The Elder Scrolls IV: Oblivion Remastered

The Elder Scrolls IV: Oblivion Remastered

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Captain Pansy 22 apr. la 11:57
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No way this costs a full AAA game wtf lol
this is a reskinned 20 years odl game. who pays $60 for it?
damn the cheek on them, i gotta respect the nerve to do this.
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It's so funny how cucked some "people" are to defend Bethesda. It's like a battered wife telling you their perpetually drunk husband is "a good guy" when he isn't drinking. Those bruises on my wallet? Oh silly me I bumped by head in the dark.

They've been re releasing the same game for over 13 years. They've used the same POS engine for literally over 20 ♥♥♥♥♥♥♥ years. Now they make an unoptimized unreal engine POS remaster instead. Ohhh how modern! I'd RATHER they keep using their 20+ year old engine than make some unoptimized POS like EVERY dev does now.

Sorry I don't want to spend 50 bucks on a 20 year old game and want to spend another 700 bucks on a GPU to do so. Guess I'm just not a true redditor modern gaymer.

Sir, this is a Wendy's.

Umm...it runs quite nicely actually. Not sure what you're on about there.
lol, watch the announcement vid from earlier. It's not all "reskinned."
Postat inițial de Darth Revan:
Postat inițial de Dudin:
You cant just "mix" engines together. Wtf are you talking about?
The most they could have done is taking their source code and adjust it to unreal engine.
Which is not an easy or fast task at all.
yes, you can as it is what is done with this game, even the original official modding tool for the old oblivion sitll works with the remaster for exactly that reason (at least for editing item stats like the demage a weapon does for example)

they even said it in the reveal today

as far as i have been told diablo 2 ressurected does that too
Dude you can even see a developer working with the unreal engine 5 UDK in the reveal video at 5min09s https://www.youtube.com/watch?v=kk5cymSWmqo&t=5m9s
And the UDK is not "just for rendering".
Postat inițial de LeftIsBest-James:
It could've been 70 dollars.
Like .. you don't HAVE to buy it.
Be brave, show us how it's done.
70 is full AAA. 50 is double A pricing.
Postat inițial de Dudin:
Postat inițial de Darth Revan:
yes, you can as it is what is done with this game, even the original official modding tool for the old oblivion sitll works with the remaster for exactly that reason (at least for editing item stats like the demage a weapon does for example)

they even said it in the reveal today

as far as i have been told diablo 2 ressurected does that too
Dude you can even see a developer working with the unreal engine 5 UDK in the reveal video at 5min09s https://www.youtube.com/watch?v=kk5cymSWmqo&t=5m9s
And the UDK is not "just for rendering".
dude did you not listened to the developers during the reveal?

https://www.pcgamer.com/games/live/news/oblivion-remaster-live-coverage-launch-info-and-latest-news/
The Oblivion remaster is running Unreal Engine 5 graphics over the original game logic

We've gotten our first glimpse of the Oblivion remaster through Bethesda's livestream, and yes—in terms of technical fidelity, it's a lot prettier. And co-developer Virtuos Studios explained how they've done it: It's running Unreal Engine 5.

But only for the graphics! UE5 is serving as the graphical layer, but the Oblivion remaster is running original game logic under the hood. As Virtuos described it, Oblivion's original engine serves as the heart, but UE5 is working as the body.

the game litterally uses both engines at the same time
Editat ultima dată de Darth Revan; 22 apr. la 13:27
Postat inițial de Darth Revan:
Postat inițial de Dudin:
Dude you can even see a developer working with the unreal engine 5 UDK in the reveal video at 5min09s https://www.youtube.com/watch?v=kk5cymSWmqo&t=5m9s
And the UDK is not "just for rendering".
dude did you not listened to the developers during the reveal?

https://www.pcgamer.com/games/live/news/oblivion-remaster-live-coverage-launch-info-and-latest-news/
The Oblivion remaster is running Unreal Engine 5 graphics over the original game logic

We've gotten our first glimpse of the Oblivion remaster through Bethesda's livestream, and yes—in terms of technical fidelity, it's a lot prettier. And co-developer Virtuos Studios explained how they've done it: It's running Unreal Engine 5.

But only for the graphics! UE5 is serving as the graphical layer, but the Oblivion remaster is running original game logic under the hood. As Virtuos described it, Oblivion's original engine serves as the heart, but UE5 is working as the body.

the game litterally uses both engines at the same time
Thats all laymens terms. "original game logic" -> Game logic does not equal engine, they took their source code and ported it to unreal engine. Theres just no way they can just strap on the unreal rendering pipeline. There has to be some serious work being done merging these two.
Plus, as i mentioned, you see them handling assets inside unreals development kit. You wont do that if you were somehow just using the rendering part.
Postat inițial de Dudin:
Postat inițial de Darth Revan:
dude did you not listened to the developers during the reveal?

https://www.pcgamer.com/games/live/news/oblivion-remaster-live-coverage-launch-info-and-latest-news/


the game litterally uses both engines at the same time
Thats all laymens terms. "original game logic" -> Game logic does not equal engine, they took their source code and ported it to unreal engine. Theres just no way they can just strap on the unreal rendering pipeline. There has to be some serious work being done merging these two.
Plus, as i mentioned, you see them handling assets inside unreals development kit. You wont do that if you were somehow just using the rendering part.
the guy from Virtuos litterally said that the original engine is serving as the heart while UE5 is working as the body

and yes, assets, since those are remade for the visuals, but the physics, quests, gameplay and such all run on the original oblivion engine

you can litterally take stat changing mods made for the original oblivion and load the esp file in the remaster

even "The Player Random Conversation System" mod made for the original oblivion already is on the nexus for the remaster with the mod author stating that, besides some bug fixes no additional steps were required to port the mod over.
https://www.nexusmods.com/oblivionremastered/mods/49?tab=posts
Editat ultima dată de Darth Revan; 22 apr. la 14:13
Its scary to see the legions of people willing to shill out this amount of money for sub-par remaster that doesn't even feel like the original ( literally copied UI from Skyrim with just Oblivion skin on top wtf ) not to mention the ♥♥♥♥♥♥♥ animations are somehow even worse than the original, the new VAs sound very amateur-ish, the only genuine positive i have seen are Khajiit and Argonian faces along with armor not looking as goofy on your character anymore, those are indeed much better but everything else? Looks bad, runs bad, somehow the environments and LOD in the open world look worse than the 2006 version AND then have the balls to call it a ''love letter'' ?!.
Yeah more like love letter to the corpo bastardization of the industry.
spark a outrage about 90 bucks mario kart not for a fairly priced fully remastered game
Postat inițial de Zeorginas:
Its scary to see the legions of people willing to shill out this amount of money

It's less than an hour of work to buy, lol. Why are you making it sound like you're buying a yacht?
Dont underestimate corporate greed.
Postat inițial de Stop Nakba Denial:
Postat inițial de Zeorginas:
Its scary to see the legions of people willing to shill out this amount of money

It's less than an hour of work to buy, lol. Why are you making it sound like you're buying a yacht?
Oh no the kid still thinks USA is the only place in the world.
Besides what the ♥♥♥♥ is this type of argument i always see on this type of games?
Thats not the gotcha you think it is, you're completely missing the point.
35$ for me, idk what you're smoking.
Postat inițial de Darth Revan:
Postat inițial de Dudin:
Thats all laymens terms. "original game logic" -> Game logic does not equal engine, they took their source code and ported it to unreal engine. Theres just no way they can just strap on the unreal rendering pipeline. There has to be some serious work being done merging these two.
Plus, as i mentioned, you see them handling assets inside unreals development kit. You wont do that if you were somehow just using the rendering part.
the guy from Virtuos litterally said that the original engine is serving as the heart while UE5 is working as the body

and yes, assets, since those are remade for the visuals, but the physics, quests, gameplay and such all run on the original oblivion engine

you can litterally take stat changing mods made for the original oblivion and load the esp file in the remaster
i'm telling you, this statement is very, very, veeeery simplified.
The reason you can still use some mods is because there was no need to rewrite their data assets. Why redoing them if you can just import and reuse them?
You can mod any game by changing the content of some files, if the code says something like "load this files content and do stuff x and y with it."
The problem now is, you wont be able to tell "do stuff x and z instead" anymore.
If i'm right, there wont be any functioning scripting mods for the remaster, as you cant just hook into the compiled code. (Well technically you can, after some heavy reverse engineering, but nobody will do that).
If it IS the same engine and ue5 does only the rendering, there will be no reason why the mods should not work anymore.
So lets just see. I'm pretty confident in my analysis.
Postat inițial de Zeorginas:
Postat inițial de Stop Nakba Denial:

It's less than an hour of work to buy, lol. Why are you making it sound like you're buying a yacht?
Oh no the kid still thinks USA is the only place in the world.
Besides what the ♥♥♥♥ is this type of argument i always see on this type of games?
Thats not the gotcha you think it is, you're completely missing the point.

You are missing the point. You're griping about a game that will, easily give you 50+ hours of enjoyment. $1 an hour is... nothing. If that's... somehow... magically... a lot to you... get a better wage or (probably more apt) ask mom and dad for a higher allowance. It's not hard. This game's price is about the same as 3-4 movie tickets and those last for ~2.5 hours. Price per entertainment hour is definitely the "gotcha" that it is.
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Data postării: 22 apr. la 11:57
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