The reliance on poisons/potions/positioning is still a prominent thing for expert, but for those that weather the storm of master? Good luck.
< >
Showing 1-11 of 11 comments
minisith Apr 24 @ 4:41am 
I tried Master for one rat. Yep nope. I am playing on Expert too.
Originally posted by minisith:
I tried Master for one rat. Yep nope. I am playing on Expert too.

I wanted to give it the fairest chance I could. I started as a nord and am pretty beefy/strong, so it was about 4-5 hits killed a rat. The saving grace for the goblin shaman though was the poison you got moments before xD. It killed him for me.
konon667 Apr 24 @ 4:50am 
Wolves are the real bosses of this game on master. It's nice to see that someone else has also come to the conclusion that playing on an expert is much more enjoyable and reasonable than on a master. I want things to be hard, but not being able to take on two wolves in a fair fight is killing me. I had to play with a bow all the time, and I'm not an archer at all.
Originally posted by konon667:
Wolves are the real bosses of this game on master. It's nice to see that someone else has also come to the conclusion that playing on an expert is much more enjoyable and reasonable than on a master. I want things to be hard, but not being able to take on two wolves in a fair fight is killing me. I had to play with a bow all the time, and I'm not an archer at all.

Twas the axe skeleton that did me in xD. I had to run around the podium away from the bandit ringleader before that and fun/funny as that was, it just wasn't something I wanted to do for "X" amount of skill levels.
rufus_mcgayhee (Banned) Apr 24 @ 4:52am 
lol and here I am dropping it from adept to apprentice.
Originally posted by rufus_mcgayhee:
lol and here I am dropping it from adept to apprentice.

Nothing wrong with that, play for your experience =P.
SCIM Apr 24 @ 5:00am 
I don't see a difference in the difficulties. My summons, followers and commanded enemies kill everything just as fast regardless of if I am on adept or master. Maybe I'd take more damage but nothing has targeted me in combat yet with all my distractions.
konon667 Apr 24 @ 5:20am 
Summons are not affected by the difficulty modifiers only you do. As well as poison damage i believe.
Difficulty Damage Taken Damage Dealt
Novice x0.2 x5.0
Apprentice x0.6 x3.0
Adept x1.0 x1.0
Expert x3.0 x0.6
Master x5.0 x0.2
Originally posted by SCIM:
I don't see a difference in the difficulties. My summons, followers and commanded enemies kill everything just as fast regardless of if I am on adept or master. Maybe I'd take more damage but nothing has targeted me in combat yet with all my distractions.

As Konon explained, the reason you don't see the difference is you aren't actually doing anything. Summons aren't affected =P.
Oh, so then master is like oscuro's oblivion overhaul difficulty. Good to know.
Last edited by Horror Pigeon; Apr 24 @ 5:34am
Adept is : 1x damage taken/dealt
Expert is : 3x damage taken/ 0,6x dealt
Master is : 5x/0,2x

I modded it so master is 1.5x / 0,67x, feels like the sweetspot. Found it on nexus
< >
Showing 1-11 of 11 comments
Per page: 1530 50

Date Posted: Apr 24 @ 4:40am
Posts: 11