The Elder Scrolls IV: Oblivion Remastered

The Elder Scrolls IV: Oblivion Remastered

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How good are the physics and ragdolls?
since this is ue5 , how is it so far?
Originally posted by LightBringer:
The game still runs on Gamebryo. Just the graphics are rendered in Unreal Engine as well as some gameplay mechanics being touched up. Physics are the exact same as OG oblivion because well... it is the exact same underworkings on both
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Ludovin Apr 22 @ 10:11am 
The physics seem to be gamebryo
Originally posted by Ludovin:
The physics seem to be gamebryo
So they mimicked ganebryo in unreal?
Bronson Apr 24 @ 12:23pm 
Somehow corpses have no ragdoll effects anymore
The author of this thread has indicated that this post answers the original topic.
The game still runs on Gamebryo. Just the graphics are rendered in Unreal Engine as well as some gameplay mechanics being touched up. Physics are the exact same as OG oblivion because well... it is the exact same underworkings on both
The physics is definitely not the same , i have tested it compared to the original . You can't hit bodies with melee anymore, they simply dont react to the swings. The lights in the arena on the ceiling use to sway when you knocked them , they now are static. There is a lot of missing functionality , swinging at say pots and vases on tables sometimes works but not all the time.
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Date Posted: Apr 22 @ 10:09am
Posts: 5