The Elder Scrolls IV: Oblivion Remastered

The Elder Scrolls IV: Oblivion Remastered

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Cant Modify Music
In the original game, adding music was pretty easy. You would find the data/music folder, add what you wanted to Dungeon/Explore/Public etc, and the game would usually play it (albeit being 2006/9, you needed to have tracks with some specific bitrate and size requirements.)

In this remaster, I figured it would be the same. I found the music folder buried deep, in `steamapps\common\Oblivion Remastered\OblivionRemastered\Content\Dev\ObvData\Data\Music`. However, adding files to the folders, they don't play in game. Further, removing tracks does nothing either. I removed all dungeon files and added one of my own, and somehow, the original dungeon music files keep playing.

Where else could the game be pulling music from? I don't think this music folder is unused, as I was able to repeat a glitch from the original titles that removes battle music from encounters.
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Showing 1-2 of 2 comments
OblivionRemastered-Windows.pak file
Evader Apr 26 @ 6:17am 
I can watch music files thru 'FModel' but this soft can not replace files in PAK.
PS: I think files in the 'Content\Dev\ObvData\Data\Music' are just decoration. True source is placed in the PAK-file. This way: 'OblivionRemastered/Content/WwiseAudio/Music/music_global_play.uasset'

I'm not sure how this information could be useful to anybody, but I'll leave it here:

{
"Summary": {
"Tag": "00000000",
"PackageFlags": "PKG_Cooked | PKG_UnversionedProperties | PKG_FilterEditorOnly",
"TotalHeaderSize": 2405,
"NameOffset": 52,
"NameCount": 60,
"ImportOffset": 2269,
"ImportCount": 3,
"ExportOffset": 2293,
"ExportCount": 1,
"BulkDataStartOffset": 0,
"FileVersionUE": "DETERMINE_BY_GAME",
"FileVersionLicenseeUE": "VER_LIC_NONE | VER_LIC_NONE",
"CustomVersions": [],
"bUnversioned": true
},
"NameMap": [
"Event/music_global_play.bnk",
"Media/1047548306.wem",
"Media/1050048083.wem",
"Media/1062373016.wem",
"Media/1067010217.wem",
"Media/223598901.wem",
"Media/231494450.wem",
"Media/239303149.wem",
"Media/242540804.wem",
"Media/334627388.wem",
"Media/352054417.wem",
"Media/445510658.wem",
"Media/496000234.wem",
"Media/510851952.wem",
"Media/550799537.wem",
"Media/574798637.wem",
"Media/575181665.wem",
"Media/578530636.wem",
"Media/58019519.wem",
"Media/648817832.wem",
"Media/685215527.wem",
"Media/690626202.wem",
"Media/733932676.wem",
"Media/746531123.wem",
"Media/808577248.wem",
"Media/835347430.wem",
"Media/851836039.wem",
"Media/9241878.wem",
"Media/94831685.wem",
"music\\battle\\battle_battle_01.wav",
"music\\battle\\battle_battle_02.wav",
"music\\battle\\battle_battle_03.wav",
"music\\battle\\battle_battle_04.wav",
"music\\battle\\battle_battle_05.wav",
"music\\battle\\battle_battle_06.wav",
"music\\battle\\battle_battle_07.wav",
"music\\battle\\battle_battle_08.wav",
"music\\dungeon\\dungeon_dungeon_01_v2.wav",
"music\\dungeon\\dungeon_dungeon_02.wav",
"music\\dungeon\\dungeon_dungeon_03.wav",
"music\\dungeon\\dungeon_dungeon_04.wav",
"music\\dungeon\\dungeon_dungeon_05.wav",
"music\\explore\\explore_atmosphere_01.wav",
"music\\explore\\explore_atmosphere_03.wav",
"music\\explore\\explore_atmosphere_04.wav",
"music\\explore\\explore_atmosphere_06.wav",
"music\\explore\\explore_atmosphere_07.wav",
"music\\explore\\explore_atmosphere_08.wav",
"music\\explore\\explore_atmosphere_09.wav",
"music\\public\\public_town_01.wav",
"music\\public\\public_town_02.wav",
"music\\public\\public_town_03.wav",
"music\\public\\public_town_04.wav",
"music\\public\\public_town_05.wav",
"music\\special\\special_death.wav",
"music\\special\\special_success.wav",
"music\\special\\special_tes4title.wav",
"music_global_play",
"SFX",
"/Game/WwiseAudio/Music/music_global_play"
],
"ImportMap": [
{
"ObjectName": "Class'Default__AkAudioEvent'",
"ObjectPath": "/Script/AkAudio"
},
{
"ObjectName": "Class'AkAudioEvent'",
"ObjectPath": "/Script/AkAudio"
},
{
"ObjectName": "Class'/Script/AkAudio'",
"ObjectPath": "/Script/AkAudio"
}
],
"ExportMap": [
{
"ObjectName": "AkAudioEvent'music_global_play'",
"ObjectPath": "/Game/WwiseAudio/Music/music_global_play.0"
}
]
}
Last edited by Evader; Apr 26 @ 6:38am
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Date Posted: Apr 23 @ 6:24am
Posts: 2