The Elder Scrolls IV: Oblivion Remastered

The Elder Scrolls IV: Oblivion Remastered

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Game told me I don't have enough logical cores to run the game
However, it ran fine at 2560x1080p at medium settings at 60fps, 45fps was the lowest it went so I can probably bump some stuff up to high and keep it around 30-50fps.

Just posting this so people know that message isn't a death sentence for your hopes of experiencing TES IV: Oblivion Remastered. Just be sure to check your specs anyway and make an informed decision from there.

You can also always buy the game, download it, start it and at the same time start a timer for 1hr 30min so when the timer is up, you can exit the game and refund if the performance was not to your liking.

Just don't spend your 2 hours before the refund window closes in character creation, make a basic character to test the game out!

Happy Gaming!
Last edited by Iron Mal; Apr 23 @ 1:26am
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Showing 1-12 of 12 comments
Iron Mal Apr 23 @ 7:13am 
Bump for PSA.
Literally, you have to upgrade your CPU or you won't play. Simple as that.
Means either you are on a 10 + older system, or your pc is a multimedia pc and not a pc designed for gaming, either way, it's clearly user error.

I get you managed to make it work, but it will be unstable, and most likely crash every X minutes.
Last edited by ★REM★; Apr 23 @ 7:15am
Viper Apr 23 @ 7:16am 
It might crash in the future if you don't have enough threads. If the game is assigning 6 and you only have 4...Crash.
Last edited by Viper; Apr 23 @ 7:16am
Iron Mal Apr 23 @ 9:42am 
Originally posted by ★REM★:
Literally, you have to upgrade your CPU or you won't play. Simple as that.
Means either you are on a 10 + older system, or your pc is a multimedia pc and not a pc designed for gaming, either way, it's clearly user error.

I get you managed to make it work, but it will be unstable, and most likely crash every X minutes.

I have played for 4 hours straight, no crashes so this so far is untrue.
Iron Mal Apr 23 @ 9:42am 
Originally posted by Viper:
It might crash in the future if you don't have enough threads. If the game is assigning 6 and you only have 4...Crash.

4 hours in and have not crashed once, funny part is Ive seen others with better CPUs crashing within the first hour.
Photonboy Apr 23 @ 10:14am 
You COULD mention the CPU you have. I clicked your profile but didn't see your specs.

The minimum they mention is an i7-6800K I believe which is a 6c/12t CPU.

I'm guessing you have a 4c/8t CPU like an older i7 Intel? Or maybe an old 4c/4t like the i5-4670K?
Last edited by Photonboy; Apr 23 @ 10:15am
Ysmired Apr 23 @ 10:26am 
I'm playing on a i7-4790k and after figuring this out it works like a champ.
Click OK and ignore it.
If it crashes during the loadscreen then delete the contents of your \Documents\My Games\Oblivion Remastered\Saved folder, but watch out not the SaveGames folder!!!
For whatever reason this alone fixed my crashes completely.
If this doesn't help, look it up on youtube how to flush your GPU's shader cache.
Then try loading in with the lowest graphics settings because once the CPU has dealt with the initial loadings you can set graphics to much higher as the GPU takes over the fight.
Photonboy Apr 23 @ 10:39am 
Yep, going to be some buginess for a while.

There's also going to be a PCGAMINGWIKI page related to this but a lot of these bugs should get sorted out in the next month.

Keep in mind the BOTTLENECK isn't going to jump over to the GPU necessarily just because you've chosen higher settings and/or resolution. That's kind of a myth, especially with a modern game engine that tends to hit the CPU harder but it really VARIES a lot depending on settings and the relative difference between the CPU and GPU.

The ideal way to test the CPU bottleneck is this:

a) In NVidia Control Panel (or AMD equivalent) set the game to "Prefer Maximum Performance" so that your GPU frequency is locked to maximum

(otherwise, the GPU could drop to, say, 80% of its maximum frequency and then report, say 60% usage but you'd actually be at closer to 48% usage (.8 x .6).)

b) Monitor the GPU Usage (and frequency to be sure) while in the game (I use ALT-R to use the NVidia App)

c) If the GPU usage is near 100% and the frequency is close to max you have a CPU bottleneck

d) If the GPU usage is, say, 80%, at max frequency (and no FPS cap) then you'd want a CPU that's at least 25% faster per core

That's oversimplified but you get the idea. And the bottleneck can even jump back and forth between CPU and GPU depending on what's going on.

ANYWAY, monitoring GPU usage is the best way to figure out if a better CPU would help.

Monitoring the "CPU Usage" is mostly pointless because usually a game can't use all of the cores anyway. So "60%" CPU usage may or may not be a CPU bottleneck.
Last edited by Photonboy; Apr 23 @ 10:41am
Iron Mal Apr 23 @ 11:25am 
Originally posted by Photonboy:
You COULD mention the CPU you have. I clicked your profile but didn't see your specs.

The minimum they mention is an i7-6800K I believe which is a 6c/12t CPU.

I'm guessing you have a 4c/8t CPU like an older i7 Intel? Or maybe an old 4c/4t like the i5-4670K?

Yeah forgot to mention my cpu, sorry. Intel i5 7600
Photonboy Apr 23 @ 11:38am 
Originally posted by Iron Mal:
Originally posted by Photonboy:
You COULD mention the CPU you have. I clicked your profile but didn't see your specs.

The minimum they mention is an i7-6800K I believe which is a 6c/12t CPU.

I'm guessing you have a 4c/8t CPU like an older i7 Intel? Or maybe an old 4c/4t like the i5-4670K?

Yeah forgot to mention my cpu, sorry. Intel i5 7600

Okay, that's got only FOUR cores and no hyperthreading (4c/4t). I suspect the game looks for SIX hardware threads minimum. So a 4c/8t, or a 6c/6t cpu likely.

Update: I mean six "logical" threads
Last edited by Photonboy; Apr 23 @ 11:45am
darkholyPL Apr 23 @ 11:41am 
Tell the game to play on your irrational cores.
My PC has 8 logical processors, and it still popped up saying that I only have 4, not sure what’s causing it but game is working okay
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Date Posted: Apr 23 @ 12:36am
Posts: 12