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Thanks for letting me know. My personal favorite aspect from Oblivion was being able to cast spells at will even with a weapon in hand. I guess I am going punchy wizard!
But if the leveling system is still awful, I am going to wait for mods, or just not touch this again...
I think it is, they showed off the quest to obtain Chillrend, and they mention the Orges being a specific level variant or normal Ogres. However, that might just be that quest, but even if it is, Skyrim's scaling had a cap, you will never see a Bandit in deadric armor, most wear fur even at the highest level, only Chiefs wear heavy armor, and even then it's only Carved Nordic at the best, weaker than Orcish.
Garbage. Do not buy.
Refunded.
The silly Internet arguments will be better than the actual game.
You can legitimately softlock yourself in Oblivion if you don't thoroughly plan your late game build because enemy defense outscales you very very fast. Even a very well tuned character will basically do no damage to late game enemies. So the name of the game is making sure you can still actually kill them by the time the world difficulty jumps, if not then you can only reload.
The problem isn't that enemies scale, it's that the scaling is very poorly implemented.
Each level, you have 12 points to spend as attributes increases, instead of having points in each attributes relative to the skills you increase during that level.
Since they improved this (which was one of the big complains of people spending hundred of hours on the game), they may have changed the level scaling as well.
After playing all last night I would rather it be reverted. I am levelling WAY faster than I have any right to. Minor skills now also add XP to your progress to next level not just your major. While in a single Ayliad ruin I went in from being freshly levelled, to getting the icon to level up, finished the dungeon, slept, levelled, and had a second level waiting. It was not a big dungeon by any means but levelling from 3 to 5 in one go seems too much.
Every X skill increases (major + minor, not sure of the total number) you level up
When you level up you get 12 stat points to distribute between 3 stats. So you can boost two stats by 5 and another by 2, or 5/4/3, or 4/4/4.
So you no longer need to keep a spreadsheet and level up x amount of minor skills to get the most benefit of a level up like in OG Oblivion.
Adept is now what master was at level 1.
It seems horrible.
I highly recommend Enderal to anyone. It's a profound story that had me thinking for days after completion. Glad you brought it up, it doesn't get enough attention these days. I liked it more than Skyrim.
Umbra was static, it was always the strongest it could be. The only difference in the Umbra gear was her armor, which was weaker and less durable if you got it before level 15.
However, it's almost guaranteed to be the same where many items are leveled, and it's easy to check yourself. Using the help command in the console, search for a normally leveled item, like Chillrend. I'd make a save to revert to, just in case they decided to block achievements this time around with console commands.
I'll just level up first to be sure for the other items
And yes, the console has a prompt about warning you about blocking achievements if you use it.