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Nah it’s DLSS. Stalker 2 also runs like absolute dog. However I don’t get screen tearing on that using FG.
Well turning it on and using quality Dlss gives me over 100fps most of the time. I also turned vsync off and uncapped the frame rate and it still happens.
I had this issue with the Indiana Jones game too until recently with the latest nvidia driver (which is getting a lot flak lately for being really buggy). It didn’t happen when the game came out and I was on the driver that had the optimisations for it. Once upgraded to a newer version it started happening. Until the most recent one. So I’m not sure if it’s the driver or the game. There’s not been a driver update for this game yet
Nah it’s definitely tearing. I can see visible horizontal lines appearing when moving around. I know what screen tearing looks like.
Force Vsync on in Nvidia settings for OblivionRemastered.exe.
Lowered my 4K monitor from 240hz to 120hz.
In game, disabled vsync and set frame rate to uncapped.
I have everything set to ultra, DLSS Balanced, and using lumen RT hardware.
Completely got rid of that jarring and annoying tearing, and runs really smooth 120FPS indoors and 90-100FPS outdoors (4090 & 7950x).
Gsync yes.
Was getting tearing/artifacting even with that before forcing vsync on 120hz.
Will give this a try. I’ve seen a few comments on various websites relating to this question with the same advice. It’s a bit stupid having to go through these hoops since nvidia (to my knowledge) never told us this is what you need to do to get rid of it.
Not only that but when FG first came out I never had this problem. It’s only until games released late last year and this year that it’s become a problem.
Also tried limiting the frame rate to 98fps. Using rivatuner its telling me that its basically ignoring it and going up and down from 98 to 100. So this isnt working.
I'm wondering if these driver side settings are conflicting with the game somehow.
EDIT: I found the cfg file to manually change the in game frame rate cap and enable vsync. Both of these settings do not work in this game. The game just ignores vsync enabled, and also the frame rate cap. Even below 100fps (which is my monitors refresh rate) I still get visible tearing on screen.
Yeah the fix is to enable vsync and set frame rate cap just below screen refresh rate in the nvidia driver settings (I did it in global).
But like you say, for me this sends CPU usage to 100% while the game first loads and for a minute or so of gameplay after. It does settle down but doesn't fill me with confidence, lol!
It's known that FrameGen causes some Tearing and some Ghosting. Perfectly normal.
If you don't like it, disable it, simple as that. I still can run the game 90+ fps on a 3440x1440 UW screen without framgen, so no, the game does not run crap without it.