The Elder Scrolls IV: Oblivion Remastered

The Elder Scrolls IV: Oblivion Remastered

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Oblivion on UE5 looks great, Virtuos needs to optimize it
Virtuos is also the studio that worked on Outer Worlds: Spacer's Choice Edition which shipped with abysmal performance and was patched.

Hopefully, it gets patched up by the developer, and a shader compilation prepass, so we don't stutter in game. This is all on the developer not UE5, they shipped unoptimized game code and no shader precompilation.

In the meantime, lowering Ultra Visibility to High helped outdoors.
最后由 PaleBlueDot 编辑于; 4 月 22 日 下午 5:28
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正在显示第 16 - 19 条,共 19 条留言
patrick68794 (已封禁) 4 月 22 日 下午 6:10 
引用自 Green1
引用自 Luke
Stuttering is just part of the Unreal Engine 5 unfortunately. I don’t think they’ll ever fully fix it. I’m running a 4090 and a 9800X3D, and it’s still a stutter fest. Not unplayable by any means. I’ve definitely seen worse, but it’s frustrating.
I know people have issues with stutter. It's evident in all the posts in new unreal games but I've never experienced it once. I'd like to know what the common denominator is with those that suffer. This isn't a snide comment it's an Honest Question?
The common denominator is being somewhat observant
Explicable 4 月 22 日 下午 6:10 
引用自 Green1
引用自 Luke
Stuttering is just part of the Unreal Engine 5 unfortunately. I don’t think they’ll ever fully fix it. I’m running a 4090 and a 9800X3D, and it’s still a stutter fest. Not unplayable by any means. I’ve definitely seen worse, but it’s frustrating.
I know people have issues with stutter. It's evident in all the posts in new unreal games but I've never experienced it once. I'd like to know what the common denominator is with those that suffer. This isn't a snide comment it's an Honest Question?

Tends to be people without very high performance (single core) cpus. Lots of people run UE5 games with a mid to low range CPU and a medium-high range GPU and then are shocked it doesn't run well. UE5 is very demanding on individual threads.
Lad99 4 月 30 日 上午 4:26 
引用自 SomethingCoolBro
引用自 Luke
Stuttering is just part of the Unreal Engine 5 unfortunately. I don’t think they’ll ever fully fix it. I’m running a 4090 and a 9800X3D, and it’s still a stutter fest. Not unplayable by any means. I’ve definitely seen worse, but it’s frustrating.

There is no UE5 engine stuttering problem, that's just a meme from people with poor rigs: and specs mean nothing if your temps are throttling you.

What engine would you prefer they use instead? Unity? Godot? Game Maker? An in-house engine you say? Oh, good point, game engines are so notoriously easy to make. :P

I have a 4090 and a very strong cooling setup, I don't expect everyone to have the same buttery-smooth performance as me. But I'm seeing a lot of UE5 hate, which I think is just people lying about how good their PCs are.

I've been watching streamers play with 180 FPS and I just can't see a single stutter.

UE5 is an amazing engine, I think it's probably some rig envy. There's no stuttering problem, there's just poor rigs.
I doubt it's just a meme but even if it was, the game still has the win 64 shipping crash, broken Candlelight spells, things like Countess Narina Carvain having no thighs randomly, a boulder with half it's texture and collision missing. It's obvious that NO ONE at Virtuous actually did a playthrough. You can experience all of this within 2 hours.
Black Mage 4 月 30 日 上午 4:58 
引用自 SomethingCoolBro
The game has a shader compilation at the start... did you miss it?
Except it does absolutely f* all.
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发帖日期: 4 月 22 日 下午 5:26
回复数: 19