The Elder Scrolls IV: Oblivion Remastered

The Elder Scrolls IV: Oblivion Remastered

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Arpenia Fightets guild quest bug, hard locked
Has anyone got to the Azani Blackheart quest only for the last room of Arpenia to have a non cleansable, unavoidable, poison trap that dosent let them complete the quest?
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Showing 1-10 of 10 comments
Granite Apr 22 @ 8:36pm 
I am not at that quest, but I ran into a similar situation in a dungeon where I opened a poison trap room and I could not rid myself of the poison. If I went through a door it stopped, but returning back through that door would re-trigger the infinite poison.
Minato Apr 23 @ 12:58am 
Bro did u find a fix to this? Just got there and I swear theres nothing you can do
Last edited by Minato; Apr 23 @ 1:11am
Granite Apr 23 @ 7:10am 
I went through a different door/area where the poison effect wasn't infinite and saved. I quit to desktop, then re-loaded. After going back through the door into that area, I wasn't poisoned. Seemed fine. I was able to avoid the area with the poison trap the second time so that worked for me. If you can't avoid it, not sure what you can do other than moving quickly to a different area and then saving/exiting/reloading?
Sunday.exe Apr 23 @ 12:43pm 
Originally posted by Minato:
Bro did u find a fix to this? Just got there and I swear theres nothing you can do
I just had to quickly run all the way out of the ruin, seems like it's locked to that instance. I just healed myself through it until the quest was completed and mordryn took the to atatar
JMUD Apr 27 @ 3:06pm 
You don't actually have to clear the ruin of enemies at all.
https://images.uesp.net/1/1c/OB-Map-Arpenia.jpg
You need to go to the location marked M on the map to trigger Modryn talking to you.
Last edited by JMUD; Apr 27 @ 3:14pm
黒い雨 Apr 29 @ 10:03pm 
how do we get this bug reported so it can be looked at and fixed? Its quite detrimental to someone's play through when they get hit with invisible poison gas that cant be cured or taken off unless you leave the dungeon entirely.

I recently came across this and its been utterly infuriating.
Last edited by 黒い雨; Apr 29 @ 10:03pm
Kropt May 1 @ 9:51am 
I'm having this same problem. I ran outside and waited for 24 hours and went back in. The entire dungeon is full of poison now and I can't complete the quest.
This is a bug in the original game that they apparently just left in place. If you are currently permanent poisoned you can save the game, exit to the main menu and the load your save/continue. That will clear the poison. Then walk to the point on the map JMUD mentions to trigger Modryn's speech. You'll then move on to another dungeon with him.
Also ran across this problem, can’t continue the fighters Guild now because of the gas infinitely damaging me
EUTHANIZE May 17 @ 12:22am 
You're only meant to go to the room with the ground initiated spike trap:

https://www.youtube.com/watch?v=ESCghd6AGgI&ab_channel=PerfectParadox

If you wander here you will die once you hit the bridge with the axe traps.
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