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what do you mean why ask? Why comment? I literally feel invincible and its on the there are two easier difficulties?
How can I try it at the start of the game? Would take hours to get to different areas where it might be more difficult? How would I even know where to go to try it?
What is wrong with you?
I mean all that diffculty always does in BGS games is making the enemies bullet sponges and they do more dmg, they don't become smarter or anything.
So do you think if in the first couple of hours in the game I feel completely invincible its worth ramping it up? Or do you think it is just because its the first couple of hours of the game?
Master is 6x dam tedious.
He is asking a valid question and gets a lame reply, he can do whatever he pleases. I agree OP; adept feels like easy mode. I just changed it to expert and kept dying over and over in a certain scene, so I am not sure what to do lol.
Adept is busted. They made it too easy. There will be harder enemies later, but overall, you're not going to struggle for most of Adept. As enemies scale to you, it'll change, but it'll take a long time. Next tier is Expert, and it's significantly harder for some reason. You could give Expert a go, but don't be surprised if you find yourself quickly going back to Adept.
THANK YOU. The exact answer I was looking for. It didn't make any sense no one has even done 1/24th of my HP yet and I am fresh out of the sewers, this is exactly what I wanted to know.
I might try it on the harder difficulty and then go back if it gets too hard later, right now its just too easy to even be enjoyable. Thank you.
They didn't answer the question, their response doesn't even make any sense as I explained.
How can I test the games difficulty settings in different locations to work out what I want to play on? How is that something you can work out easily without playing through most of the game?
Meanwhile, on Adept, it might as well take 50+ hits from enemies to deplete my health bar.
There definitely needs to be adjustments. I had to lower the difficulty, although it does feel more balance but guess I'll grind into the later game and hope there's more of a difficulty curve to it. I do kind of miss the difficulty slider just for this reason.