The Elder Scrolls IV: Oblivion Remastered

The Elder Scrolls IV: Oblivion Remastered

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FSR Frame Gen
FSR Frame Gen breaks FPS cap. I turn off frame get and set it to 120 FPS with FSR Quality and it sticks. I turn on Frame Gen and it just ignores the cap. Just a heads up if anyone else is running into this issue, the only work around I could think of is using something like Rivatuner.
25.4.1
AMD Radeon RX 7900 XTX
AMD Ryzen 7 7800X3D
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Showing 1-9 of 9 comments
????????????????? Frame cap is your native frame not frame gen frames
Originally posted by Behold... My Name:
FSR Frame Gen breaks FPS cap. I turn off frame get and set it to 120 FPS with FSR Quality and it sticks. I turn on Frame Gen and it just ignores the cap. Just a heads up if anyone else is running into this issue, the only work around I could think of is using something like Rivatuner.
25.4.1
AMD Radeon RX 7900 XTX
AMD Ryzen 7 7800X3D
1- Why are you using frame generation and frame cap at the same time? Frame generation is meant to be used if you're having trouble to get a fluid amount of frames, I doubt you can't play well with a rx7900xtx and R7 7800x3d.
2- Frame generation works (outside) the game. Like the user above says you're only setting the cap for your native generated frames.
Originally posted by Konjiki no Inazuma:
Originally posted by Behold... My Name:
FSR Frame Gen breaks FPS cap. I turn off frame get and set it to 120 FPS with FSR Quality and it sticks. I turn on Frame Gen and it just ignores the cap. Just a heads up if anyone else is running into this issue, the only work around I could think of is using something like Rivatuner.
25.4.1
AMD Radeon RX 7900 XTX
AMD Ryzen 7 7800X3D
1- Why are you using frame generation and frame cap at the same time? Frame generation is meant to be used if you're having trouble to get a fluid amount of frames, I doubt you can't play well with a rx7900xtx and R7 7800x3d.
2- Frame generation works (outside) the game. Like the user above says you're only setting the cap for your native generated frames.
I was hoping to use frame gen to get a high refresh rate experience while not using upscaling without exceeding 120 FPS. For now I'm using FSR quality and the 120 fps cap. I understand the confusion. Without frame gen or upscaling I bounce around 60 to 100 FPS and it introduces stuttering and flickering on my display. Maybe I will try lowering my refresh rate to eliminate the flickering, later in the day.
Originally posted by Plastic Love:
????????????????? Frame cap is your native frame not frame gen frames
That makes sense. I'll try capping at 60 later, and see if that keeps it at 120 FPS.
Frame gen ignores your FPS cap. This is normal and is how it's supposed to work.

The FPS cap is still in effect so the native framerate still won't go over 120 so there is a cap on the frame gen framerate. Cap your fps at 60 or 30 and you'll see that the framegen FPS won't be as high as when you cap it at 120.
Originally posted by Darkrayne:
Frame gen ignores your FPS cap. This is normal and is how it's supposed to work.

The FPS cap is still in effect so the native framerate still won't go over 120 so there is a cap on the frame gen framerate. Cap your fps at 60 or 30 and you'll see that the framegen FPS won't be as high as when you cap it at 120.
Sweet. I'll try this in an hour when I get back home.
Thank you for your answers. You have been wonderful ❤️
Originally posted by Behold... My Name:
Originally posted by Konjiki no Inazuma:
1- Why are you using frame generation and frame cap at the same time? Frame generation is meant to be used if you're having trouble to get a fluid amount of frames, I doubt you can't play well with a rx7900xtx and R7 7800x3d.
2- Frame generation works (outside) the game. Like the user above says you're only setting the cap for your native generated frames.
I was hoping to use frame gen to get a high refresh rate experience while not using upscaling without exceeding 120 FPS. For now I'm using FSR quality and the 120 fps cap. I understand the confusion. Without frame gen or upscaling I bounce around 60 to 100 FPS and it introduces stuttering and flickering on my display. Maybe I will try lowering my refresh rate to eliminate the flickering, later in the day.
Well, unreal engine 5 is trash... Every game developed with it works horrible, a ryzen 7 7800x3d and a rx 7900xtx should be enough to play anything (without raytracing) without any troubles at 120fps. By the way, the frame generation isn't true performance, the game keeps running the same but with interpolated frames, artifacts and latency. Imagine games being optimized instead of depending from upscalers and fake frames.
Last edited by Konjiki no Inazuma; Apr 23 @ 6:15pm
Originally posted by Behold... My Name:
Originally posted by Plastic Love:
????????????????? Frame cap is your native frame not frame gen frames
That makes sense. I'll try capping at 60 later, and see if that keeps it at 120 FPS.
By the way, why do you want to cap the game at 120fps? Frame generation breaks V-sync.
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Date Posted: Apr 22 @ 6:36pm
Posts: 9