The Elder Scrolls IV: Oblivion Remastered

The Elder Scrolls IV: Oblivion Remastered

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120 BPM Apr 22 @ 3:35pm
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Performance is terrible
Stuttering at all times when traversing outside . No matter GPU/CPU usage or settings, it is still there. Just what the ♥♥♥♥ were they thinking with this ♥♥♥♥♥♥♥♥ engine

Update: Maybe now that DF made a video about it proving you wrong, all the misguided bethesda fanboys will finally calm down
Last edited by 120 BPM; Apr 26 @ 2:29pm
Originally posted by Dplanet:
Digital Foundry :
"Oblivion Remastered PC : Impressive Remastering, Dire Performance Problems'

https://youtu.be/p0rCA1vpgSw?si=RiGwJUc587WsTHAD
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Showing 211-225 of 1,151 comments
Bony Apr 23 @ 5:14am 
I tried
https://www.nexusmods.com/oblivionremastered/mods/35?tab=description
(replace engine.ini in mydocuments/my games)
and the stutter is gone. Which shows, its an optimization problem and not your rig.
It still feels a little bit sluggish, but its WAAAAAAY better then before.
Originally posted by Ralph Pootawn:
3060 12gb here. 60 FPS with decent settings in the tutorial but the moment you leave and get to the open world, it ♥♥♥♥♥ the bed. bringing me down to 30-40 FPS. Setting everything to the LOWEST setting nets me 5 additional FPS. WOW SO MUCH.

What CPU, RAM and monitor do you have?

Because I have a 3060 12gb and play at 1080p, high settings with balanced DLSS on and I have 50-60fps when outdoors in the world. Weird you'd get 30-40 or 35-45 (with lowest settings).


Do you have less ram, weaker CPU or playing at higher than 1080p?
Originally posted by Snark:
It's time you guys got new GPUs. So many gamers rocking old and crappy hardware and expect top tier performance from new titles. If you don't want to upgrade, go back to playing games from 2010.


I have a 4090 and a 9800x3d and I’m playing on a 1440p oled with performance issues, so what’s your masterful recommendation now?
Riaktion Apr 23 @ 5:25am 
Hello, just thought I'd share my experiences on this, however TLDR would be to use DLSS balanced at sharpness 50.

I am running an i9 11900k, 4080 Super and 32GB of DDR 4 RAM. I am running the game at ultra everything, including hardware lumen RT at high and I play at 3440 x 1440 Ultrawide resolution.

Like a lot of other people. I was getting excellent frame rates indoors, however outdoors was all over the show, anywhere between 50 and 90, but most often dipping below 60 and certainly inconsistent enough to get stutters and that "laggy" feeling.

Now as you'd expect with my specs and desire to run on ultra, the power of DLSS and Frame Generation is fully required to get decent frame rates, and I was no different having it all turned on with DLSS at Quality, which for most games is usually more than fine, having the desired effect.

However as already described I was having FPS issues outdoors despite this, and of course experimented with lowering the settings, locking frame rates and per someone elses advice in this thread, switching to FSR instead of DLSS... which of course being an NVIDIA card owner seemed a little counter intuitive to me, but tried it nonetheless.

However long story short, the thing that fixed it all, even with ultra graphic setting and hardware lumen RT at high, was reducing the DLSS from Quality, to Balanced.

Obviously you would expect there to be an improvement in frame rates in doing that, but... the amount of improvement and how smooth it now is, seems more than what you would expect, at least in my experience when playing with setting in countless other games over the years.

So I can't obviously say for sure, but I wonder if the quality setting for DLSS in the current build of the game isn't being implemented properly, or if there is an issue with it? Maybe.

Obviously this settings change worked for me, hopefully ti works for you, and I would recommend anyone having the same issues as me, with a similar rig and desires to play on max everything, to move down to balanced DLSS and see if it had the same impact it has on my experience. Worth a try right?

I certainly hope it helps, and perhaps if I am right and DLSS Quality is broken in some way, we'll see a patch note about it in the future or a driver update or something.

Oh and as someone who isn't used to using balanced DLSS (maybe like you are?), I popped the sharpness up to 50, to combat some of that DLSS blurriness you sometimes detect at the lower levels.

Hope this helps!
Last edited by Riaktion; Apr 23 @ 5:27am
Khloros Apr 23 @ 5:26am 
Well, its using unreal so there is your problem.

I wish more people would realize how crap Unreal 5 is, and how the sooner people get rid of it for an actual good engine the better.
Stavvy Apr 23 @ 5:26am 
4080 and 14gen i9 - I've had one crash (expected tbh) but other than that the game's been SMOOTH. Might be your rig.
Torgrim Apr 23 @ 5:37am 
Might be driver issues, I had aprils nvidia drivers and they gave me headake so I re rolled back to mars and it was way smoother.
4070 card mix of high and ultra setting 1440p DLAA, RT low getting 70+ fps outside 110+ inside, althou I suspect a memory leak beacuse fps slows down more you play.
Last edited by Torgrim; Apr 23 @ 5:38am
The game stutters in the exact same places. Exactly like every other game made with this poor engine. It's loading and streaming stutter. There's absolutely nothing we can do about it. They can't fix it as it is how the engine works.

For me any open world stutter is unplayable. 25-35 fps outside at 4k native on a 7900 xtx is also unacceptable.
FIo Apr 23 @ 6:03am 
Hello,

My PC: Intel i7 9700 (old), 32GB DDR4 2666 (not the fastest), first-generation RTX 4070, and the game is installed on a SATA SSD.

After several attempts, the hardware RTX is broken! Disable it and use software ray tracing. Personally, I maintain a constant 60 FPS at 1440p in ultra with DLSS quality without frame generation.

Does the game lack optimization? Yes, I think it could run better, but I expected worse.
Funny enough, the game runs fine for me, heck I can run the game on ultra with zero issues other then the menu taking a few extra seconds to come up, I don't even have the setup like most people here do. I have a i7 9800K overclocked and a 3060ti also overclocked with 32gbs of ram. I have low fps on ultra yes, some points it would stutter but the game I feel was still playable for me, but suddenly ill find myself crashing out of no where, could be just walking along and swinging swords with zero stutter then suddenly freezes and crash window comes up, hell even when I walked away and paused the game in the inventory menu the game crashed when I came back. Then I said ok ill tone it down to high settings. Same problem accept I got slightly better fps, kept crashing out of no where. Ok so then I tried medium, got better fps but it would still just randomly crash, maybe slightly less. The game is un optimized clearly.
Last edited by SkumleBones; Apr 23 @ 6:06am
It's using the core Bethesda engine. I love their games. But, all of them run poorly. I wish they would switch engines or something.
Originally posted by Torgrim:
Might be driver issues, I had aprils nvidia drivers and they gave me headake so I re rolled back to mars and it was way smoother.
4070 card mix of high and ultra setting 1440p DLAA, RT low getting 70+ fps outside 110+ inside, althou I suspect a memory leak beacuse fps slows down more you play.

The current Nvidia driver is cancer. It has a bug that prevents temp and voltage sensor reading after PC wakes from sleep. So I was crashing because my fans won't turn on (GPU overheat) and the performances were garbage because of the wrong voltage reading.

The hotfix seems to fix that ==> https://www.nvidia.com/en-us/geforce/forums/game-ready-drivers/13/563719/announcing-geforce-hotfix-driver-57615-released-42/
Last edited by The Moustik; Apr 23 @ 6:20am
Yeah I'm super disappointed too... I don't have anything overly fancy either but not old, it's just their choice in the engine...
Originally posted by 120 BPM:
Originally posted by Azyle:
Runs great for me so far with a 4070Ti and 5800x.
Have you gotten a horse yet and started venturing in the wilderness? My CPU is stronger than yours and its definitely noticeable
this is when i started seeing the hitches. still playable but i know my AMD brothers are struggling right now
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