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i doubt your 1080ti will run this stable its unreal engine 5.
Star Wars Outlaws
upcoming DOOM game
and more to come. You out of the loop a bit?
none of those games have 'forced ray tracing' because not all GPUS support the hardware required to run ray tracing. What loop are you talking about?
That is exactly what I'm talking about. In some games you can turn RT on or off. In those games, RT is on as the default and if you have old hardware, it won't run the game at all.
You really are out of the loop mate. This hardware has been here for a while, Raytracing capable cards are standard.
That's not to say forced ray tracing is a good thing, performance impact being what it is, but it is becoming a thing and with industry trends being what they are, it'll be more and more prevalent to just use raytracing for things, especially if more devs get creative with it's implementation like Id is doing.
Lots of games where i won't be playing at 1440p/120fps for years after launch due to the capable hardware not existing yet, but hey, who cares anymore about standard performance and quality?
Kinda funny how people would rather leave a clown that try to argue against objective facts and common trends.
That's the point, the minimum requirements for those games are the RTX 2060, they will not even launch on non-RTX cards as the games use ray traced GI.
They launch just fine on the GTX series. Wut?
Indiana Jones dont run on non RTX GPUs because these dont properly support RT, that game have have RT enabled on all settings.
Dont know about Star Wars, dont care about that game.
Doom Dark Age will also have RT enable on all settings, so also, forced RT.
I am not sure you have a clue what you talking about.
What are you talking about? SW Outlaws has a software fallback for cards that don't support hardware RT, but Indiana Jones and the new DOOM game just straight up don't run on non-RT enabled cards.