The Elder Scrolls IV: Oblivion Remastered

The Elder Scrolls IV: Oblivion Remastered

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Oblivion Remastered is a broken product
See title. Just look around. Too many players are running into the exact same crashes and reproducible issues.

It seems centered on NVIDIA hardware. Did you people even test this on NVIDIA hardware, or is this intentional since Microsoft is an "AMD shop"?

Maybe stop releasing broken trash like a profiteering glutton onto a loyal customer base who grew up when you actually made good games.

This software is demonstrably broken and constantly crashing. Where's the day one patch? Fix your broken ♥♥♥♥.
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Showing 1-15 of 32 comments
fuze Apr 22 @ 7:58pm 
Cope harder buddy
LCD Apr 22 @ 8:02pm 
amd > nvidia.
keyvin Apr 22 @ 8:02pm 
Ohhh the turn tables. Now I've got working games AND 30% better raster.
works just fine on my amd gpu, sounds to me like a skill issue :)
Seismik Apr 22 @ 8:04pm 
4090/13900k, nonstop UE5 error crashes and takes 6 tries to even launch. Super disappointing. ♥♥♥♥ unreal engine
cresano1 Apr 22 @ 8:04pm 
Originally posted by Poltergeist:
See title. Just look around. Too many players are running into the exact same crashes and reproducible issues.

It seems centered on NVIDIA hardware. Did you people even test this on NVIDIA hardware, or is this intentional since Microsoft is an "AMD shop"?

Maybe stop releasing broken trash like a profiteering glutton onto a loyal customer base who grew up when you actually made good games.

This software is demonstrably broken and constantly crashing. Where's the day one patch? Fix your broken ♥♥♥♥.

Working just fine on my 4080 Super, me thinks your just too low budget for this game
Last edited by cresano1; Apr 22 @ 8:18pm
I crashed 38 mins in with the same error crash error I was getting in stalker 2 . I guess UE5 games hate my system except silent hill 2 remake never crashed once on that one . UE5 is just a trash engine. I absolutely love oblivion, and I hate all the issues going on with this game. Bethesda+UE5 was a red flag, but still jumped the gun anyways.

I7-14700K
RTX 4090
46GB DDR5
Last edited by [OCN] John Wick ~ Rabbit; Apr 22 @ 8:07pm
doesn't work for me but I don't own the game yet (but I will buy it to support Bethesda and American company and my President Donald Trump's effort to revitalize the gaming economy)
cresano1 Apr 22 @ 8:09pm 
2
Originally posted by Seismik:
4090/13900k, nonstop UE5 error crashes and takes 6 tries to even launch. Super disappointing. ♥♥♥♥ unreal engine


Originally posted by OCN John Wick ~ Rabbit:
I crashed 38 mins in with the same error crash error I was getting in stalker 2 . I guess UE5 games ain’t my system except silent hill 2 remake never crashes once on that one . UE5 is just a trash engine. I absolutely love oblivion, and I hate all the issues going on with this game.

I7-14700K
RTX 4090
46GB DDR5


The issue isn't the game, it's your processor. 13th and 14th Gen Intel processors are flawed. They have issues decompressing the texture files that gets sent to the gpu. In particular, it has issues with Oodle Compression technology which UE5 uses. Here is a statement from the makers of Oodle -

"Intel Processor Instability Causing Oodle Decompression Failures

There is a confirmed hardware problem affecting 13th and 14th generation Intel Core processors (13xxx and 14xxx series) that manifests as general system instability and causes, among other things, Oodle Data decompression failures and crashes in games built with Unreal.

When starting an Unreal Engine-based game, the most common failure is of this type:

DecompressShader(): Could not decompress shader (GetShaderCompressionFormat=Oodle)

However, this problem does not only affect Oodle, and machines that suffer from this instability will also exhibit failures in standard benchmark and stress test programs. Any programs which heavily use the processor on many threads may cause crashes or unpredictable behavior. There have been crashes seen in Adobe Premiere, RealBench, CineBench, Prime95, Handbrake, Visual Studio, and more. This problem can also show up as a GPU error message, such as spurious "out of video memory" errors, even though it is caused by the CPU.

The root cause is now confirmed by Intel to be rapid aging of clock signal circuitry in the chip due to a confluence of several other issues. This is actual physical wear of the chip itself, and once this deterioration has occurred, it is sadly irreversible.
AMD processors have no issues with this."
Last edited by cresano1; Apr 22 @ 8:13pm
keyvin Apr 22 @ 8:11pm 
Originally posted by cresano1:
Originally posted by Seismik:
4090/13900k, nonstop UE5 error crashes and takes 6 tries to even launch. Super disappointing. ♥♥♥♥ unreal engine


Originally posted by OCN John Wick ~ Rabbit:
I crashed 38 mins in with the same error crash error I was getting in stalker 2 . I guess UE5 games ain’t my system except silent hill 2 remake never crashes once on that one . UE5 is just a trash engine. I absolutely love oblivion, and I hate all the issues going on with this game.

I7-14700K
RTX 4090
46GB DDR5


The issue isn't the game, it's your processor. 13th and 14th Gen Intel processors are flawed. They have issues decompressing the texture files that gets sent to the gpu. In particular, it has issues with Oodle Compression technology which UE5 uses. AMD processors have no issues with this.

Is there a registry tweak/workaround?
cresano1 Apr 22 @ 8:17pm 
Originally posted by keyvin:

Is there a registry tweak/workaround?

Unfortunately no, once the issues start showing up, it's usually because the damage to the processor has already occured. I updated my post with a statement from Oodle. You might have to replace your processor (intel has extended the warranty by two years last I heard because of this issue) After that, you need to make sure you're running the latest version of your Bios, and try not to go heavy on the overclocking (if that's something that you do)
Originally posted by keyvin:
Originally posted by cresano1:





The issue isn't the game, it's your processor. 13th and 14th Gen Intel processors are flawed. They have issues decompressing the texture files that gets sent to the gpu. In particular, it has issues with Oodle Compression technology which UE5 uses. AMD processors have no issues with this.

Is there a registry tweak/workaround?

If you read the statement from Epic Games / Oodle that was linked; the specific issue affecting 13th and 14th Gen Intel processors that causes these crashes is due to physical wear on the chip.

The Windows Registry just stores configuration details. You cannot fix the physical damage to the chips or mitigate the consequences once the symptoms of the damage manifest. You can only replace your hardware.
Travis Apr 22 @ 8:40pm 
Originally posted by cresano1:
Originally posted by Seismik:
4090/13900k, nonstop UE5 error crashes and takes 6 tries to even launch. Super disappointing. ♥♥♥♥ unreal engine


Originally posted by OCN John Wick ~ Rabbit:
I crashed 38 mins in with the same error crash error I was getting in stalker 2 . I guess UE5 games ain’t my system except silent hill 2 remake never crashes once on that one . UE5 is just a trash engine. I absolutely love oblivion, and I hate all the issues going on with this game.

I7-14700K
RTX 4090
46GB DDR5


The issue isn't the game, it's your processor. 13th and 14th Gen Intel processors are flawed. They have issues decompressing the texture files that gets sent to the gpu. In particular, it has issues with Oodle Compression technology which UE5 uses. Here is a statement from the makers of Oodle -

"Intel Processor Instability Causing Oodle Decompression Failures

There is a confirmed hardware problem affecting 13th and 14th generation Intel Core processors (13xxx and 14xxx series) that manifests as general system instability and causes, among other things, Oodle Data decompression failures and crashes in games built with Unreal.

When starting an Unreal Engine-based game, the most common failure is of this type:

DecompressShader(): Could not decompress shader (GetShaderCompressionFormat=Oodle)

However, this problem does not only affect Oodle, and machines that suffer from this instability will also exhibit failures in standard benchmark and stress test programs. Any programs which heavily use the processor on many threads may cause crashes or unpredictable behavior. There have been crashes seen in Adobe Premiere, RealBench, CineBench, Prime95, Handbrake, Visual Studio, and more. This problem can also show up as a GPU error message, such as spurious "out of video memory" errors, even though it is caused by the CPU.

The root cause is now confirmed by Intel to be rapid aging of clock signal circuitry in the chip due to a confluence of several other issues. This is actual physical wear of the chip itself, and once this deterioration has occurred, it is sadly irreversible.
AMD processors have no issues with this."

I can attest to no issues with an AMD Processor. I'm running similar specs:

RTX 4090
64GB DDR5 I'm assuming 46 was a typo?
Ryzen 7800X3D

I'm about 7 hours in and so far the game is running fine if only a bit framey with the settings maxed. With maxed settings including Ultra Lumen settings and frame gen off I was seeing drops into the 30's in exterior cells in UW 1440p. Turning on frame gen fixed it but sadly introduced some screen tearing. Only crash I experienced technically wasn't even a crash. I had a single infinite loading screen where I had to kill the game from the taskbar. Other than that no real issues. Definitely seems to be an Intel issue.
ThotsBContagious (Banned) Apr 22 @ 8:44pm 
Originally posted by LCD:
amd > nvidia.
fr, nvidia shovels unneeded slop into their drivers and people go
"oh wow features I dont need that slogs down my gpu"
Last edited by ThotsBContagious; Apr 22 @ 8:45pm
Tubera Apr 22 @ 9:33pm 
I haven't had one crash yet. Hint: Don't use crappy Windows.
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Date Posted: Apr 22 @ 7:57pm
Posts: 32