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Softly bugged, nothing gamebreaking at all (except one invisible wall blocking your path that you can avoid by reloading) unless you are one of those that try to run it on a GTX980 and scream about the game not working.
That is fugged, I just found out Infinite Loadingscreens on cell transition are still a thing as well, basically all the old issues (crashing and freezing) that where a thing in Oblivion are still a thing in this Remaster as well. Not going to lie that is a bit dissapointing.
https://en.uesp.net/wiki/Oblivion:Remastered_Changes#Bugs_Introduced
only difference is now all the crashes are UE5 Crashes (at least for me they are)