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Unreal Engine should have HDR support at a engine level but Bethesda and other devs are too lazy/stupid to configure it.
It usually looks incredibly washed out and horrible... but you do you.
AutoHDR and Nvidia's RTX HDR options usually look better than whatever a movie/game natively offers.
Use in order of what is working for the game. This title seems to be DX12 so go for Special K.
I'll say that the lighting in this game is pretty bad, and I was able to get much better HDR in Skyrim. If you're a wiz with Special K you can get it looking good enough.
Don't bother with native HDR with console commands, you need the customization of Special K to make it look right.
I don't even know what crappy monitor you'd have to be using to think it HDR on OLED looks bad.
I consider myself pretty picky when it comes to displays and my DWF OLED looks ♥♥♥♥♥♥' amazing when the games are set up right.
bUseHDRDisplayOutput=False
HDRDisplayOutputNits=1000
Change the first to True and second to your monitor's max nits.